2016-03-31 00:50:23 +00:00
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From 9f0319957909bbe303e1e8e7a3163b3ef550ef66 Mon Sep 17 00:00:00 2001
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2016-03-29 00:47:46 +00:00
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 20:46:14 -0400
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Subject: [PATCH] Configurable Chunk Inhabited Timer
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Vanilla stores how long a chunk has been active on a server, and dynamically scales some
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aspects of vanilla gameplay to this factor.
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For people who want all chunks to be treated equally, you can disable the timer.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 2740906..623bad2 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -311,4 +311,9 @@ public class PaperWorldConfig {
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private void firePhysicsEventForRedstone() {
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firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
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}
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+
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+ public boolean useInhabitedTime = true;
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+ private void useInhabitedTime() {
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+ useInhabitedTime = getBoolean("use-chunk-inhabited-timer", true);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 6e3d17b..9334a0a 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -1399,7 +1399,7 @@ public class Chunk {
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}
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public long x() {
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- return this.v;
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+ return world.paperConfig.useInhabitedTime ? this.v : 0; // Paper
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}
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public void c(long i) {
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--
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2016-03-31 00:50:23 +00:00
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2.8.0
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2016-03-29 00:47:46 +00:00
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