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Imported Installation, FAQ, Troubleshooting, OBS, and Technical FAQ pages from wiki. Edits done to content as this is no longer a wiki, but versioned in-repo documentation
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Frequently Asked Questions
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##########################
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General
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-------
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.. _how_does_looking_glass_work:
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How does Looking Glass work?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Please see the following video that covers this:
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https://www.youtube.com/watch?v=U44lihtNVVM
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.. _can_i_feed_the_vm_directly_into_obs:
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Can I feed the VM directly into OBS?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Looking Glass now features a functional :doc:`OBS plugin <obs>`, which acts as
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another Looking Glass client, but instead gives the captured frames to OBS.
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.. _why_is_my_ups_updates_per_second_so_low:
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Why is my UPS (Updates Per Second) so low?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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There are several reasons why this can happen, the most common is your
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capture resolution. At the time of this writing, the windows capture
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methods struggle to capture high resolutions under certain
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circumstances, as a general rule of thumb anything greater than 1200p
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(1920x1200) starts to suffer from performance issues.
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Another cause can be how the game or application you are running is
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configured. Because of the way windows integrate with the WDM (Windows
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Desktop Manager) running applications in "Full Screen" mode may in some
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cases cause a large performance penalty. Try switching to windowed
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full-screen mode, the difference in performance can be like night and
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day. Titles known to be affected by this are Fallout76, The BattleField
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Series and SCUM.
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Some titles do some strange things at early initialization that cause
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capture performance issues. One such title is the Unigine Valley
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benchmark where the capture rate is limited to 1/2 the actual rate. For
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an unknown reason to both myself and the Unigine developers a simple
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task switch (alt+tab) in and out resolves the issue. This is not a
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Looking Glass bug.
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.. _is_my_gpu_supported:
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Is my GPU supported?
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~~~~~~~~~~~~~~~~~~~~
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Your guest GPU almost certainly supports DXGI. Use DxDiag to confirm
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that you have support for WDDM 1.2 or greater.
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The server-side (guest) probing error "Capture is not possible,
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unsupported device or driver" indicates NVidia duplication has failed,
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not that DXGI has failed. You can make the error go away by specifying
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"-c DXGI"
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.. _why_do_i_need_spice_if_i_dont_want_a_spice_display_device:
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Why do I need Spice if I don't want a Spice display device?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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You don't need Display Spice enabled. Looking Glass has a Spice client
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built in to provide some conveniences, but you can disable it with the
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"-s" argument.
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Note that without Spice, you will not be sending mouse/keyboard events
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to the guest nor will you get clipboard Synchronization support.
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.. _where_is_the_host_application_for_linux:
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Where is the host application for Linux?
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The "Windows host application" is actually the display server, which
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runs in the guest VM. The only thing that needs to run in your Linux
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host OS is the \`looking-glass-client\` application
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Mouse
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-----
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.. _the_mouse_is_jumpy_slow_laggy_when_using_spice:
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The mouse is jumpy, slow, laggy when using SPICE
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Please be sure to install the SPICE guest tools from
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https://www.spice-space.org/download.html#windows-binaries.
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.. _how_to_enable_clipboard_synchronization_via_spice:
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How to enable clipboard synchronization via SPICE
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Install the SPICE guest tools from
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https://www.spice-space.org/download.html#windows-binaries.
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Choose only one of the settings below (the one that applies to your
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configuration):
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- QEMU
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.. code:: bash
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-device virtio-serial-pci \
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-chardev spicevmc,id=vdagent,name=vdagent \
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-device virtserialport,chardev=vdagent,name=com.redhat.spice.0
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- Virt Manager GUI
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- Open Machine Properties > Add Hardware > Channel
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- Set Name to ``com.redhat.spice.0`` and Device Type to
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``Spice agent (spicevmc)`` and click Finish
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- No need to add VirtIO Serial device, it will be added
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automatically
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- libvirt using virsh
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- Edit the VM using virsh ``sudo virsh edit VIRTUAL_MACHINE_NAME``
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- Paste the code from below right above (note the closing tag)
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.. code:: xml
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<!-- No need to add VirtIO Serial device, it will be added automatically -->
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<channel type="spicevmc">
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<target type="virtio" name="com.redhat.spice.0"/>
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<address type="virtio-serial" controller="0" bus="0" port="1"/>
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</channel>
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.. _the_mouse_doesnt_stay_aligned_with_the_host.:
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The mouse doesn't stay aligned with the host.
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This is due to windows mouse acceleration, it can be disabled by
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following one of these methods:
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- Disabling pointer precision (Control Panel > Mouse > Pointer Options
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> Uncheck Enhance pointer precision)
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- By changing the acceleration behavior with the following registry
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magic:
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http://donewmouseaccel.blogspot.com.au/2010/03/markc-windows-7-mouse-acceleration-fix.html
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(Contrary to the title this works just fine on Windows 10)
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Some other things to try:
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- Have you tried pressing Scroll Lock to toggle mouse capture mode?
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- Try keeping the client window the same size as the guest's
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resolution.
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.. _the_cursor_position_doesnt_update_until_i_click:
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The cursor position doesn't update until I click
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Make sure you have removed the Virtual Tablet Device from the Virtual
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Machine. Due to the design of windows absolute pointing devices break
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applications/games that require cursor capture and as such Looking Glass
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does not support them.
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Audio
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-----
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Looking Glass does not handle audio at all, nor will it ever. The preferred
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solution is to pass through QEMU's audio to your host's audio system.
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Another popular solution is to use
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`Scream <https://github.com/duncanthrax/scream>`_, a virtual sound card which
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pipes audio through the network. A guide for setting up scream is available on
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the wiki: https://looking-glass.io/wiki/Using_Scream_over_LAN
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Windows
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-------
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.. _nvfbc_nvidia_capture_api_doesnt_work:
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NvFBC (NVIDIA Capture API) doesn't work
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Unfortunately, NVIDIA deemed fit to only allow owners of "Professional
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Cards", and their own software (ShadowPlay) the right to use the NVIDIA
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Capture API. There is little we can do about this other than to complain
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to NVIDIA.
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.. _the_screen_stops_updating_when_left_idle_for_a_time:
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The screen stops updating when left idle for a time
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Windows is likely turning off the display to save power, you can prevent
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this by adjusting the \`Power Options\` in the control panel.
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