2022-06-08 09:31:06 +00:00
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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2022-08-01 14:01:20 +00:00
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From: Nassim Jahnke <nassim@njahnke.dev>
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2022-06-08 09:31:06 +00:00
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Date: Wed, 8 Jun 2022 10:52:18 +0200
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Subject: [PATCH] Move range check for block placing up
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2022-08-14 08:03:13 +00:00
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index 1b6cad1fda904a1c76af508325c21c1db642e8ff..2da9dd2b5cc0f9e74976e4c927ebf3130aaa1b26 100644
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2022-06-08 09:31:06 +00:00
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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2022-08-14 08:03:13 +00:00
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@@ -1836,6 +1836,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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2022-06-08 09:31:06 +00:00
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ItemStack itemstack = this.player.getItemInHand(enumhand);
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BlockHitResult movingobjectpositionblock = packet.getHitResult();
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Vec3 vec3d = movingobjectpositionblock.getLocation();
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+ // Paper start - improve distance check
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+ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
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+ return;
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+ }
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+ // Paper end
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BlockPos blockposition = movingobjectpositionblock.getBlockPos();
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Vec3 vec3d1 = Vec3.atCenterOf(blockposition);
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