papermc/patches/server/0626-Improve-boat-collision-performance.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
Rewrite chunk system (#8177) Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 2 Aug 2021 10:10:40 +0200
Subject: [PATCH] Improve boat collision performance
diff --git a/src/main/java/net/minecraft/Util.java b/src/main/java/net/minecraft/Util.java
index 90f5e7d36719dc9b464dd6ba0335da035bab29d3..006a7876a0c8e1180dada6694992f596948be53b 100644
--- a/src/main/java/net/minecraft/Util.java
+++ b/src/main/java/net/minecraft/Util.java
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@@ -121,6 +121,7 @@ public class Util {
}).findFirst().orElseThrow(() -> {
return new IllegalStateException("No jar file system provider found");
});
+ public static final double COLLISION_EPSILON = 1.0E-7; // Paper - Improve boat collision performance
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private static Consumer<String> thePauser = (message) -> {
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};
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index cfac6c239189c322fba11c86230f3ad34e0eae67..0292ca014fd8319fe9f5e7a1465ee5c112ef6515 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -1413,7 +1413,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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if (!source.is(DamageTypeTags.IS_PROJECTILE)) {
Entity entity = source.getDirectEntity();
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
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LivingEntity entityliving = (LivingEntity) entity;
this.blockUsingShield(entityliving);
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@@ -1507,11 +1507,12 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
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if (entity1 != null && !source.is(DamageTypeTags.NO_KNOCKBACK)) {
- double d0 = entity1.getX() - this.getX();
+ final boolean far = entity1.distanceToSqr(this) > (200.0 * 200.0); // Paper - Improve boat collision performance
+ double d0 = far ? (Math.random() - Math.random()) : entity1.getX() - this.getX(); // Paper - Improve boat collision performance
double d1;
- for (d1 = entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) {
+ for (d1 = far ? Math.random() - Math.random() : entity1.getZ() - this.getZ(); d0 * d0 + d1 * d1 < 1.0E-4D; d1 = (Math.random() - Math.random()) * 0.01D) { // Paper - Improve boat collision performance
d0 = (Math.random() - Math.random()) * 0.01D;
}
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@@ -2241,7 +2242,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.hurtCurrentlyUsedShield((float) -event.getDamage(DamageModifier.BLOCKING));
Entity entity = damagesource.getDirectEntity();
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity && entity.distanceToSqr(this) <= (200.0D * 200.0D)) { // Paper - Improve boat collision performance
this.blockUsingShield((LivingEntity) entity);
}
}
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
index 1ced6d60a74fac028804b3c2d938e89af4706823..db6aa75d642f4a7258f197933671907faf79c8f2 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/Boat.java
@@ -689,7 +689,7 @@ public class Boat extends VehicleEntity implements VariantHolder<Boat.Type> {
this.invFriction = 0.05F;
if (this.oldStatus == Boat.Status.IN_AIR && this.status != Boat.Status.IN_AIR && this.status != Boat.Status.ON_LAND) {
this.waterLevel = this.getY(1.0D);
- this.setPos(this.getX(), (double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D, this.getZ());
+ this.move(MoverType.SELF, new Vec3(0.0, ((double) (this.getWaterLevelAbove() - this.getBbHeight()) + 0.101D) - this.getY(), 0.0)); // Paper - Improve boat collision performance
this.setDeltaMovement(this.getDeltaMovement().multiply(1.0D, 0.0D, 1.0D));
this.lastYd = 0.0D;
this.status = Boat.Status.IN_WATER;