/** * Looking Glass * Copyright © 2017-2022 The Looking Glass Authors * https://looking-glass.io * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., 59 * Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "interface/audiodev.h" #include #include #include #include #include "common/debug.h" #include "common/stringutils.h" #include "common/util.h" typedef enum { STREAM_STATE_INACTIVE, STREAM_STATE_ACTIVE, STREAM_STATE_FLUSHING, STREAM_STATE_DRAINING, STREAM_STATE_RESTARTING } StreamState; struct PipeWire { struct pw_loop * loop; struct pw_thread_loop * thread; struct { struct pw_stream * stream; struct spa_io_rate_match * rateMatch; int channels; int sampleRate; int stride; LG_AudioPullFn pullFn; StreamState state; } playback; struct { struct pw_stream * stream; int channels; int sampleRate; int stride; LG_AudioPushFn pushFn; bool active; } record; }; static struct PipeWire pw = {0}; static void pipewire_onPlaybackIoChanged(void * userdata, uint32_t id, void * data, uint32_t size) { switch (id) { case SPA_IO_RateMatch: pw.playback.rateMatch = data; break; } } static void pipewire_onPlaybackProcess(void * userdata) { struct pw_buffer * pbuf; if (!(pbuf = pw_stream_dequeue_buffer(pw.playback.stream))) { DEBUG_WARN("out of buffers"); return; } struct spa_buffer * sbuf = pbuf->buffer; uint8_t * dst; if (!(dst = sbuf->datas[0].data)) return; int frames = sbuf->datas[0].maxsize / pw.playback.stride; if (pw.playback.rateMatch && pw.playback.rateMatch->size > 0) frames = min(frames, pw.playback.rateMatch->size); uint8_t * data; frames = pw.playback.pullFn(&data, frames); if (!frames) { if (pw.playback.state == STREAM_STATE_FLUSHING) { pw_thread_loop_lock(pw.thread); pw_stream_flush(pw.playback.stream, true); pw.playback.state = STREAM_STATE_DRAINING; pw_thread_loop_unlock(pw.thread); } sbuf->datas[0].chunk->size = 0; pw_stream_queue_buffer(pw.playback.stream, pbuf); return; } memcpy(dst, data, frames * pw.playback.stride); sbuf->datas[0].chunk->offset = 0; sbuf->datas[0].chunk->stride = pw.playback.stride; sbuf->datas[0].chunk->size = frames * pw.playback.stride; pw_stream_queue_buffer(pw.playback.stream, pbuf); } static void pipewire_onPlaybackDrained(void * userdata) { pw_thread_loop_lock(pw.thread); if (pw.playback.state == STREAM_STATE_RESTARTING) { // A play command was received while we were in the middle of stopping; // switch straight back into playing pw_stream_set_active(pw.playback.stream, true); pw.playback.state = STREAM_STATE_ACTIVE; } else { pw_stream_set_active(pw.playback.stream, false); pw.playback.state = STREAM_STATE_INACTIVE; } pw_thread_loop_unlock(pw.thread); } static bool pipewire_init(void) { pw_init(NULL, NULL); pw.loop = pw_loop_new(NULL); struct pw_context * context = pw_context_new(pw.loop, NULL, 0); if (!context) { DEBUG_ERROR("Failed to create a context"); goto err; } /* this is just to test for PipeWire availabillity */ struct pw_core * core = pw_context_connect(context, NULL, 0); if (!core) goto err_context; pw_context_destroy(context); /* PipeWire is available so create the loop thread and start it */ pw.thread = pw_thread_loop_new_full(pw.loop, "PipeWire", NULL); if (!pw.thread) { DEBUG_ERROR("Failed to create the thread loop"); goto err; } pw_thread_loop_start(pw.thread); return true; err_context: pw_context_destroy(context); err: pw_loop_destroy(pw.loop); pw_deinit(); return false; } static void pipewire_playbackStopStream(void) { if (!pw.playback.stream) return; pw_thread_loop_lock(pw.thread); pw_stream_destroy(pw.playback.stream); pw.playback.stream = NULL; pw.playback.rateMatch = NULL; pw_thread_loop_unlock(pw.thread); } static void pipewire_playbackSetup(int channels, int sampleRate, LG_AudioPullFn pullFn) { const