2021-06-11 12:02:28 +00:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
|
|
From: Aikar <aikar@aikar.co>
|
|
|
|
Date: Wed, 8 Apr 2020 21:24:05 -0400
|
|
|
|
Subject: [PATCH] Increase Light Queue Size
|
|
|
|
|
|
|
|
Wiz mentioned that large WorldEdit operations cause light to run on
|
|
|
|
main thread. The queue was small, set to 5.. this bumps it to 20
|
|
|
|
but makes it configurable per-world.
|
|
|
|
|
|
|
|
The main risk of increasing this higher is during shutdown, some
|
|
|
|
queued light updates may be lost because mojang did not flush the
|
|
|
|
light engine on shutdown...
|
|
|
|
|
|
|
|
The queue size only puts a cap on max loss, doesn't solve that problem.
|
|
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
2023-03-27 17:19:23 +00:00
|
|
|
index 9367b999e91d53b742fb161fd9131a2c99e35c6d..2e29d1c3e5faf970bfaf3a545ef3553f284d68ef 100644
|
2021-06-11 12:02:28 +00:00
|
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
2023-03-27 17:19:23 +00:00
|
|
|
@@ -791,7 +791,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
2021-06-11 12:02:28 +00:00
|
|
|
this.executeModerately();
|
|
|
|
// CraftBukkit end
|
|
|
|
if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
|
|
|
|
- chunkproviderserver.getLightEngine().setTaskPerBatch(5);
|
2022-06-09 08:51:45 +00:00
|
|
|
+ chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig().misc.lightQueueSize); // Paper - increase light queue size
|
2021-06-11 12:02:28 +00:00
|
|
|
// CraftBukkit start
|
2021-11-24 07:37:09 +00:00
|
|
|
// this.updateMobSpawningFlags();
|
2021-06-11 12:02:28 +00:00
|
|
|
worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
|