2013-01-16 00:32:20 +00:00
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From 2bb588c4a9d3dbc9f92296114a05327837b9582b Mon Sep 17 00:00:00 2001
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2013-01-15 01:18:40 +00:00
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From: Aikar <aikar@aikar.co>
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Date: Fri, 11 Jan 2013 14:54:51 -0500
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2013-01-16 00:32:20 +00:00
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Subject: [PATCH 11/15] Fix mob-spawn-radius setting so that its actually
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2013-01-15 01:18:40 +00:00
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used...
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---
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src/main/java/net/minecraft/server/SpawnerCreature.java | 5 ++++-
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1 file changed, 4 insertions(+), 1 deletion(-)
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index 576cbd3..1e4a1a5 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -37,7 +37,10 @@ public final class SpawnerCreature {
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int j;
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// Spigot start - limit radius to spawn distance (chunks aren't loaded)
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if (spawnRadius == 0) {
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- spawnRadius = (byte) worldserver.getServer().getViewDistance();
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+ spawnRadius = (byte) worldserver.getWorld().mobSpawnRange;
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+ if (spawnRadius > (byte) worldserver.getServer().getViewDistance()) {
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+ spawnRadius = (byte) worldserver.getServer().getViewDistance();
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+ }
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if (spawnRadius > 8) {
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spawnRadius = 8;
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}
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--
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1.8.1-rc2
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