papermc/Spigot-Server-Patches/0154-Basic-PlayerProfile-API.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 15 Jan 2018 22:11:48 -0500
Subject: [PATCH] Basic PlayerProfile API
Establishes base extension of profile systems for future edits too
diff --git a/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
new file mode 100644
index 0000000000000000000000000000000000000000..b151a13c1b9058eb057081ef8a64558028443a07
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
@@ -0,0 +1,280 @@
+package com.destroystokyo.paper.profile;
+
+import com.destroystokyo.paper.PaperConfig;
+import com.google.common.base.Charsets;
+import com.mojang.authlib.GameProfile;
+import com.mojang.authlib.properties.Property;
+import com.mojang.authlib.properties.PropertyMap;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.UserCache;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.spigotmc.SpigotConfig;
+
+import javax.annotation.Nonnull;
+import javax.annotation.Nullable;
+import java.util.AbstractSet;
+import java.util.Collection;
+import java.util.Iterator;
+import java.util.Objects;
+import java.util.Set;
+import java.util.UUID;
+
+public class CraftPlayerProfile implements PlayerProfile {
+
+ private GameProfile profile;
+ private final PropertySet properties = new PropertySet();
+
+ public CraftPlayerProfile(CraftPlayer player) {
+ this.profile = player.getHandle().getProfile();
+ }
+
+ public CraftPlayerProfile(UUID id, String name) {
+ this.profile = new GameProfile(id, name);
+ }
+
+ public CraftPlayerProfile(GameProfile profile) {
+ this.profile = profile;
+ }
+
+ @Override
+ public boolean hasProperty(String property) {
+ return profile.getProperties().containsKey(property);
+ }
+
+ @Override
+ public void setProperty(ProfileProperty property) {
+ String name = property.getName();
+ PropertyMap properties = profile.getProperties();
+ properties.removeAll(name);
+ properties.put(name, new Property(name, property.getValue(), property.getSignature()));
+ }
+
+ public GameProfile getGameProfile() {
+ return profile;
+ }
+
+ @Nullable
+ @Override
+ public UUID getId() {
+ return profile.getId();
+ }
+
+ @Override
+ public UUID setId(@Nullable UUID uuid) {
+ GameProfile prev = this.profile;
+ this.profile = new GameProfile(uuid, prev.getName());
+ copyProfileProperties(prev, this.profile);
+ return prev.getId();
+ }
+
+ @Nullable
+ @Override
+ public String getName() {
+ return profile.getName();
+ }
+
+ @Override
+ public String setName(@Nullable String name) {
+ GameProfile prev = this.profile;
+ this.profile = new GameProfile(prev.getId(), name);
+ copyProfileProperties(prev, this.profile);
+ return prev.getName();
+ }
+
+ @Nonnull
+ @Override
+ public Set<ProfileProperty> getProperties() {
+ return properties;
+ }
+
+ @Override
+ public void setProperties(Collection<ProfileProperty> properties) {
+ properties.forEach(this::setProperty);
+ }
+
+ @Override
+ public void clearProperties() {
+ profile.getProperties().clear();
+ }
+
+ @Override
+ public boolean removeProperty(String property) {
+ return !profile.getProperties().removeAll(property).isEmpty();
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+ CraftPlayerProfile that = (CraftPlayerProfile) o;
+ return Objects.equals(profile, that.profile);
+ }
+
+ @Override
+ public int hashCode() {
+ return profile.hashCode();
+ }
+
+ @Override
+ public String toString() {
+ return profile.toString();
+ }
+
+ @Override
+ public CraftPlayerProfile clone() {
+ CraftPlayerProfile clone = new CraftPlayerProfile(this.getId(), this.getName());
+ clone.setProperties(getProperties());
+ return clone;
+ }
+
+ @Override
+ public boolean isComplete() {
+ return profile.isComplete();
+ }
+
+ @Override
+ public boolean completeFromCache() {
+ return completeFromCache(false);
+ }
+
+ public boolean completeFromCache(boolean lookupName) {
+ if (profile.isComplete()) {
+ return true;
+ }
+ MinecraftServer server = MinecraftServer.getServer();
+ String name = profile.getName();
+ UserCache userCache = server.getUserCache();
+ if (profile.getId() == null) {
+ final GameProfile profile;
+ boolean isOnlineMode = server.getOnlineMode() || (SpigotConfig.bungee && PaperConfig.bungeeOnlineMode);
+ if (isOnlineMode) {
+ profile = lookupName ? userCache.getProfile(name) : userCache.getProfileIfCached(name);
+ } else {
+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
+ }
+ if (profile != null) {
+ this.profile = profile;
+ }
+ }
+
+ if (profile.getName() == null) {
+ // If we need textures, skip this check, as we will get it below anyways.
