/** * Looking Glass * Copyright © 2017-2024 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _H_D12_COMMANDGROUP_ #define _H_D12_COMMANDGROUP_ #include #include typedef struct D12CommandGroup { ID3D12CommandAllocator ** allocator; ID3D12GraphicsCommandList ** gfxList; ID3D12CommandList ** cmdList; ID3D12Fence ** fence; HANDLE event; UINT64 fenceValue; } D12CommandGroup; bool d12_commandGroupCreate(ID3D12Device3 * device, D3D12_COMMAND_LIST_TYPE type, D12CommandGroup * dst, PCWSTR name); void d12_commandGroupFree(D12CommandGroup * grp); bool d12_commandGroupExecute(ID3D12CommandQueue * queue, D12CommandGroup * grp); void d12_commandGroupWait(D12CommandGroup * grp); bool d12_commandGroupReset(D12CommandGroup * grp); #endif