158 lines
		
	
	
	
		
			5.8 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
		
		
			
		
	
	
			158 lines
		
	
	
	
		
			5.8 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
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								From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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								From: Aikar <aikar@aikar.co>
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								Date: Mon, 3 Jul 2017 18:11:34 -0500
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								Subject: [PATCH] ProfileWhitelistVerifyEvent
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								Fires when the server is validating if a player is whitelisted.
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								Allows you to do dynamic whitelisting and change of kick message
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								diff --git a/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java
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								new file mode 100644
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								index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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								--- /dev/null
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								+++ b/src/main/java/com/destroystokyo/paper/event/profile/ProfileWhitelistVerifyEvent.java
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								@@ -0,0 +0,0 @@
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								+/*
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								+ * Copyright (c) 2017 - Daniel Ennis (Aikar) - MIT License
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								+ *
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								+ *  Permission is hereby granted, free of charge, to any person obtaining
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								+ *  a copy of this software and associated documentation files (the
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								+ *  "Software"), to deal in the Software without restriction, including
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								+ *  without limitation the rights to use, copy, modify, merge, publish,
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								+ *  distribute, sublicense, and/or sell copies of the Software, and to
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								+ *  permit persons to whom the Software is furnished to do so, subject to
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								+ *  the following conditions:
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								+ *
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								+ *  The above copyright notice and this permission notice shall be
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								+ *  included in all copies or substantial portions of the Software.
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								+ *
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								+ *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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								+ *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								+ *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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								+ *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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								+ *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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								+ *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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								+ *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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								+ */
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								+
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								+package com.destroystokyo.paper.event.profile;
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								+
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								+import com.destroystokyo.paper.profile.PlayerProfile;
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								+import net.kyori.adventure.text.Component;
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								+import org.bukkit.Bukkit;
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								+import org.bukkit.event.Event;
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								+import org.bukkit.event.HandlerList;
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								+import org.jetbrains.annotations.NotNull;
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								+import org.jetbrains.annotations.Nullable;
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								+
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								+/**
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								+ * Fires when the server needs to verify if a player is whitelisted.
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								+ *
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								+ * Plugins may override/control the servers whitelist with this event,
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								+ * and dynamically change the kick message.
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								+ */
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								+public class ProfileWhitelistVerifyEvent extends Event {
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								+    private static final HandlerList handlers = new HandlerList();
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								+    @NotNull private final PlayerProfile profile;
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								+    private final boolean whitelistEnabled;
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								+    private boolean whitelisted;
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								+    private final boolean isOp;
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								+    @Nullable private Component kickMessage;
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								+
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								+    @Deprecated
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								+    public ProfileWhitelistVerifyEvent(@NotNull final PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable String kickMessage) {
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								+        this(profile, whitelistEnabled, whitelisted, isOp, kickMessage == null ? null : Bukkit.getUnsafe().legacyComponentSerializer().deserialize(kickMessage));
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								+    }
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								+
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								+    public ProfileWhitelistVerifyEvent(@NotNull final PlayerProfile profile, boolean whitelistEnabled, boolean whitelisted, boolean isOp, @Nullable Component kickMessage) {
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								+        this.profile = profile;
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								+        this.whitelistEnabled = whitelistEnabled;
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								+        this.whitelisted = whitelisted;
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								+        this.isOp = isOp;
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								+        this.kickMessage = kickMessage;
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								+    }
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								+
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								+    /**
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								+     * @return the currently planned message to send to the user if they are not whitelisted
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								+     * @deprecated use {@link #kickMessage()}
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								+     */
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								+    @Deprecated
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								+    @Nullable
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								+    public String getKickMessage() {
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								+        return this.kickMessage == null ? null : Bukkit.getUnsafe().legacyComponentSerializer().serialize(kickMessage);
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								+    }
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								+
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								+    /**
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								+     * @param kickMessage The message to send to the player on kick if not whitelisted. May set to null to use the server configured default
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								+     * @deprecated Use {@link #kickMessage(Component)}
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								+     */
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								+    @Deprecated
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								+    public void setKickMessage(@Nullable String kickMessage) {
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								+        this.kickMessage(kickMessage == null ? null : Bukkit.getUnsafe().legacyComponentSerializer().deserialize(kickMessage));
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								+    }
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								+
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								+    /**
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								+     * @return the currently planned message to send to the user if they are not whitelisted
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								+     */
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								+    @Nullable
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								+    public Component kickMessage() {
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								+        return this.kickMessage;
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								+    }
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								+
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								+    /**
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								+     * @param kickMessage The message to send to the player on kick if not whitelisted. May set to null to use the server configured default
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								+     */
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								+    public void kickMessage(@Nullable Component kickMessage) {
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								+        this.kickMessage = kickMessage;
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								+    }
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								+
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								+    /**
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								+     * @return The profile of the player trying to connect
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								+     */
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								+    @NotNull
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								+    public PlayerProfile getPlayerProfile() {
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								+        return profile;
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								+    }
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								+
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								+    /**
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								+     * @return Whether the player is whitelisted to play on this server (whitelist may be off is why its true)
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								+     */
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								+    public boolean isWhitelisted() {
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								+        return whitelisted;
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								+    }
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								+
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								+    /**
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								+     * Changes the players whitelisted state. false will deny the login
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								+     * @param whitelisted The new whitelisted state
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								+     */
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								+    public void setWhitelisted(boolean whitelisted) {
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								+        this.whitelisted = whitelisted;
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								+    }
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								+
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								+    /**
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								+     * @return if the player obtained whitelist status by having op
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								+     */
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								+    public boolean isOp() {
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								+        return isOp;
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								+    }
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								+
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								+    /**
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								+     * @return if the server even has whitelist on
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								+     */
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								+    public boolean isWhitelistEnabled() {
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								+        return whitelistEnabled;
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								+    }
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								+
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								+    @NotNull
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								+    @Override
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								+    public HandlerList getHandlers() {
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								+        return handlers;
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								+    }
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								+
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								+    @NotNull
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								+    public static HandlerList getHandlerList() {
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								+        return handlers;
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								+    }
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								+}
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