+ GameProfile profile = userCache.getProfile(this.profile.getId());
+ if (profile != null) {
+ this.profile = profile;
+ }
+ }
+ return this.profile.isComplete();
+ }
+
+ public boolean complete(boolean textures) {
+ MinecraftServer server = MinecraftServer.getServer();
+
+ boolean isOnlineMode = server.getOnlineMode() || (SpigotConfig.bungee && PaperConfig.bungeeOnlineMode);
+ boolean isCompleteFromCache = this.completeFromCache(true);
+ if (isOnlineMode && (!isCompleteFromCache || textures && !hasTextures())) {
+ GameProfile result = server.getSessionService().fillProfileProperties(profile, true);
+ if (result != null) {
+ this.profile = result;
+ }
+ }
+ return profile.isComplete() && (!isOnlineMode || !textures || hasTextures());
+ }
+
+ private static void copyProfileProperties(GameProfile source, GameProfile target) {
+ PropertyMap sourceProperties = source.getProperties();
+ if (sourceProperties.isEmpty()) {
+ return;
+ }
+ PropertyMap properties = target.getProperties();
+ properties.clear();
+
+ for (Property property : sourceProperties.values()) {
+ properties.put(property.getName(), property);
+ }
+ }
+
+ private static ProfileProperty toBukkit(Property property) {
+ return new ProfileProperty(property.getName(), property.getValue(), property.getSignature());
+ }
+
+ public static PlayerProfile asBukkitCopy(GameProfile gameProfile) {
+ CraftPlayerProfile profile = new CraftPlayerProfile(gameProfile.getId(), gameProfile.getName());
+ copyProfileProperties(gameProfile, profile.profile);
+ return profile;
+ }
+
+ public static PlayerProfile asBukkitMirror(GameProfile profile) {
+ return new CraftPlayerProfile(profile);
+ }
+
+ public static Property asAuthlib(ProfileProperty property) {
+ return new Property(property.getName(), property.getValue(), property.getSignature());
+ }
+
+ public static GameProfile asAuthlibCopy(PlayerProfile profile) {
+ CraftPlayerProfile craft = ((CraftPlayerProfile) profile);
+ return asAuthlib(craft.clone());
+ }
+
+ public static GameProfile asAuthlib(PlayerProfile profile) {
+ CraftPlayerProfile craft = ((CraftPlayerProfile) profile);
+ return craft.getGameProfile();
+ }
+
+ private class PropertySet extends AbstractSet<ProfileProperty> {
+
+ @Override
+ @Nonnull
+ public Iterator<ProfileProperty> iterator() {
+ return new ProfilePropertyIterator(profile.getProperties().values().iterator());
+ }
+
+ @Override
+ public int size() {
+ return profile.getProperties().size();
+ }
+
+ @Override
+ public boolean add(ProfileProperty property) {
+ setProperty(property);
+ return true;
+ }
+
+ @Override
+ public boolean addAll(Collection<? extends ProfileProperty> c) {
+ //noinspection unchecked
+ setProperties((Collection<ProfileProperty>) c);
+ return true;
+ }
+
+ @Override
+ public boolean contains(Object o) {
+ return o instanceof ProfileProperty && profile.getProperties().containsKey(((ProfileProperty) o).getName());
+ }
+
+ private class ProfilePropertyIterator implements Iterator<ProfileProperty> {
+ private final Iterator<Property> iterator;
+
+ ProfilePropertyIterator(Iterator<Property> iterator) {
+ this.iterator = iterator;
+ }
+
+ @Override
+ public boolean hasNext() {
+ return iterator.hasNext();
+ }
+
+ @Override
+ public ProfileProperty next() {
+ return toBukkit(iterator.next());
+ }
+
+ @Override
+ public void remove() {
+ iterator.remove();
+ }
+ }
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperAuthenticationService.java b/src/main/java/com/destroystokyo/paper/profile/PaperAuthenticationService.java
new file mode 100644
index 0000000000000000000000000000000000000000..25836b975b51af701d4b9523ab398fbf157b82fd
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperAuthenticationService.java
@@ -0,0 +1,30 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.Agent;
+import com.mojang.authlib.GameProfileRepository;
+import com.mojang.authlib.UserAuthentication;
+import com.mojang.authlib.minecraft.MinecraftSessionService;
+import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
+
+import java.net.Proxy;
+
+public class PaperAuthenticationService extends YggdrasilAuthenticationService {
+ public PaperAuthenticationService(Proxy proxy, String clientToken) {
+ super(proxy, clientToken);
+ }
+
+ @Override
+ public UserAuthentication createUserAuthentication(Agent agent) {
+ return new PaperUserAuthentication(this, agent);
+ }
+
+ @Override
+ public MinecraftSessionService createMinecraftSessionService() {
+ return new PaperMinecraftSessionService(this);
+ }
+
+ @Override
+ public GameProfileRepository createProfileRepository() {
+ return new PaperGameProfileRepository(this);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java b/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
new file mode 100644
