Commit graph

3 commits

Author SHA1 Message Date
Geoffrey McRae
f0ea882165 [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
Quantum
705250f23d [client] egl: correct assign to gl_Position in basic.vert
gl_Position is expected to be using homogeneous coordinates, which requires
w to be a coordinate scale factor, usually 1.0. z should also be set in order
for depth to be well-defined. Therefore, we should set gl_Position.zw to
vec2(0.0, 1.0).
2021-08-10 06:10:42 +10:00
Geoffrey McRae
d24bc75519 [client] egl: added missing vertex shader file 2021-08-09 23:14:01 +10:00