looking-glass/client/include/overlay_utils.h
Geoffrey McRae 8974ae4fb5 [client] add SVG loading support and use icons for status display
This brings nanosvg into the project for SVG loading and rendering.
Unfortunatly we can not at this time use a submodule for this project
until https://github.com/memononen/nanosvg/pull/214 is merged.
2022-05-26 04:11:31 +10:00

49 lines
1.4 KiB
C

/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_LG_OVERLAY_UTILS_
#define _H_LG_OVERLAY_UTILS_
#include <stdbool.h>
#include "common/types.h"
typedef struct ImVec2 ImVec2;
typedef struct
{
void * tex;
int width;
int height;
}
OverlayImage;
void overlayGetImGuiRect(struct Rect * rect);
ImVec2 * overlayGetScreenSize(void);
void overlayTextURL(const char * url, const char * text);
void overlayTextMaybeURL(const char * text, bool wrapped);
// create a texture from a SVG and scale it to fit the supplied width & height
bool overlayLoadSVG(const char * data, unsigned int size, OverlayImage * image,
int width, int height);
void overlayFreeImage(OverlayImage * image);
#endif