index 0000000000000000000000000000000000000000..3bcdb8f93f1930ee53395470ffb3833e2bd75222
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperGameProfileRepository.java
@@ -0,0 +1,17 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.Agent;
+import com.mojang.authlib.ProfileLookupCallback;
+import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
+import com.mojang.authlib.yggdrasil.YggdrasilGameProfileRepository;
+
+public class PaperGameProfileRepository extends YggdrasilGameProfileRepository {
+ public PaperGameProfileRepository(YggdrasilAuthenticationService authenticationService) {
+ super(authenticationService);
+ }
+
+ @Override
+ public void findProfilesByNames(String[] names, Agent agent, ProfileLookupCallback callback) {
+ super.findProfilesByNames(names, agent, callback);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
new file mode 100644
index 0000000000000000000000000000000000000000..4b2a67423f57b70d316115e4525e3841a415b1cc
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
@@ -0,0 +1,29 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.GameProfile;
+import com.mojang.authlib.minecraft.MinecraftProfileTexture;
+import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
+import com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService;
+
+import java.util.Map;
+
+public class PaperMinecraftSessionService extends YggdrasilMinecraftSessionService {
+ protected PaperMinecraftSessionService(YggdrasilAuthenticationService authenticationService) {
+ super(authenticationService);
+ }
+
+ @Override
+ public Map<MinecraftProfileTexture.Type, MinecraftProfileTexture> getTextures(GameProfile profile, boolean requireSecure) {
+ return super.getTextures(profile, requireSecure);
+ }
+
+ @Override
+ public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
+ return super.fillProfileProperties(profile, requireSecure);
+ }
+
+ @Override
+ protected GameProfile fillGameProfile(GameProfile profile, boolean requireSecure) {
+ return super.fillGameProfile(profile, requireSecure);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperUserAuthentication.java b/src/main/java/com/destroystokyo/paper/profile/PaperUserAuthentication.java
new file mode 100644
index 0000000000000000000000000000000000000000..3aceb0ea8a1a3ed94dd8a9e954c52ecd341c6bd1
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/profile/PaperUserAuthentication.java
@@ -0,0 +1,11 @@
+package com.destroystokyo.paper.profile;
+
+import com.mojang.authlib.Agent;
+import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
+import com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication;
+
+public class PaperUserAuthentication extends YggdrasilUserAuthentication {
+ public PaperUserAuthentication(YggdrasilAuthenticationService authenticationService, Agent agent) {
+ super(authenticationService, agent);
+ }
+}
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
Implement Chunk Priority / Urgency System for Chunks Mark chunks that are blocking main thread for world generation as urgent Implements a general priority system so that chunks that are sorted in the generator queues can prioritize certain chunks over another. Urgent chunks will jump to the front of the line, ensuring that a sync chunk load on an ungenerated chunk does not lag the server for a long period of time if the servers generator queues are filled with lots of chunks already. This massively reduces the lag spikes from sync chunk gens. Then we further prioritize loading order so nearby chunks have higher priority than distant chunks, reducing the pressure a high no tick view distance holds on you. Chunks in front of the player have higher priority, to help with fast traveling players keep up with their movement. This commit also improves single core cpu scenarios in that we will now automatically disable Async Chunks as well as Minecrafts thread pool. It is never recommended to use async chunks on a single CPU as context switching will be slower than just running it all on main. This also bumps the number of server worker threads by default too. Mojang does not utilize the workers in an effecient manner, resulting in them using barely any sustained CPU. So give it more workers so more chunks can be processed concurrently This change also improves urgent chunk loading, so players flying into unloaded chunks will hurt a little bit less (but still hurt) Ping #3395 #3363 (Not marking as closed, we need to make prevent moving work)
2020-05-19 08:01:53 +00:00
index f9a7a1e9eea67bafb85c0ed88e96abb8e45f6c81..8ca1a4719d934db31d57b34cf7050acc5a1a7048 100644
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
@@ -1,7 +1,10 @@
package net.minecraft.server;
import com.destroystokyo.paper.block.TargetBlockInfo;
+import com.destroystokyo.paper.profile.CraftPlayerProfile;
