From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 13 Jul 2020 06:22:54 -0700
Subject: [PATCH] Fix AdvancementDataPlayer leak due from quitting early in
 login

Move the criterion storage to the AdvancementDataPlayer object
itself, so the criterion object stores no references - and thus
needs no cleanup.

diff --git a/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java b/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
index 9a387d5dc0925304d4163e3caa22206aaa68e3b7..f43053ba082f9772b6ec02828fa2d6f387c32d26 100644
--- a/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
+++ b/src/main/java/net/minecraft/advancements/critereon/SimpleCriterionTrigger.java
@@ -15,32 +15,32 @@ import net.minecraft.server.level.ServerPlayer;
 import net.minecraft.world.level.storage.loot.LootContext;
 
 public abstract class SimpleCriterionTrigger<T extends SimpleCriterionTrigger.SimpleInstance> implements CriterionTrigger<T> {
-    private final Map<PlayerAdvancements, Set<CriterionTrigger.Listener<T>>> players = Maps.newIdentityHashMap();
+    // private final Map<PlayerAdvancements, Set<CriterionTrigger.Listener<T>>> players = Maps.newIdentityHashMap(); // Paper - fix AdvancementDataPlayer leak; moved into AdvancementDataPlayer to fix memory leak
 
     @Override
     public final void addPlayerListener(PlayerAdvancements manager, CriterionTrigger.Listener<T> conditions) {
-        this.players.computeIfAbsent(manager, managerx -> Sets.newHashSet()).add(conditions);
+        manager.criterionData.computeIfAbsent(this, managerx -> Sets.newHashSet()).add(conditions);  // Paper - fix AdvancementDataPlayer leak
     }
 
     @Override
     public final void removePlayerListener(PlayerAdvancements manager, CriterionTrigger.Listener<T> conditions) {
-        Set<CriterionTrigger.Listener<T>> set = this.players.get(manager);
+        Set<CriterionTrigger.Listener<T>> set = (Set) manager.criterionData.get(this); // Paper - fix AdvancementDataPlayer leak
         if (set != null) {
             set.remove(conditions);
             if (set.isEmpty()) {
-                this.players.remove(manager);
+                manager.criterionData.remove(this); // Paper - fix AdvancementDataPlayer leak
             }
         }
     }
 
     @Override
     public final void removePlayerListeners(PlayerAdvancements tracker) {
-        this.players.remove(tracker);
+        tracker.criterionData.remove(this); // Paper - fix AdvancementDataPlayer leak
     }
 
     protected void trigger(ServerPlayer player, Predicate<T> predicate) {
         PlayerAdvancements playerAdvancements = player.getAdvancements();
-        Set<CriterionTrigger.Listener<T>> set = this.players.get(playerAdvancements);
+        Set<CriterionTrigger.Listener<T>> set = (Set) playerAdvancements.criterionData.get(this); // Paper - fix AdvancementDataPlayer leak
         if (set != null && !set.isEmpty()) {
             LootContext lootContext = EntityPredicate.createContext(player, player);
             List<CriterionTrigger.Listener<T>> list = null;
diff --git a/src/main/java/net/minecraft/server/PlayerAdvancements.java b/src/main/java/net/minecraft/server/PlayerAdvancements.java
index 4c85abf29441645039b6a554a50e1d3274229de6..d85fb1e2ea0eaef81e9039b47d18f83507e05a59 100644
--- a/src/main/java/net/minecraft/server/PlayerAdvancements.java
+++ b/src/main/java/net/minecraft/server/PlayerAdvancements.java
@@ -63,6 +63,7 @@ public class PlayerAdvancements {
     private AdvancementHolder lastSelectedTab;
     private boolean isFirstPacket = true;
     private final Codec<PlayerAdvancements.Data> codec;
+    public final Map<net.minecraft.advancements.critereon.SimpleCriterionTrigger<?>, Set<CriterionTrigger.Listener<?>>> criterionData = new java.util.IdentityHashMap<>(); // Paper - fix advancement data player leakage
 
     public PlayerAdvancements(DataFixer dataFixer, PlayerList playerManager, ServerAdvancementManager advancementLoader, Path filePath, ServerPlayer owner) {
         this.playerList = playerManager;
