looking-glass/client/include/egl_dynprocs.h
Quantum 072c54977e [client] egl: use eglCreateImage and eglDestroyImage indirectly
The dmabuf path is optional, so we shouldn't require those functions to
link our program.
2021-09-29 17:48:50 +10:00

53 lines
1.8 KiB
C

/**
* Looking Glass
* Copyright © 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_LG_EGL_DYNPROCS_
#define _H_LG_EGL_DYNPROCS_
#ifdef ENABLE_EGL
#include <EGL/egl.h>
#include <EGL/eglext.h>
#undef GL_KHR_debug
#include <GLES3/gl3.h>
#include <GLES2/gl2ext.h>
struct EGLDynProcs
{
PFNEGLGETPLATFORMDISPLAYPROC eglGetPlatformDisplay;
PFNEGLGETPLATFORMDISPLAYPROC eglGetPlatformDisplayEXT;
PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC eglSwapBuffersWithDamageKHR;
PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC eglSwapBuffersWithDamageEXT;
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallback;
PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
PFNGLBUFFERSTORAGEEXTPROC glBufferStorageEXT;
PFNEGLCREATEIMAGEPROC eglCreateImage;
PFNEGLDESTROYIMAGEPROC eglDestroyImage;
};
extern struct EGLDynProcs g_egl_dynProcs;
void egl_dynProcsInit(void);
#else
#define egl_dynProcsInit(...)
#endif
#endif // _H_LG_EGL_DYNPROCS_