Commit graph

75 commits

Author SHA1 Message Date
arcnmx
7691093121 [host] DEBUG_* string format fixes 2017-12-14 15:38:43 -05:00
arcnmx
524183661d [host] fix include paths and casing 2017-12-14 15:38:25 -05:00
Geoffrey McRae
c0b67e7cb2 [host] DXGI: copy based on the actual pitch 2017-12-14 20:34:32 +11:00
Geoffrey McRae
f633c63d51 [host] added support for cursor pitch 2017-12-13 04:47:28 +11:00
Geoffrey McRae
4b4aca841c [host] don't spam the client with mouse updates when nothing has changed 2017-12-13 02:30:19 +11:00
Geoffrey McRae
818164da7f [host] updated to use new protocol design 2017-12-12 07:56:50 +11:00
Geoffrey McRae
219179b375 [misc] added website url to sources 2017-12-12 04:30:47 +11:00
Geoffrey McRae
8c8d0ec7af [host] fixed DXGI cursor offset 2017-12-12 03:59:58 +11:00
Geoffrey McRae
a61293b551 [host] fixed support for high DPI desktops (4K+) 2017-12-12 03:59:57 +11:00
Geoffrey McRae
0b290d83d3 [host] Numerous performance improvements and minor bug fixes 2017-12-12 03:59:57 +11:00
Geoffrey McRae
ec13fc161d [host] rename project to "Looking Glass" 2017-12-12 03:59:57 +11:00
Geoffrey McRae
d450d792e3 [host] Don't specify D3D11_CREATE_DEVICE_DEBUG in release builds 2017-12-12 03:59:56 +11:00
Geoffrey McRae
5ecf2d36c1 [host] Updated to use the new header format 2017-12-12 03:59:55 +11:00
Geoffrey McRae
3a64f9b96c [host] Use ARGB instead of RGB for performance
This is counter intuative as it consumes more RAM, but performance is
improved on the client as video hardware doesn't work in RGB but BGRA.
2017-12-12 03:59:55 +11:00
Geoffrey McRae
534e9425f1 [host] Added SMID BGRAToRGB support and implemented it in DXGI 2017-12-12 03:59:55 +11:00
Geoffrey McRae
6eb40a1897 [host] added option parsing to application 2017-12-12 03:59:55 +11:00
Geoffrey McRae
fcf0976081 [host] removed MTMemcpy, overheads negate performance gains 2017-12-12 03:59:55 +11:00
Geoffrey McRae
c18e5a13aa [host] corrected error in DXGI retry logic 2017-11-04 11:15:06 +11:00
Geoffrey McRae
1975bc13bc [host] make DXGI detect the secure desktop and wait
While we can't interact with UAC and CTL+ALT+DEL stuff, we can alteast
wait around for it to return so we can re-init and continue to stream.
2017-11-04 06:11:24 +11:00
Geoffrey McRae
00c96a7dec [host] removed left behind change from debugging 2017-11-04 04:02:55 +11:00
Geoffrey McRae
9287ec97eb [host] made DXGI ReInitialization more robust on mode changes
DXGI doesn't like to restart too fast, com exceptions are logged and the
duplication device fails to create with an E_ACCESS_DENIED error. Adding
a 200ms sleep between teardown and re-init resolves this issue.
2017-11-04 04:00:00 +11:00
Geoffrey McRae
8fadf0a80c [host] Added cursor support to DXGI capture 2017-11-04 00:14:30 +11:00
Geoffrey McRae
f90c258c34 [host] initial rewrite of DXGI capture 2017-11-03 22:20:48 +11:00
Geoffrey McRae
7d83af9410 [host] added DXGI Desktop Duplication support 2017-11-02 22:37:19 +11:00
Geoffrey McRae
44d7e9e77c [host] added initial framework for DXGI capture 2017-11-02 17:57:11 +11:00