struct spa_pod * params[1]; uint8_t buffer[1024]; struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer)); static const struct pw_stream_events events = { .version = PW_VERSION_STREAM_EVENTS, .io_changed = pipewire_onPlaybackIoChanged, .process = pipewire_onPlaybackProcess, .drained = pipewire_onPlaybackDrained }; if (pw.playback.stream && pw.playback.channels == channels && pw.playback.sampleRate == sampleRate) return; pipewire_playbackStopStream(); int bufferFrames = sampleRate / 10; pw.playback.channels = channels; pw.playback.sampleRate = sampleRate; pw.playback.stride = sizeof(uint16_t) * channels; pw.playback.pullFn = pullFn; int maxLatencyFrames = bufferFrames / 2; char maxLatency[32]; snprintf(maxLatency, sizeof(maxLatency), "%d/%d", maxLatencyFrames, sampleRate); pw_thread_loop_lock(pw.thread); pw.playback.stream = pw_stream_new_simple( pw.loop, "Looking Glass", pw_properties_new( PW_KEY_NODE_NAME , "Looking Glass", PW_KEY_MEDIA_TYPE , "Audio", PW_KEY_MEDIA_CATEGORY , "Playback", PW_KEY_MEDIA_ROLE , "Music", PW_KEY_NODE_MAX_LATENCY, maxLatency, NULL ), &events, NULL ); if (!pw.playback.stream) { pw_thread_loop_unlock(pw.thread); DEBUG_ERROR("Failed to create the stream"); return; } params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat, &SPA_AUDIO_INFO_RAW_INIT( .format = SPA_AUDIO_FORMAT_S16, .channels = channels, .rate = sampleRate )); pw_stream_connect( pw.playback.stream, PW_DIRECTION_OUTPUT, PW_ID_ANY, PW_STREAM_FLAG_AUTOCONNECT | PW_STREAM_FLAG_MAP_BUFFERS | PW_STREAM_FLAG_RT_PROCESS | PW_STREAM_FLAG_INACTIVE, params, 1); pw_thread_loop_unlock(pw.thread); } static void pipewire_playbackStart(void) { if (!pw.playback.stream) return; if (pw.playback.state != STREAM_STATE_ACTIVE && pw.playback.state != STREAM_STATE_RESTARTING) { pw_thread_loop_lock(pw.thread); switch (pw.playback.state) { case STREAM_STATE_INACTIVE: pw_stream_set_active(pw.playback.stream, true); pw.playback.state = STREAM_STATE_ACTIVE; break; case STREAM_STATE_FLUSHING: // We were preparing to stop; just carry on as if nothing happened pw.playback.state = STREAM_STATE_ACTIVE; break; case STREAM_STATE_DRAINING: // We are in the middle of draining the PipeWire buffers; we will need // to reactivate the stream once this has completed pw.playback.state = STREAM_STATE_RESTARTING; break; default: DEBUG_UNREACHABLE(); } pw_thread_loop_unlock(pw.thread); } } static void pipewire_playbackStop(void) { if (pw.playback.state != STREAM_STATE_ACTIVE && pw.playback.state != STREAM_STATE_RESTARTING) return; pw_thread_loop_lock(pw.thread); switch (pw.playback.state) { case STREAM_STATE_ACTIVE: pw.playback.state = STREAM_STATE_FLUSHING; break; case STREAM_STATE_RESTARTING: // A stop was requested, and then a start while PipeWire was draining, and // now another stop. PipeWire hasn't finished draining yet so just switch // the state back pw.playback.state = STREAM_STATE_DRAINING; break; default: DEBUG_UNREACHABLE(); } pw_thread_loop_unlock(pw.thread); } static void pipewire_playbackVolume(int channels, const uint16_t volume[]) { if (channels != pw.playback.channels) return; float param[channels]; for(int i = 0; i < channels; ++i) param[i] = 9.3234e-7 * pow(1.000211902, volume[i]) - 0.000172787; pw_thread_loop_lock(pw.thread); pw_stream_set_control(pw.playback.stream, SPA_PROP_channelVolumes, channels, param, 0); pw_thread_loop_unlock(pw.thread); } static void pipewire_playbackMute(bool mute) { pw_thread_loop_lock(pw.thread); pw_stream_set_control(pw.playback.stream, SPA_PROP_mute, 1, (void *)&mute, 0); pw_thread_loop_unlock(pw.thread); } static size_t pipewire_playbackLatency(void) { struct pw_time time = { 0 }; pw_thread_loop_lock(pw.thread); if (pw_stream_get_time(pw.playback.stream, &time) < 0) DEBUG_ERROR("pw_stream_get_time failed"); pw_thread_loop_unlock(pw.thread); return time.delay + time.queued / pw.playback.stride; } static void pipewire_recordStopStream(void) { if (!pw.record.stream) return; pw_thread_loop_lock(pw.thread); pw_stream_destroy(pw.record.stream); pw.record.stream = NULL; pw_thread_loop_unlock(pw.thread); } static void pipewire_onRecordProcess(void * userdata) { struct pw_buffer * pbuf; if (!