mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-12-23 14:21:57 +00:00
60 lines
2.4 KiB
C
60 lines
2.4 KiB
C
/**
|
|
* Looking Glass
|
|
* Copyright © 2017-2022 The Looking Glass Authors
|
|
* https://looking-glass.io
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the Free
|
|
* Software Foundation; either version 2 of the License, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
|
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "egldebug.h"
|
|
#include <GLES3/gl3.h>
|
|
#include <EGL/egl.h>
|
|
|
|
const char * egl_getErrorStr(void)
|
|
{
|
|
switch (eglGetError())
|
|
{
|
|
case EGL_SUCCESS : return "EGL_SUCCESS";
|
|
case EGL_NOT_INITIALIZED : return "EGL_NOT_INITIALIZED";
|
|
case EGL_BAD_ACCESS : return "EGL_BAD_ACCESS";
|
|
case EGL_BAD_ALLOC : return "EGL_BAD_ALLOC";
|
|
case EGL_BAD_ATTRIBUTE : return "EGL_BAD_ATTRIBUTE";
|
|
case EGL_BAD_CONTEXT : return "EGL_BAD_CONTEXT";
|
|
case EGL_BAD_CONFIG : return "EGL_BAD_CONFIG";
|
|
case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
|
|
case EGL_BAD_DISPLAY : return "EGL_BAD_DISPLAY";
|
|
case EGL_BAD_SURFACE : return "EGL_BAD_SURFACE";
|
|
case EGL_BAD_MATCH : return "EGL_BAD_MATCH";
|
|
case EGL_BAD_PARAMETER : return "EGL_BAD_PARAMETER";
|
|
case EGL_BAD_NATIVE_PIXMAP : return "EGL_BAD_NATIVE_PIXMAP";
|
|
case EGL_BAD_NATIVE_WINDOW : return "EGL_BAD_NATIVE_WINDOW";
|
|
case EGL_CONTEXT_LOST : return "EGL_CONTEXT_LOST";
|
|
default : return "UNKNOWN";
|
|
}
|
|
}
|
|
|
|
const char * gl_getErrorStr(void)
|
|
{
|
|
switch (glGetError())
|
|
{
|
|
case GL_NO_ERROR : return "GL_NO_ERROR";
|
|
case GL_INVALID_ENUM : return "GL_INVALID_ENUM";
|
|
case GL_INVALID_VALUE : return "GL_INVALID_VALUE";
|
|
case GL_INVALID_OPERATION : return "GL_INVALID_OPERATION";
|
|
case GL_INVALID_FRAMEBUFFER_OPERATION: return "GL_INVALID_FRAMEBUFFER_OPERATION";
|
|
case GL_OUT_OF_MEMORY : return "GL_OUT_OF_MEMORY";
|
|
default : return "UNKNOWN";
|
|
}
|
|
}
|