..
shader
[client] egl: convert desktop to use desktop_rects
2021-08-03 21:37:31 +10:00
CMakeLists.txt
[client] egl: refactor damage mesh generation into desktop_rects
2021-08-03 21:37:31 +10:00
cursor.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
cursor.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
damage.c
[client] egl: refactor config dialog into main egl module
2021-08-06 22:49:49 +10:00
damage.h
[client] egl: refactor config dialog into main egl module
2021-08-06 22:49:49 +10:00
desktop.c
[client] egl: do a full redraw if nightvision is toggled
2021-08-08 08:42:08 +10:00
desktop.h
[client] egl: implement partial copies for framebuffer textures
2021-08-08 08:30:11 +10:00
desktop_rects.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
desktop_rects.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
draw.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
draw.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
egl.c
[client] egl: implement partial copies for framebuffer textures
2021-08-08 08:30:11 +10:00
egldebug.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
egldebug.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
model.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
model.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
shader.c
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2021-08-04 21:16:35 +10:00
shader.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
splash.c
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2021-08-04 21:16:35 +10:00
splash.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
texture.c
[client] egl: implement partial copies for framebuffer textures
2021-08-08 08:30:11 +10:00
texture.h
[client] egl: implement partial copies for framebuffer textures
2021-08-08 08:30:11 +10:00
texture_buffer.c
[client] egl: eliminate GLsync object leaks
2021-08-08 09:19:04 +10:00
texture_buffer.h
[client] egl: eliminate GLsync object leaks
2021-08-08 09:19:04 +10:00
texture_dmabuf.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
texture_framebuffer.c
[client] egl: implement partial copies for framebuffer textures
2021-08-08 08:30:11 +10:00
texture_util.c
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00
texture_util.h
[all] copyright: use unicode copyright sign ©
2021-08-04 21:16:35 +10:00