mirror of
https://github.com/gnif/LookingGlass.git
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225 lines
5.2 KiB
C
225 lines
5.2 KiB
C
/*
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Looking Glass - KVM FrameRelay (KVMFR) Client
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Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
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https://looking-glass.hostfission.com
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
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PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <stdbool.h>
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#include <stdatomic.h>
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#include <SDL2/SDL.h>
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#include "interface/app.h"
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#include "dynamic/renderers.h"
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#include "dynamic/clipboards.h"
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#include "common/ivshmem.h"
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#include "spice/spice.h"
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#include <lgmp/client.h>
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enum RunState
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{
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APP_STATE_RUNNING,
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APP_STATE_RESTART,
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APP_STATE_SHUTDOWN
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};
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struct AppState
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{
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enum RunState state;
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bool stopVideo;
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bool ignoreInput;
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bool escapeActive;
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SDL_Scancode escapeAction;
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KeybindHandle bindings[SDL_NUM_SCANCODES];
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bool keyDown[SDL_NUM_SCANCODES];
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bool haveSrcSize;
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SDL_Point windowPos;
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int windowW, windowH;
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int windowCX, windowCY;
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SDL_Rect border;
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SDL_Point srcSize;
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LG_RendererRect dstRect;
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float mouseScale;
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uint32_t mouseScalePercent;
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const LG_Renderer * lgr;
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void * lgrData;
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atomic_int lgrResize;
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const LG_Clipboard * lgc;
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SpiceDataType cbType;
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bool cbChunked;
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size_t cbXfer;
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struct ll * cbRequestList;
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SDL_SysWMinfo wminfo;
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SDL_Window * window;
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struct IVSHMEM shm;
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PLGMPClient lgmp;
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PLGMPClientQueue frameQueue;
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PLGMPClientQueue pointerQueue;
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atomic_uint_least64_t frameTime;
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uint64_t lastFrameTime;
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uint64_t renderTime;
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atomic_uint_least64_t frameCount;
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uint64_t renderCount;
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uint64_t resizeTimeout;
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bool resizeDone;
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KeybindHandle kbFS;
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KeybindHandle kbVideo;
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KeybindHandle kbInput;
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KeybindHandle kbQuit;
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KeybindHandle kbMouseSensInc;
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KeybindHandle kbMouseSensDec;
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KeybindHandle kbCtrlAltFn[12];
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KeybindHandle kbPass[2];
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};
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struct AppParams
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{
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bool autoResize;
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bool allowResize;
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bool keepAspect;
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bool forceAspect;
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bool dontUpscale;
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bool borderless;
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bool fullscreen;
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bool maximize;
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bool minimizeOnFocusLoss;
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bool center;
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int x, y;
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unsigned int w, h;
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int fpsMin;
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bool showFPS;
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bool useSpiceInput;
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bool useSpiceClipboard;
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const char * spiceHost;
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unsigned int spicePort;
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bool clipboardToVM;
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bool clipboardToLocal;
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bool scaleMouseInput;
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bool hideMouse;
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bool ignoreQuit;
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bool noScreensaver;
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bool grabKeyboard;
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bool grabKeyboardOnFocus;
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SDL_Scancode escapeKey;
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bool ignoreWindowsKeys;
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bool showAlerts;
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bool captureOnStart;
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bool quickSplash;
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bool alwaysShowCursor;
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unsigned int cursorPollInterval;
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unsigned int framePollInterval;
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bool allowDMA;
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bool forceRenderer;
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unsigned int forceRendererIndex;
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const char * windowTitle;
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bool mouseRedraw;
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int mouseSens;
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};
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struct CBRequest
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{
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SpiceDataType type;
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LG_ClipboardReplyFn replyFn;
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void * opaque;
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};
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struct KeybindHandle
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{
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SDL_Scancode key;
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SuperEventFn callback;
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void * opaque;
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};
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enum WarpState
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{
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WARP_STATE_ON,
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WARP_STATE_ACTIVE,
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WARP_STATE_WIN_EXIT,
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WARP_STATE_OFF
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};
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struct CursorInfo
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{
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/* x & y postiion */
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int x , y;
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/* pointer hotspot offsets */
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int hx, hy;
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/* true if the pointer is visible on the guest */
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bool visible;
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/* true if the details in this struct are valid */
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bool valid;
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};
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struct CursorState
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{
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/* cursor is in grab mode */
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bool grab;
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/* true if we are to draw the cursor on screen */
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bool draw;
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/* true if the cursor is currently in our window */
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bool inWindow;
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/* true if the cursor is currently in the guest view area */
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bool inView;
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/* true if the cursor needs re-drawing/updating */
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bool redraw;
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/* true if the cursor movements should be scaled */
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bool scale;
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/* the amount to scale the X & Y movements by */
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float scaleX, scaleY;
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/* the error accumulators */
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float accX, accY;
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/* the last local X & Y positions */
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SDL_Point last;
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/* the scale factors for the mouse sensitiviy */
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int sens;
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float sensX, sensY;
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/* the mouse warp state and target */
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enum WarpState warpState;
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unsigned long warpSerial;
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SDL_Point warpTo;
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/* the guest's cursor position */
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struct CursorInfo guest;
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};
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// forwards
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extern struct AppState g_state;
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extern struct AppParams params;
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