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An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
695822bd6d
This is the first of two commits that completely turn the rendering code on it's head. This change set decouples the guest's capture rate from the host's render rate for both cursor and frame updates. This helps prevent the host application from stalling when waiting for frame draws when all it want's to do is send cursor updates. * Breaks OpenGL-Basic for now |
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README.md |
LookingGlass
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
- Project Website: https://looking-glass.hostfission.com
- Support Forum: https://forum.level1techs.com/t/looking-glass-guides-help-and-support/122387
- Windows Builds of the host application: https://looking-glass.hostfission.com/downloads
Help and support
Web
https://forum.level1techs.com/t/looking-glass-guides-help-and-support/122387
IRC
Join us in the #LookingGlass channel on the FreeNode network