looking-glass/client/renderers/EGL/shader/fps.vert
Geoffrey McRae 3e021f3a6b [client] use cmake to generate renderers/fonts/clipboards headers/code
This is in preperation of cmake options to enable/disable various
functionallity.
2019-03-28 19:56:14 +11:00

22 lines
489 B
GLSL

#version 300 es
layout(location = 0) in vec3 vertexPosition_modelspace;
layout(location = 1) in vec2 vertexUV;
uniform vec2 screen;
uniform vec2 size;
out highp vec2 uv;
void main()
{
gl_Position.xyz = vertexPosition_modelspace;
gl_Position.w = 1.0;
gl_Position.xy *= screen.xy * size.xy;
gl_Position.x -= 1.0 - (screen.x * size.x);
gl_Position.y += 1.0 - (screen.y * size.y);
gl_Position.x += screen.x * 10.0;
gl_Position.y -= screen.y * 10.0;
uv = vertexUV;
}