2011-01-04 19:54:41 +00:00
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package org.bukkit;
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/**
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* Represents a stack of items
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*/
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public class ItemStack {
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private int type;
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private int amount = 0;
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private byte damage = 0;
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public ItemStack(final int type) {
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this.type = type;
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}
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public ItemStack(final Material type) {
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this(type.getID());
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}
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public ItemStack(final int type, final int amount) {
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this.type = type;
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this.amount = amount;
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}
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public ItemStack(final Material type, final int amount) {
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this(type.getID(), amount);
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}
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2011-01-04 19:56:19 +00:00
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public ItemStack(final int type, final int amount, final byte damage) {
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this.type = type;
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this.amount = amount;
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this.damage = damage;
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}
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public ItemStack(final Material type, final int amount, final byte damage) {
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this(type.getID(), amount, damage);
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}
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2011-01-04 19:54:41 +00:00
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/**
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* Gets the type of this item
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*
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* @return Type of the items in this stack
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*/
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public Material getType() {
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return Material.getMaterial(type);
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}
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/**
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* Sets the type of this item
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*
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* @param type New type to set the items in this stack to
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*/
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public void setType(Material type) {
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this.type = type.getID();
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}
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/**
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* Gets the type ID of this item
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*
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* @return Type ID of the items in this stack
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*/
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public int getTypeID() {
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return type;
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}
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/**
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* Sets the type ID of this item
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*
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* @param type New type ID to set the items in this stack to
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*/
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public void setTypeID(int type) {
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this.type = type;
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}
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/**
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* Gets the amount of items in this stack
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*
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* @return Amount of items in this stick
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*/
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public int getAmount() {
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return amount;
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}
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/**
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* Sets the amount of items in this stack
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*
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* @param amount New amount of items in this stack
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*/
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public void setAmount(int amount) {
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this.amount = amount;
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}
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/**
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* Sets the damage of this item<br /><br />
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*
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* 0x00 represents an item which cannot be damaged<br />
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* 0x01 represents an item at maximum health<br />
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* 0x32 represents an item with no health left
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*
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* @param damage Damage of this item
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*/
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public void setDamage(final byte damage) {
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this.damage = damage;
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}
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/**
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* Gets the damage of this item<br /><br />
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*
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* 0x00 represents an item which cannot be damaged<br />
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* 0x01 represents an item at maximum health<br />
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* 0x32 represents an item with no health left
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*
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* @return Damage of this item
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*/
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public byte getDamage() {
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return damage;
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}
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}
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