papermc/Spigot-Server-Patches/0462-Broadcast-join-message-to-console.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
2020-04-16 23:18:51 +00:00
From: AvrooVulcan <avrovulcan.programming@gmail.com>
Date: Fri, 17 Apr 2020 00:15:23 +0100
Subject: [PATCH] Broadcast join message to console
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 57f408b7b7a50f057f53c9cbea93adbeba97123c..607408c48b0afc9944dc384cd2a441d4d8286d8c 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -212,9 +212,9 @@ public abstract class PlayerList {
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joinMessage = playerJoinEvent.getJoinMessage();
if (joinMessage != null && joinMessage.length() > 0) {
- for (IChatBaseComponent line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) {
- server.getPlayerList().sendAll(new PacketPlayOutChat(line, ChatMessageType.SYSTEM, SystemUtils.b));
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- }
+ // Paper start - Removed sendAll for loop and broadcasted to console also
+ server.getPlayerList().sendMessage(CraftChatMessage.fromString(joinMessage));
+ // Paper end
}
// CraftBukkit end