2022-03-15 11:38:36 -07:00
										 
									 
								 
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								From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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								From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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								Date: Mon, 14 Mar 2022 22:45:32 -0700
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								Subject: [PATCH] Add getComputedBiome API
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								diff --git a/src/main/java/org/bukkit/RegionAccessor.java b/src/main/java/org/bukkit/RegionAccessor.java
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								index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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								--- a/src/main/java/org/bukkit/RegionAccessor.java
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								+++ b/src/main/java/org/bukkit/RegionAccessor.java
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											2022-06-05 13:51:44 -07:00
										 
									 
								 
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								@@ -0,0 +0,0 @@ public interface RegionAccessor extends Keyed { // Paper
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											2022-03-15 11:38:36 -07:00
										 
									 
								 
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								      *
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								      * @param location the location of the biome
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								      * @return Biome at the given location
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								+     * @see #getComputedBiome(int, int, int)
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								      */
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								     @NotNull
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								     Biome getBiome(@NotNull Location location);
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											2022-06-05 13:51:44 -07:00
										 
									 
								 
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								@@ -0,0 +0,0 @@ public interface RegionAccessor extends Keyed { // Paper
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											2022-03-15 11:38:36 -07:00
										 
									 
								 
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								      * @param y Y-coordinate of the block
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								      * @param z Z-coordinate of the block
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								      * @return Biome at the given coordinates
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								+     * @see #getComputedBiome(int, int, int)
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								      */
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								     @NotNull
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								     Biome getBiome(int x, int y, int z);
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								+    // Paper start
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								+    /**
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								+     * Gets the computed {@link Biome} at the given coordinates.
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								+     *
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								+     * <p>The computed Biome is the Biome as seen by clients for rendering
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								+     * purposes and in the "F3" debug menu. This is computed by looking at the noise biome
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								+     * at this and surrounding quarts and applying complex math operations.</p>
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								+     *
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								+     * <p>Most other Biome-related methods named getBiome, setBiome, and similar
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								+     * operate on the "noise biome", which is stored per-quart, or in other words,
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								+     * 1 Biome per 4x4x4 block region. This is how Biomes are currently generated and
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								+     * stored on disk.</p>
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								+     *
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								+     * @param x X-coordinate of the block
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								+     * @param y Y-coordinate of the block
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								+     * @param z Z-coordinate of the block
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								+     * @return Biome at the given coordinates
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								+     */
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								+    @NotNull
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								+    Biome getComputedBiome(int x, int y, int z);
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								+    // Paper end
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								+
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								     /**
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								      * Sets the {@link Biome} at the given {@link Location}.
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								      *
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								diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
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								index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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								--- a/src/main/java/org/bukkit/block/Block.java
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								+++ b/src/main/java/org/bukkit/block/Block.java
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								@@ -0,0 +0,0 @@ public interface Block extends Metadatable, net.kyori.adventure.translation.Tran
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								      * Returns the biome that this block resides in
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								      *
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								      * @return Biome type containing this block
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								+     * @see #getComputedBiome()
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								      */
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								     @NotNull
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								     Biome getBiome();
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								+    // Paper start
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								+    /**
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								+     * Gets the computed biome at the location of this Block.
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								+     *
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								+     * @return computed biome at the location of this Block.
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								+     * @see org.bukkit.RegionAccessor#getComputedBiome(int, int, int)
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								+     */
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								+    @NotNull
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								+    Biome getComputedBiome();
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								+    // Paper end
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								+
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								     /**
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								      * Sets the biome that this block resides in
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								      *
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