Remove timings impl
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665 changed files with 2225 additions and 3555 deletions
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@ -11,7 +11,7 @@ Subject: [PATCH] Fix interact event not being called sometimes
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Co-authored-by: Moulberry <james.jenour@protonmail.com>
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index bca6e44c6a6584be2537d8be1279497b3394c447..0254ca5ed57de292ecd17900bb4f3d2874e12556 100644
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index f2c1893677004b1699beb16ebfcbe9816aad2a78..03e87e35f4478d948602569c319a7b5a0e938cd5 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1785,7 +1785,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@ -23,7 +23,7 @@ index bca6e44c6a6584be2537d8be1279497b3394c447..0254ca5ed57de292ecd17900bb4f3d28
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this.player.swing(enumhand, true);
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}
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}
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@@ -2409,13 +2409,20 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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@@ -2406,13 +2406,20 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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double d3 = Math.max(this.player.blockInteractionRange(), this.player.entityInteractionRange());
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// SPIGOT-5607: Only call interact event if no block or entity is being clicked. Use bukkit ray trace method, because it handles blocks and entities at the same time
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// SPIGOT-7429: Make sure to call PlayerInteractEvent for spectators and non-pickable entities
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