+import com.destroystokyo.paper.profile.PlayerProfile;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
+import com.mojang.authlib.GameProfile;
import org.apache.commons.lang.exception.ExceptionUtils;
import org.bukkit.Location;
import org.bukkit.block.BlockFace;
Implement Chunk Priority / Urgency System for Chunks Mark chunks that are blocking main thread for world generation as urgent Implements a general priority system so that chunks that are sorted in the generator queues can prioritize certain chunks over another. Urgent chunks will jump to the front of the line, ensuring that a sync chunk load on an ungenerated chunk does not lag the server for a long period of time if the servers generator queues are filled with lots of chunks already. This massively reduces the lag spikes from sync chunk gens. Then we further prioritize loading order so nearby chunks have higher priority than distant chunks, reducing the pressure a high no tick view distance holds on you. Chunks in front of the player have higher priority, to help with fast traveling players keep up with their movement. This commit also improves single core cpu scenarios in that we will now automatically disable Async Chunks as well as Minecrafts thread pool. It is never recommended to use async chunks on a single CPU as context switching will be slower than just running it all on main. This also bumps the number of server worker threads by default too. Mojang does not utilize the workers in an effecient manner, resulting in them using barely any sustained CPU. So give it more workers so more chunks can be processed concurrently This change also improves urgent chunk loading, so players flying into unloaded chunks will hurt a little bit less (but still hurt) Ping #3395 #3363 (Not marking as closed, we need to make prevent moving work)
2020-05-19 08:01:53 +00:00
@@ -329,6 +332,10 @@ public final class MCUtil {
return run.get();
}
+ public static PlayerProfile toBukkit(GameProfile profile) {
+ return CraftPlayerProfile.asBukkitMirror(profile);
+ }
+
/**
* Calculates distance between 2 entities
* @param e1
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 87595425a358a13c8f2393619d51a981140556cf..4a513aaea587414cf6abc1c136e52420d59688d8 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1304,7 +1304,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
2019-04-27 06:26:04 +00:00
DispenserRegistry.init();
DispenserRegistry.c();
File s = (File) optionset.valueOf("universe"); // CraftBukkit
- YggdrasilAuthenticationService yggdrasilauthenticationservice = new YggdrasilAuthenticationService(Proxy.NO_PROXY, UUID.randomUUID().toString());
+ YggdrasilAuthenticationService yggdrasilauthenticationservice = new com.destroystokyo.paper.profile.PaperAuthenticationService(Proxy.NO_PROXY, UUID.randomUUID().toString()); // Paper
MinecraftSessionService minecraftsessionservice = yggdrasilauthenticationservice.createMinecraftSessionService();
GameProfileRepository gameprofilerepository = yggdrasilauthenticationservice.createProfileRepository();
2019-04-27 06:26:04 +00:00
UserCache usercache = new UserCache(gameprofilerepository, new File(s, MinecraftServer.b.getName()));
@@ -1769,6 +1769,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
2019-07-20 04:01:24 +00:00
this.H = i;
}
2019-04-27 06:26:04 +00:00
+ public final MinecraftSessionService getSessionService() { return this.getMinecraftSessionService(); } // Paper - OBFHELPER
public MinecraftSessionService getMinecraftSessionService() {
return this.minecraftSessionService;
}
diff --git a/src/main/java/net/minecraft/server/UserCache.java b/src/main/java/net/minecraft/server/UserCache.java
index 581199e6dcddb3692ccc6b6cf6c42fa5ef1f5e7e..a072222bc5b8b1b62990bce35034b09ebf270865 100644
--- a/src/main/java/net/minecraft/server/UserCache.java
+++ b/src/main/java/net/minecraft/server/UserCache.java
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
@@ -43,7 +43,7 @@ public class UserCache {
public static final SimpleDateFormat a = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss Z");
private static boolean c;
- private final Map<String, UserCache.UserCacheEntry> d = new java.util.concurrent.ConcurrentHashMap<>(); // Paper
+ private final Map<String, UserCache.UserCacheEntry> d = new java.util.concurrent.ConcurrentHashMap<>();private final Map<String, UserCache.UserCacheEntry> nameCache = d; // Paper - OBFHELPER // Paper
private final Map<UUID, UserCache.UserCacheEntry> e = new java.util.concurrent.ConcurrentHashMap<>(); // Paper
private final Deque<GameProfile> f = new java.util.concurrent.LinkedBlockingDeque<GameProfile>(); // CraftBukkit
private final GameProfileRepository g;
Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Warning: this commit contains more mapping changes from upstream, As always, ensure that you have working backups and test this build before deployment; Developers working on paper will, yet again, need to delete their work/Minecraft/1.13.2 folder Bukkit Changes: 7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations 15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables 5d2a10c5 SPIGOT-3747: Add API for force loaded chunks d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent 771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement 55462509 Add InventoryView#getSlotType 2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent ccb85808 Define EntitySpawnEvent b8cc3ebe Add PlayerItemDamageEvent 184a495d Ease ClassLoader Deadlocks Where Possible 11ac4728 Expand Boolean Prompt Values in Conversation API aae62d51 Added getAllSessionData() to the Conversation API. 9290ff91 Add InventoryView#getInventory API 995e530f Add API to get / set base arrow damage CraftBukkit Changes: c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events 5be2ddcb Replace version constants with methods to prevent compiler inlining a5b9c7b3 Use API method to create offset command completions 2bc7d1df SPIGOT-3747: Add API for force loaded chunks a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock 79ded7a8 SPIGOT-1811: Death message not shown on respawn screen b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory 0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement 2b2d084a Add InventoryView#getSlotType 01a9959a Do not use deprecated ItemSpawnEvent constructor 9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event 963f4a5f Add PlayerItemDamageEvent 63db0445 Add API to get / set base arrow damage 531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins d05c8b14 Mappings Update bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots Spigot Changes: 518206a1 Remove redundant trove depend 1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255 29ab5e43 SPIGOT-3661: Allow arguments in restart-script 7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots 82e117e1 Squelch "fatal: Resolve operation not in progress" message 0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00
@@ -165,6 +165,13 @@ public class UserCache {
return usercache_usercacheentry == null ? null : usercache_usercacheentry.a();
}
+ // Paper start
+ @Nullable public GameProfile getProfileIfCached(String name) {
+ UserCache.UserCacheEntry entry = this.nameCache.get(name.toLowerCase(Locale.ROOT));
+ return entry == null ? null : entry.getProfile();
+ }
+ // Paper end
+
@Nullable
2019-12-11 23:43:22 +00:00
public GameProfile getProfile(UUID uuid) {
2019-12-13 01:18:18 +00:00
UserCache.UserCacheEntry usercache_usercacheentry = (UserCache.UserCacheEntry) this.e.get(uuid);
@@ -273,7 +280,7 @@ public class UserCache {
class UserCacheEntry {
- private final GameProfile b;
+ private final GameProfile b;public GameProfile getProfile() { return b; } // Paper - OBFHELPER
private final Date c;
private UserCacheEntry(GameProfile gameprofile, Date date) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index f01bd38d0b600a69224f610fd77a542ec6d1c322..95f4abddf57eb8c59cb5a5410b8d551d39f94fd7 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -200,6 +200,9 @@ import org.yaml.snakeyaml.error.MarkedYAMLException;
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import net.md_5.bungee.api.chat.BaseComponent; // Spigot
+import javax.annotation.Nullable; // Paper
+import javax.annotation.Nonnull; // Paper
+
public final class CraftServer implements Server {
private final String serverName = "Paper"; // Paper
private final String serverVersion;
@@ -2154,5 +2157,24 @@ public final class CraftServer implements Server {
public boolean suggestPlayerNamesWhenNullTabCompletions() {
return com.destroystokyo.paper.PaperConfig.suggestPlayersWhenNullTabCompletions;
}
+
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+ @Override
+ public com.destroystokyo.paper.profile.PlayerProfile createProfile(@Nonnull UUID uuid) {
+ return createProfile(uuid, null);
+ }
+
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+ @Override
+ public com.destroystokyo.paper.profile.PlayerProfile createProfile(@Nonnull String name) {
+ return createProfile(null, name);
+ }
+
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+ @Override
+ public com.destroystokyo.paper.profile.PlayerProfile createProfile(@Nullable UUID uuid, @Nullable String name) {
+ Player player = uuid != null ? Bukkit.getPlayer(uuid) : (name != null ? Bukkit.getPlayerExact(name) : null);
+ if (player != null) {
+ return new com.destroystokyo.paper.profile.CraftPlayerProfile((CraftPlayer)player);
+ }
+ return new com.destroystokyo.paper.profile.CraftPlayerProfile(uuid, name);
+ }
// Paper end
}