looking-glass/host/ICapture.h
Geoffrey McRae 343983d9af [host] add timeout return value for repeated frame
This is to allow a repeat frame without incuring an additional
memory copy when the frame is already in shared memory.
2018-07-26 03:08:52 +10:00

75 lines
1.9 KiB
C++

/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#pragma once
#include "common/KVMFR.h"
#include <vector>
#include <windows.h>
struct CursorInfo
{
bool updated;
bool visible;
bool hasShape;
bool hasPos;
int x, y;
enum CursorType type;
unsigned int w, h;
unsigned int pitch;
void * shape;
unsigned int dataSize;
};
struct FrameInfo
{
unsigned int width;
unsigned int height;
unsigned int stride;
unsigned int pitch;
void * buffer;
size_t bufferSize;
};
enum GrabStatus
{
GRAB_STATUS_OK,
GRAB_STATUS_TIMEOUT,
GRAB_STATUS_REINIT,
GRAB_STATUS_CURSOR,
GRAB_STATUS_ERROR
};
typedef std::vector<const char *> CaptureOptions;
class ICapture
{
public:
virtual const char * GetName() = 0;
virtual bool CanInitialize() = 0;
virtual bool Initialize(CaptureOptions * options) = 0;
virtual void DeInitialize() = 0;
virtual bool ReInitialize() = 0;
virtual enum FrameType GetFrameType() = 0;
virtual size_t GetMaxFrameSize() = 0;
virtual enum GrabStatus GrabFrame(struct FrameInfo & frame, struct CursorInfo & cursor) = 0;
};