looking-glass/client/renderers/EGL
2023-10-22 04:00:44 +11:00
..
shader [client] egl: make it possible to configure HDR to SDR mapping 2023-10-20 15:26:27 +11:00
CMakeLists.txt [all] cmake: standardize indentation to 2 spaces 2022-05-29 11:16:16 +10:00
cursor.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
cursor.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
damage.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
damage.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
desktop.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
desktop.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
desktop_rects.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
desktop_rects.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
egl.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
egl.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
egldebug.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
egldebug.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
egltypes.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
ffx.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
ffx.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
filter.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
filter.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
filter_downscale.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
filter_ffx_cas.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
filter_ffx_fsr1.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
filters.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
framebuffer.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
framebuffer.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
glsl.include.awk [client] egl: ensure the preprocessed files have a null terminator 2023-03-09 09:15:39 +11:00
model.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
model.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
postprocess.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
postprocess.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
shader.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
shader.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture_buffer.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture_buffer.h [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture_dmabuf.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture_framebuffer.c [all] fix client build on linux 2023-10-22 04:00:44 +11:00
texture_util.c [all] update/add license headers 2023-10-20 15:36:34 +11:00
texture_util.h [all] update/add license headers 2023-10-20 15:36:34 +11:00