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								From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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								From: Jedediah Smith <jedediah@silencegreys.com>
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								Date: Sat, 2 Apr 2016 05:08:36 -0400
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								Subject: [PATCH] Add PlayerUseUnknownEntityEvent
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											2023-08-16 17:58:07 +10:00
										 
									 
								 
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								Adds the PlayerUseUnknownEntityEvent to be used by plugins dealing with
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								virtual entities/entities that are not actually known to the server.
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								Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
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								diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
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								new file mode 100644
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								index 0000000000000000000000000000000000000000..a7228e248e3d8eb2e9f011dfe2c7dd9f3f48000f
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								--- /dev/null
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								+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerUseUnknownEntityEvent.java
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								@@ -0,0 +1,82 @@
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								+package com.destroystokyo.paper.event.player;
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								+
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								+import org.bukkit.entity.Player;
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								+import org.bukkit.event.HandlerList;
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								+import org.bukkit.event.player.PlayerEvent;
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								+import org.bukkit.inventory.EquipmentSlot;
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								+import org.bukkit.util.Vector;
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								+import org.jetbrains.annotations.NotNull;
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								+import org.jetbrains.annotations.Nullable;
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								+
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								+/**
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								+ * Represents an event that is called when a player right-clicks an unknown entity.
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								+ * Useful for plugins dealing with virtual entities (entities that don't actually spawned on the server).
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								+ * <br>
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								+ * This event may be called multiple times per interaction with different interaction hands
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								+ * and with or without the clicked position.
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								+ */
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								+public class PlayerUseUnknownEntityEvent extends PlayerEvent {
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								+
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								+    private static final HandlerList HANDLERS = new HandlerList();
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								+    private final int entityId;
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								+    private final boolean attack;
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								+    private final @NotNull EquipmentSlot hand;
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								+    private final @Nullable Vector clickedPosition;
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								+
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								+    public PlayerUseUnknownEntityEvent(@NotNull Player who, int entityId, boolean attack, @NotNull EquipmentSlot hand, @Nullable Vector clickedPosition) {
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								+        super(who);
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								+        this.entityId = entityId;
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								+        this.attack = attack;
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								+        this.hand = hand;
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								+        this.clickedPosition = clickedPosition;
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								+    }
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								+
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								+    /**
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								+     * Returns the entity id of the unknown entity that was interacted with.
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								+     *
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								+     * @return the entity id of the entity that was interacted with
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								+     */
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								+    public int getEntityId() {
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								+        return this.entityId;
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								+    }
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								+
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								+    /**
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								+     * Returns whether the interaction was an attack.
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								+     *
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								+     * @return true if the player is attacking the entity, false if the player is interacting with the entity
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								+     */
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								+    public boolean isAttack() {
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								+        return this.attack;
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								+    }
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								+
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								+    /**
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								+     * Returns the hand used to perform this interaction.
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								+     *
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								+     * @return the hand used to interact
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								+     */
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								+    public @NotNull EquipmentSlot getHand() {
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								+        return this.hand;
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								+    }
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								+
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								+    /**
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								+     * Returns the position relative to the entity that was clicked, or null if not available.
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								+     * See {@link org.bukkit.event.player.PlayerInteractAtEntityEvent} for more details.
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								+     *
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								+     * @return the position relative to the entity that was clicked, or null if not available
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								+     * @see org.bukkit.event.player.PlayerInteractAtEntityEvent
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								+     */
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								+    public @Nullable Vector getClickedRelativePosition() {
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								+        return this.clickedPosition != null ? this.clickedPosition.clone() : null;
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								+    }
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								+
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								+    @NotNull
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								+    @Override
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								+    public HandlerList getHandlers() {
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								+        return HANDLERS;
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								+    }
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								+
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								+    @NotNull
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								+    public static HandlerList getHandlerList() {
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								+        return HANDLERS;
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								+    }
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								+}
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