looking-glass/client/renderers/EGL/help.h
Quantum 5ac53362a3 [client] renderer/egl: implement support for rendering help text
The help text is rendered in the bottom left corner on a semi-transparent
background, very similar to how the FPS text is rendered.
2021-02-21 10:31:48 +11:00

32 lines
1.1 KiB
C

/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2021 Guanzhong Chen <quantum2048@gmail.com>
https://looking-glass.io
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include <stdbool.h>
#include "interface/font.h"
typedef struct EGL_Help EGL_Help;
bool egl_help_init(EGL_Help ** help, const LG_Font * font, LG_FontObj fontObj);
void egl_help_free(EGL_Help ** help);
void egl_help_set_text(EGL_Help * help, const char * help_text);
void egl_help_render(EGL_Help * help, const float scaleX, const float scaleY);