looking-glass/client/renderers/EGL
Andrew Sheldon 70110b4a5a [client] Use eglGetPlatformDisplay() to fix surface creation
[Why]
Recent versions of Mesa may have trouble with surface creation, resulting in
errors like:
egl.c:428  | egl_render_startup             | Failed to create EGL surface (eglError: 0x300b)

[How]
Replace eglGetDisplay() with eglGetPlatformDisplay(). Requires EGL 1.5, but should
be supported with any desktop driver released in the past few years.
2019-12-13 00:35:35 +11:00
..
shader [egl] alert: fix fuzzy font bug and make alerts a little more plesant 2019-05-23 19:58:12 +10:00
alert.c [egl] alert: fix fuzzy font bug and make alerts a little more plesant 2019-05-23 19:58:12 +10:00
alert.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
CMakeLists.txt [client] don't require wayland-egl, fixes #204 2019-10-26 11:23:04 +11:00
cursor.c [client] fix xor support for masked color cursors 2019-10-09 19:48:42 +11:00
cursor.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
debug.c [EGL] add debug printf helper 2019-08-30 11:33:43 +10:00
debug.h [EGL] add debug printf helper 2019-08-30 11:33:43 +10:00
desktop.c [client/host] added new asyncronous memory copy 2019-10-09 13:53:02 +11:00
desktop.h [client/host] added new asyncronous memory copy 2019-10-09 13:53:02 +11:00
draw.c [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
draw.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
egl.c [client] Use eglGetPlatformDisplay() to fix surface creation 2019-12-13 00:35:35 +11:00
fps.c [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
fps.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
model.c [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
model.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
shader.c [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
shader.h [client] added missing include 2019-07-15 18:30:39 +10:00
splash.c [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
splash.h [client] use cmake to generate renderers/fonts/clipboards headers/code 2019-03-28 19:56:14 +11:00
texture.c [client/host] added new asyncronous memory copy 2019-10-09 13:53:02 +11:00
texture.h [client/host] added new asyncronous memory copy 2019-10-09 13:53:02 +11:00