(pbuf = pw_stream_dequeue_buffer(pw.record.stream))) { DEBUG_WARN("out of buffers"); return; } struct spa_buffer * sbuf = pbuf->buffer; uint8_t * dst; if (!(dst = sbuf->datas[0].data)) return; dst += sbuf->datas[0].chunk->offset; pw.record.pushFn(dst, min( sbuf->datas[0].chunk->size, sbuf->datas[0].maxsize - sbuf->datas[0].chunk->offset) / pw.record.stride ); pw_stream_queue_buffer(pw.record.stream, pbuf); } static void pipewire_recordStart(int channels, int sampleRate, LG_AudioPushFn pushFn) { const struct spa_pod * params[1]; uint8_t buffer[1024]; struct spa_pod_builder b = SPA_POD_BUILDER_INIT(buffer, sizeof(buffer)); static const struct pw_stream_events events = { .version = PW_VERSION_STREAM_EVENTS, .process = pipewire_onRecordProcess }; if (pw.record.stream && pw.record.channels == channels && pw.record.sampleRate == sampleRate) return; pipewire_recordStopStream(); pw.record.channels = channels; pw.record.sampleRate = sampleRate; pw.record.stride = sizeof(uint16_t) * channels; pw.record.pushFn = pushFn; pw_thread_loop_lock(pw.thread); pw.record.stream = pw_stream_new_simple( pw.loop, "Looking Glass", pw_properties_new( PW_KEY_NODE_NAME , "Looking Glass", PW_KEY_MEDIA_TYPE , "Audio", PW_KEY_MEDIA_CATEGORY, "Capture", PW_KEY_MEDIA_ROLE , "Music", NULL ), &events, NULL ); if (!pw.record.stream) { pw_thread_loop_unlock(pw.thread); DEBUG_ERROR("Failed to create the stream"); return; } params[0] = spa_format_audio_raw_build(&b, SPA_PARAM_EnumFormat, &SPA_AUDIO_INFO_RAW_INIT( .format = SPA_AUDIO_FORMAT_S16, .channels = channels, .rate = sampleRate )); pw_stream_connect( pw.record.stream, PW_DIRECTION_INPUT, PW_ID_ANY, PW_STREAM_FLAG_AUTOCONNECT | PW_STREAM_FLAG_MAP_BUFFERS | PW_STREAM_FLAG_RT_PROCESS, params, 1); pw_thread_loop_unlock(pw.thread); } static void pipewire_recordStop(void) { if (!pw.record.active) return; pw_thread_loop_lock(pw.thread); pw_stream_set_active(pw.record.stream, false); pw.record.active = false; pw_thread_loop_unlock(pw.thread); } static void pipewire_recordVolume(int channels, const uint16_t volume[]) { if (channels != pw.record.channels) return; float param[channels]; for(int i = 0; i < channels; ++i) param[i] = 9.3234e-7 * pow(1.000211902, volume[i]) - 0.000172787; pw_thread_loop_lock(pw.thread); pw_stream_set_control(pw.record.stream, SPA_PROP_channelVolumes, channels, param, 0); pw_thread_loop_unlock(pw.thread); } static void pipewire_recordMute(bool mute) { pw_thread_loop_lock(pw.thread); pw_stream_set_control(pw.record.stream, SPA_PROP_mute, 1, (void *)&mute, 0); pw_thread_loop_unlock(pw.thread); } static void pipewire_free(void) { pipewire_playbackStopStream(); pipewire_recordStopStream(); pw_thread_loop_stop(pw.thread); pw_thread_loop_destroy(pw.thread); pw_loop_destroy(pw.loop); pw.loop = NULL; pw.thread = NULL; pw_deinit(); } struct LG_AudioDevOps LGAD_PipeWire = { .name = "PipeWire", .init = pipewire_init, .free = pipewire_free, .playback = { .setup = pipewire_playbackSetup, .start = pipewire_playbackStart, .stop = pipewire_playbackStop, .volume = pipewire_playbackVolume, .mute = pipewire_playbackMute, .latency = pipewire_playbackLatency }, .record = { .start = pipewire_recordStart, .stop = pipewire_recordStop, .volume = pipewire_recordVolume, .mute = pipewire_recordMute } };