Commit graph

65 commits

Author SHA1 Message Date
Geoffrey McRae
8619f787b9 [host] nvfbc: retry on failure to init
@quantum has observed nvfbc under rare circumstances fail to initialize,
this adds a retry to the init with a short delay to hopefully recover
from this situation.
2022-12-08 21:24:11 +11:00
Quantum
a8521b821e [all] cmake: standardize indentation to 2 spaces 2022-05-29 11:16:16 +10:00
Geoffrey McRae
a41ab81a90 [host] nvfbc: try all NVIDIA adapters in the system
This will allow LG to start if the VM still has a virtual device as
the primary output.
2022-05-18 16:27:17 +10:00
Geoffrey McRae
87077dfe6e [host] nvfbc: add downscale support 2022-05-04 13:38:49 +10:00
Geoffrey McRae
60834a5719 [host] xcb/pipewire/nfbc: use min and correct inverted logic 2022-05-04 12:23:20 +10:00
Geoffrey McRae
d5e2689d64 [host] nvfbc: fix inverted truncated frame logic 2022-05-04 11:58:04 +10:00
Geoffrey McRae
e4a4e2331a [host] nvfbc: fix build due to frame info structure changes 2022-05-04 10:37:52 +10:00
Tudor Brindus
eeefc15e46 [host] build with -Wstrict-prototypes 2022-02-25 20:38:44 +11:00
Quantum
75ec3c0478 [host] nvfbc: shorten nvfbc_getName() result
To avoid client showing "Using    : NVFBC (NVidia Frame Buffer Capt".
This happens because the string is truncated to 31 characters to fit
in the char capture[32]; member of KVMFRRecord_VMInfo.
2022-01-26 23:06:47 +11:00
Johnathon Weaver
0f998582b9 [host] nvfbc: Fix dwmapi linking error
Fixed linking for DwmFlush and also rearranged as per how DXGI is.
2022-01-07 01:46:35 +11:00
Geoffrey McRae
2f8b139131 [host] windows: set DwmFlush default to off
This new feature while helps on some systems, others using freesync or
higher refresh rates where the capture can't keep up will limit to
fractions of the refresh rate. Better to disable and allow users to
opt-in.
2022-01-06 19:20:08 +11:00
Geoffrey McRae
b058cbe9fe [host] nvfbc: add DwmFlush here too as it makes a large difference 2022-01-06 19:01:29 +11:00
Geoffrey McRae
952ebea2c5 [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
Geoffrey McRae
ebf20dd108 [host] nvfbc: fix failure to startup 2022-01-05 19:31:47 +11:00
Geoffrey McRae
ba9f2b85b6 [host/client] kvmfr: update to include extra user data about the VM
This change allows the host to provide information to the client about
how the VM is configured, information such as the UUID, CPU
configuration and capture method both for informational display in the
client as well as debugging in the client's logs.

The format of the records allows this to be extended later with new
record types without needing to bump the KVMFR version.
2022-01-05 19:18:43 +11:00
WYF
b21d842f0e [host] nvfbc: add an option to specify adapter 2021-12-26 11:14:17 +11:00
Quantum
12461196c3 [host] nvfbc: fix comments in updateDamageRects 2021-12-24 15:30:04 +11:00
Geoffrey McRae
b515fa80d5 [host] nvfbc: be more intellegent when unionizing disjointed sets 2021-10-27 00:00:38 +11:00
Quantum
1f24ab0742 [host] nvfbc: avoid waking up pointer thread for no reason
If the wait times out, we used to simply restart the loop, which causes
it to check this->stop and exit if set to true. However, nvfbc_stop
already calls lgSignalEvent, which would wake up the pointer thread to
perform the check, so there is no need to set a timeout on the wait.
2021-09-29 17:47:02 +10:00
Quantum
4ecf749f7e [host] remove all casts around malloc 2021-08-16 16:26:58 +10:00
Quantum
cdda89cef7 [host] use correct argument order for calloc 2021-08-16 16:25:59 +10:00
Tudor Brindus
982b4e6625 [host] use variable-relative sizeof where possible 2021-08-16 16:22:55 +10:00
Quantum
4f7ce91e7f [host] capture: switch all asserts to DEBUG_ASSERT 2021-08-14 12:19:07 +10:00
Quantum
10ee6cd031 [host] nvfbc: read nvfbc:diffRes option with the correct type 2021-08-14 09:21:34 +10:00
Quantum
e5d252290d [common] array: add ALIGN_PAD macro for common logic
ALIGN_PAD(x, a) returns x rounded up to the nearest multiple of a.
2021-08-14 08:05:29 +10:00
Quantum
d3ea9662bf [host] nvfbc: remove rectangles that are entirely contained in others
This makes nvfbc report less useless damage and makes the client run faster.
2021-08-13 20:21:27 +10:00
Quantum
cab95c5eed [common] rects: refactor rect buffer copy code to common module
This also fixes a bug of accidentally multiplying the stride by 4 when
the stride is already in bytes and not pixels.
2021-08-08 08:30:11 +10:00
Quantum
3651852430 [host] nvfbc: round pitch to multiple of 128 for dmabuf import
Certain drivers do not support pitches that are not multiples of 128 bytes,
and instead just does some kind of rounding internally. On DXGI, this is not
a problem because the API rounds pixel pitch, but NvFBC does not. This causes
certain resolutions to simply not work with dmabuf, most notably 3440x1440,
which is 1440p ultrawide.

Since we are copying pixels with the CPU anyways, we might as well round the
pitch up to 128 bytes (32 pixels).
2021-08-06 22:48:33 +10:00
Quantum
4da0c64583 [host] nvfbc: make diff map size configurable
This commit adds a new host configuration option, nvfbc:diffRes, which
specifies the dimensions of every block in the diff map. This defaults to
128, meaning the default 128x128 block size.

