papermc/Spigot-Server-Patches/0050-Optimize-explosions.patch

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From d5ef4de366d7f65280dd0466a92f71a09b1120fd Mon Sep 17 00:00:00 2001
2015-06-16 12:55:15 +00:00
From: Byteflux <byte@byteflux.net>
2015-10-03 03:58:02 +00:00
Date: Tue, 16 Jun 2015 00:43:17 -0700
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Subject: [PATCH] Optimize explosions
The process of determining an entity's exposure from explosions can be
expensive when there are hundreds or more entities in range.
This patch adds a per-tick cache that is used for storing and retrieving
an entity's exposure during an explosion.
diff --git a/src/main/java/net/minecraft/server/Explosion.java b/src/main/java/net/minecraft/server/Explosion.java
2015-09-02 01:14:41 +00:00
index 0e8af2e..f6067ce 100644
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--- a/src/main/java/net/minecraft/server/Explosion.java
+++ b/src/main/java/net/minecraft/server/Explosion.java
@@ -129,7 +129,7 @@ public class Explosion {
d8 /= d11;
d9 /= d11;
d10 /= d11;
- double d12 = (double) this.world.a(vec3d, entity.getBoundingBox());
+ double d12 = this.getBlockDensity(vec3d, entity.getBoundingBox()); // PaperSpigot - Optimize explosions
double d13 = (1.0D - d7) * d12;
// entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d13 * d13 + d13) / 2.0D * 8.0D * (double) f3 + 1.0D)));+ // CraftBukkit start
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@@ -294,4 +294,86 @@ public class Explosion {
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public List<BlockPosition> getBlocks() {
return this.blocks;
}
+
+ // PaperSpigot start - Optimize explosions
+ private float getBlockDensity(Vec3D vec3d, AxisAlignedBB aabb) {
+ if (!this.world.paperSpigotConfig.optimizeExplosions) {
+ return this.world.a(vec3d, aabb);
+ }
+
+ CacheKey key = new CacheKey(this, aabb);
+ Float blockDensity = this.world.explosionDensityCache.get(key);
+ if (blockDensity == null) {
+ blockDensity = this.world.a(vec3d, aabb);
+ this.world.explosionDensityCache.put(key, blockDensity);
+ }
+
+ return blockDensity;
+ }
+
+ static class CacheKey {
+ private final World world;
+ private final double posX, posY, posZ;
+ private final double minX, minY, minZ;
+ private final double maxX, maxY, maxZ;
+
+ public CacheKey(Explosion explosion, AxisAlignedBB aabb) {
+ this.world = explosion.world;
+ this.posX = explosion.posX;
+ this.posY = explosion.posY;
+ this.posZ = explosion.posZ;
+ this.minX = aabb.a;
+ this.minY = aabb.b;
+ this.minZ = aabb.c;
+ this.maxX = aabb.d;
+ this.maxY = aabb.e;
+ this.maxZ = aabb.f;
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+
+ CacheKey cacheKey = (CacheKey) o;
+
+ if (Double.compare(cacheKey.posX, posX) != 0) return false;
+ if (Double.compare(cacheKey.posY, posY) != 0) return false;
+ if (Double.compare(cacheKey.posZ, posZ) != 0) return false;
+ if (Double.compare(cacheKey.minX, minX) != 0) return false;
+ if (Double.compare(cacheKey.minY, minY) != 0) return false;
+ if (Double.compare(cacheKey.minZ, minZ) != 0) return false;
+ if (Double.compare(cacheKey.maxX, maxX) != 0) return false;
+ if (Double.compare(cacheKey.maxY, maxY) != 0) return false;
+ if (Double.compare(cacheKey.maxZ, maxZ) != 0) return false;
+ return world.equals(cacheKey.world);
+ }
+
+ @Override
+ public int hashCode() {
+ int result;
+ long temp;
+ result = world.hashCode();
+ temp = Double.doubleToLongBits(posX);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(posY);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(posZ);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(minX);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(minY);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(minZ);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(maxX);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(maxY);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ temp = Double.doubleToLongBits(maxZ);
+ result = 31 * result + (int) (temp ^ (temp >>> 32));
+ return result;
+ }
+ }
+ // PaperSpigot end
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
2015-09-19 01:44:37 +00:00
index 06ae3fc..eac71e8 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -861,6 +861,7 @@ public abstract class MinecraftServer implements Runnable, ICommandListener, IAs
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worldserver.timings.tracker.stopTiming(); // Spigot
this.methodProfiler.b();
this.methodProfiler.b();
+ worldserver.explosionDensityCache.clear(); // PaperSpigot - Optimize explosions
// } // CraftBukkit
// this.i[i][this.ticks % 100] = System.nanoTime() - j; // CraftBukkit
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 7660356..68cb798 100644
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--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
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@@ -135,6 +135,7 @@ public abstract class World implements IBlockAccess {
private org.spigotmc.TickLimiter tileLimiter;
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private int tileTickPosition;
public ExecutorService lightingExecutor = Executors.newSingleThreadExecutor(new ThreadFactoryBuilder().setNameFormat("PaperSpigot - Lighting Thread").build()); // PaperSpigot - Asynchronous lighting updates
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+ public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<Explosion.CacheKey, Float>(); // PaperSpigot - Optimize explosions
public static long chunkToKey(int x, int z)
{
diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
index ef59074..e42b574 100644
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--- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
+++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
@@ -306,4 +306,10 @@ public class PaperSpigotWorldConfig
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{
fallingBlocksCollideWithSigns = getBoolean( "falling-blocks-collide-with-signs", false );
}
+
+ public boolean optimizeExplosions;
+ private void optimizeExplosions()
+ {
+ optimizeExplosions = getBoolean( "optimize-explosions", false );
+ }
}
--
2.7.0
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