looking-glass/client/renderers/EGL
Geoffrey McRae f7682c289a [client] egl: always render the black bar areas
Failure to render these causes artifacts/ghosting when the overlays are
using this area, as such we need to always render this area of the
screen.
2021-08-03 22:29:04 +10:00
..
shader [client] egl: convert desktop to use desktop_rects 2021-08-03 21:37:31 +10:00
CMakeLists.txt [client] egl: refactor damage mesh generation into desktop_rects 2021-08-03 21:37:31 +10:00
cursor.c [client] egl: replace monolithic EGLTexture with modular version 2021-08-02 23:37:33 +10:00
cursor.h [client] egl: improve cursor damage logic 2021-07-20 11:29:13 +10:00
damage.c [client] egl: refactor damage mesh generation into desktop_rects 2021-08-03 21:37:31 +10:00
damage.h [client] egl: refactor damage mesh generation into desktop_rects 2021-08-03 21:37:31 +10:00
desktop.c [client] egl: convert desktop to use desktop_rects 2021-08-03 21:37:31 +10:00
desktop.h [client] egl: convert desktop to use desktop_rects 2021-08-03 21:37:31 +10:00
desktop_rects.c [client] egl: convert desktop to use desktop_rects 2021-08-03 21:37:31 +10:00
desktop_rects.h [client] egl: convert desktop to use desktop_rects 2021-08-03 21:37:31 +10:00
draw.c [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
draw.h [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
egl.c [client] egl: always render the black bar areas 2021-08-03 22:29:04 +10:00
egldebug.c [client] egl: use glGetError and codes for errors in gl* functions 2021-07-19 19:36:46 +10:00
egldebug.h [client] egl: use glGetError and codes for errors in gl* functions 2021-07-19 19:36:46 +10:00
model.c [client] egl: replace monolithic EGLTexture with modular version 2021-08-02 23:37:33 +10:00
model.h [client] egl: properly use OpenGL ES 2021-07-18 20:44:32 +10:00
shader.c [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
shader.h [client] egl: properly use OpenGL ES 2021-07-18 20:44:32 +10:00
splash.c [client] egl: properly use OpenGL ES 2021-07-18 20:44:32 +10:00
splash.h [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
texture.c [client] egl: re-implement DMABUF (untested) 2021-08-03 03:59:03 +10:00
texture.h [client] egl: replace monolithic EGLTexture with modular version 2021-08-02 23:37:33 +10:00
texture_buffer.c [client] egl: re-implement DMABUF (untested) 2021-08-03 03:59:03 +10:00
texture_buffer.h [client] egl: re-implement DMABUF (untested) 2021-08-03 03:59:03 +10:00
texture_dmabuf.c [client] egl: remove texture copy in DMABUF path 2021-08-03 21:37:31 +10:00
texture_framebuffer.c [client] egl: re-implement DMABUF (untested) 2021-08-03 03:59:03 +10:00
texture_util.c [client] egl: there should only ever be a single sync object 2021-08-03 00:47:59 +10:00
texture_util.h [client] egl: there should only ever be a single sync object 2021-08-03 00:47:59 +10:00