looking-glass/client/src/main.h
Geoffrey McRae 8a1578230f [client] all: properly support guest rotation
If the guest has it's output rotated (ie, landscape) we must rotate and
translate the pointer draw location, as well as all the translations of
cursor coordinate spaces based on the rotation, along with any local
rotations that may also be applied.
2021-01-19 02:54:56 +11:00

249 lines
5.9 KiB
C

/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdbool.h>
#include <stdatomic.h>
#include <SDL2/SDL.h>
#include <linux/input.h>
#include "interface/app.h"
#include "dynamic/displayservers.h"
#include "dynamic/renderers.h"
#include "common/ivshmem.h"
#include "spice/spice.h"
#include <lgmp/client.h>
enum RunState
{
APP_STATE_RUNNING,
APP_STATE_RESTART,
APP_STATE_SHUTDOWN
};
struct AppState
{
enum RunState state;
struct LG_DisplayServerOps * ds;
bool stopVideo;
bool ignoreInput;
bool escapeActive;
SDL_Scancode escapeAction;
KeybindHandle bindings[KEY_MAX];
bool keyDown[KEY_MAX];
bool haveSrcSize;
SDL_Point windowPos;
int windowW, windowH;
int windowCX, windowCY;
LG_RendererRotate rotate;
bool focused;
SDL_Rect border;
SDL_Point srcSize;
LG_RendererRect dstRect;
const LG_Renderer * lgr;
void * lgrData;
atomic_int lgrResize;
bool cbAvailable;
SpiceDataType cbType;
bool cbChunked;
size_t cbXfer;
struct ll * cbRequestList;
SDL_SysWMinfo wminfo;
SDL_Window * window;
struct IVSHMEM shm;
PLGMPClient lgmp;
PLGMPClientQueue frameQueue;
PLGMPClientQueue pointerQueue;
atomic_uint_least64_t frameTime;
uint64_t lastFrameTime;
uint64_t renderTime;
atomic_uint_least64_t frameCount;
uint64_t renderCount;
uint64_t resizeTimeout;
bool resizeDone;
KeybindHandle kbFS;
KeybindHandle kbVideo;
KeybindHandle kbInput;
KeybindHandle kbQuit;
KeybindHandle kbMouseSensInc;
KeybindHandle kbMouseSensDec;
KeybindHandle kbCtrlAltFn[12];
KeybindHandle kbPass[2];
};
struct AppParams
{
bool autoResize;
bool allowResize;
bool keepAspect;
bool forceAspect;
bool dontUpscale;
bool borderless;
bool fullscreen;
bool maximize;
bool minimizeOnFocusLoss;
bool center;
int x, y;
unsigned int w, h;
int fpsMin;
bool showFPS;
LG_RendererRotate winRotate;
bool useSpiceInput;
bool useSpiceClipboard;
const char * spiceHost;
unsigned int spicePort;
bool clipboardToVM;
bool clipboardToLocal;
bool scaleMouseInput;
bool hideMouse;
bool ignoreQuit;
bool noScreensaver;
bool grabKeyboard;
bool grabKeyboardOnFocus;
SDL_Scancode escapeKey;
bool ignoreWindowsKeys;
bool showAlerts;
bool captureOnStart;
bool quickSplash;
bool alwaysShowCursor;
unsigned int cursorPollInterval;
unsigned int framePollInterval;
bool allowDMA;
bool forceRenderer;
unsigned int forceRendererIndex;
const char * windowTitle;
bool mouseRedraw;
int mouseSens;
bool mouseSmoothing;
bool rawMouse;
bool autoCapture;
bool captureInputOnly;
};
struct CBRequest
{
SpiceDataType type;
LG_ClipboardReplyFn replyFn;
void * opaque;
};
struct KeybindHandle
{
SDL_Scancode key;
SuperEventFn callback;
void * opaque;
};
enum WarpState
{
WARP_STATE_ON,
WARP_STATE_OFF
};
struct CursorInfo
{
/* x & y postiion */
int x , y;
/* pointer hotspot offsets */
int hx, hy;
/* true if the pointer is visible on the guest */
bool visible;
/* true if the details in this struct are valid */
bool valid;
/* the DPI scaling of the guest */
uint32_t dpiScale;
};
struct DoublePoint
{
double x, y;
};
struct CursorState
{
/* cursor is in grab mode */
bool grab;
/* true if we are to draw the cursor on screen */
bool draw;
/* true if the cursor is currently in our window */
bool inWindow;
/* true if the cursor is currently in the guest view area */
bool inView;
/* true if the guest should be realigned to the host when next drawn */
bool realign;
/* true if the cursor needs re-drawing/updating */
bool redraw;
/* true if the cursor movements should be scaled */
bool useScale;
/* the amount to scale the X & Y movements by */
struct DoublePoint scale;
/* the dpi scale factor from the guest as a fraction */
double dpiScale;
/* the error accumulator */
struct DoublePoint acc;
/* the local position */
struct DoublePoint pos;
/* the button state */
unsigned int buttons;
/* the delta since last warp when in auto capture mode */
struct DoublePoint delta;
/* the scale factor for the mouse sensitiviy */
int sens;
/* the mouse warp state */
enum WarpState warpState;
/* the guest's cursor position */
struct CursorInfo guest;
};
// forwards
extern struct AppState g_state;
extern struct AppParams params;