Since block sizes other than 128x128 is not guaranteed to be supported by
NvFBC, the function NvFBCGetDiffMapBlockSize was introduced to query the
support and output the actual block size used.
2021-08-05 07:27:28 +10:00
Quantum
51b9cd4e5a [all] copyright: use unicode copyright sign ©
This is done for consistency with the license strings in appstrings.c.
2021-08-04 21:16:35 +10:00
arcnmx
c0aec7d8f4 [host] nvfbc: disable pointerThread when unused
fixes log spam that would occur when decoupleCursor=false
2021-08-03 21:05:39 +10:00
Quantum
7801575d99 [host] nvfbc: log error codes for various errors
This makes troubleshooting easier.

We also switch to use %d instead of 0x%x because all error codes in nvfbc.h
are negative decimal numbers.
2021-07-31 15:02:39 +10:00
Quantum
8528969efd [host] nvfbc: clamp damage rectangles to screen size 2021-07-25 14:34:10 +10:00
Quantum
9ab85fd0b8 [host] capture: stop sending DPI information
The client doesn't need DPI information anymore, so there is no point
fetching it.
2021-07-18 10:50:57 +10:00
Quantum
893b2500c2 [host] nvfbc: copy damaged areas only
This commit tracks the damage made to the framebuffer and only updates those
areas. Damage is tracked directly with NvFBC provided diffmaps.
2021-07-18 10:41:50 +10:00
Quantum
9ce4990793 [host] capture: pass frameIndex to capture backends
This allows capture backends to track damage made to each frame.
2021-07-18 10:41:50 +10:00
Quantum
e42747f4e3 [host] nvfbc: better algorithm for merging adjacent regions
Use a proper disjoint-set to give a more accurate result.
2021-07-18 10:41:50 +10:00
Quantum
5ed3301cf5 [host] nvfbc: merge adjacent changed regions
For adjacent changed regions, we actually use the bounding box for the
entire polygon. This may result in more area being damaged than strictly
necessary, but is nevertheless desirable since it reduces the number of
rectangles.
2021-07-18 10:41:50 +10:00
Quantum
6b16bb3ea1 [host] nvfbc: populate damage rectangles 2021-07-18 10:41:50 +10:00
Geoffrey McRae
7d0b9711bd [host] nvfbc: remove the frameEvent event and associated code
Now that the host application can run the capture interface in
synchronous mode, and NVFBC uses this mode there is no longer need for
the frameEvent.
2021-07-12 17:01:23 +10:00
Geoffrey McRae
e477663a7e [host] app: allow the capture interface to select async or sync mode
While it's correct for DXGI to use a asyncronous waitFrame model, other
capture interfaces such as NvFBC it is not correct. This change allows
the capture interface to specify which is more correct for it and moves
the waitFrame/post into the main thread if async is not desired.
2021-07-12 16:57:22 +10:00
Quantum
eb01efe0cb [host] nvfbc: do not crash when protected content is playing
We return a timeout, so that when protected content finishes playing, we
can immediately resume capture.
2021-07-11 17:54:23 +10:00
Quantum
501b270890 [host] nvfbc: optimize change detection loop
Before, we only break out of the current row when a change is detected,
and all subsequent rows are still scanned. Now we break out of the entire
loop. This should make change detection ever so slightly faster.
2021-07-11 10:15:12 +10:00
Geoffrey McRae
041b95507d [host] windows/nvfbc/common: strip out broken "enhanced" event logic
This so called "enhanced" event logic is completely flawed and can never
work correctly, better to strip it out and put our faith in windows to
handle the events for us.

And yes, I am fully aware I wrote the utter trash in the first place :)
2021-07-09 10:22:03 +10:00
Geoffrey McRae
d36c4f0e83 [host] kvmfr: allow the frame size to exceed the available memory
This change allows the host to still transmit a frame that is truncated
if the IVSHMEM size is too small to allow for a full frame.
2021-06-12 18:44:28 +10:00
Quantum
24d0aa0c18 [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
Geoffrey McRae
fcf6abc7c6 [host] NvFBC/DXGI: make DXGI the default instead of the fallback
It has been detemined that a failure to init NvFBC causes a 20-30%
performance penalty on non NvFBC supported hardware (GeForce) when using
DXGI, as such reverse the order and default to using DXGI as our first
option.

If NvFBC is still desired, pr #500 added the option `app:capture` which
can be used to force NvFBC.
2021-06-06 06:14:24 +10:00
Quantum
ec81a353c2 [host] nvfbc: fix null dereference in mouse hook handler
Since we now let the mouse hook linger until the process is killed, the
cursor event that the hook signals may now be null, as the capture could
have stopped. If the hook fires during this time, a crash occurs.
2021-04-29 11:53:19 +10:00
Quantum
f2c0b8c0b4 [host] allow user to select capture backend
This commit introduces a new option, app:capture, which can be set to
either DXGI or NvFBC to force the host application to use that backend.

This is very useful for testing DXGI on Quadro cards, which would default
to running with NvFBC.
2021-02-27 17:41:44 +11:00
Quantum
ff0a859ceb [host] nvfbc: avoid recreating mouse hook and 1x1 window
The mouse hook code is very fragile, and we would like to avoid unhooking
and re-hooking as much as possible.

After this commit, this is done only once, and the hook and 1x1 window is
only destroyed upon exit. This, of course, comes with the downside of
the slight performance penalty if the guest machine is used directly while
the host is running and the client is not running.
2021-01-31 12:17:14 +11:00