Commit graph

109 commits

Author SHA1 Message Date
Geoffrey McRae
05e363e009 [client] x11: cleanup duplicated code 2022-01-26 15:30:38 +11:00
Geoffrey McRae
e17b289759 [client] x11: sync the mouse on meta resize 2022-01-26 14:55:30 +11:00
Geoffrey McRae
79e986cc60 [client] x11: fix failure to unfocus when performing meta resize/move 2022-01-26 14:43:11 +11:00
Geoffrey McRae
952ebea2c5 [all] refresh copyright dates 2022-01-05 19:42:46 +11:00
Geoffrey McRae
ad40ea4195 [client] x11: don't override the focus state if no EWMH focus support 2021-12-22 11:25:54 +11:00
Geoffrey McRae
65948034dd [client] x11: be more agressive grabbing the pointer 2021-12-21 21:51:43 +11:00
Geoffrey McRae
27c7054505 [client] x11: protect against msc overflow with jitRender 2021-12-21 10:47:55 +11:00
Geoffrey McRae
02b59ba8f7 [client] x11: don't use the atomic msc value when we already have it 2021-12-21 10:47:11 +11:00
Geoffrey McRae
5f80ce91e8 [client] x11: fix broken grab retry logic 2021-12-15 01:43:09 +11:00
Geoffrey McRae
b6fa296d5a [client] x11: work around issue with desktop switch on i3
For an unknwon reason when LG is on another desktop (hidden) and the
user switches to that desktop, the first attempt to grab the pointer
results in a GrabFrozen result. This adds some simple retry logic to
attempt again after a short (100ms) delay which seems to resolve the
issue.
2021-12-15 00:23:44 +11:00
Geoffrey McRae
2e170ad06f [client] x11: properly detect WMEH support for focus events 2021-12-15 00:17:33 +11:00
Geoffrey McRae
88a95aeab0 [client] x11: fix issue with grab when clicking on the unfocused window
Fixes #856
2021-12-10 05:27:58 +11:00
Geoffrey McRae
9780f51558 [client] x11: fix failure to set window position correctly when set 2021-11-30 13:04:39 +11:00
Geoffrey McRae
9c5e34df0f [client] x11: handle EINTR properly in epoll loop 2021-10-20 15:40:50 +11:00
Quantum
12840a8324 [client] x11: load glXSwapIntervalEXT dynamically
The Linux OpenGL ABI does not guarantee that glXSwapIntervalEXT will be
exported statically from any library, and indeed on some systems this
function does not link at load time, e.g. with amdgpu-pro. All other
GLX functions that we use are from GLX 1.0, which is guaranteed to be
exported statically.

This commit solves this issue by using glXGetProcAddressARB to load the
function. Note that only the ARB version of glXGetProcAddress is
guaranteed to exist by the Linux OpenGL ABI, which is why we must use
it.
2021-09-29 17:47:36 +10:00
Geoffrey McRae
ab3738624f [client] x11: reduce the scope of deltats 2021-09-11 10:11:00 +10:00
Geoffrey McRae
25ed3632f7 [client] x11: remove dead code 2021-09-11 10:06:52 +10:00
Geoffrey McRae
4b3a79c110 [client] x11: remove print from debugging 2021-08-19 21:35:54 +10:00
Geoffrey McRae
2d470b8deb [client] x11: filter out virtual/grabbed XIEnterEvents 2021-08-19 21:29:03 +10:00
Quantum
1021c9ce92 [client] x11: implement keyboard modifiers 2021-08-19 21:28:21 +10:00
Quantum
ce3f11fd40 [client] x11: implement keyboard typing 2021-08-19 21:28:21 +10:00
Geoffrey McRae
1128eb0e84 [client] x11: don't hang when there are no message pending 2021-08-10 01:47:03 +10:00
Geoffrey McRae
1fd726eed7 [client] x11: be less sensitive to frame skips
External events like launching other applications can cause latency
spikes while X11 initializes the application, we should only start
adjusting our delay if we see excessive skips over a 1s period.
2021-08-09 15:51:01 +10:00
Geoffrey McRae
bc7e59c9d7 [client] x11: prevent present event loop underruns
Queue up and maintain a list of presentation timestamps to avoid spikes
caused by X11 event processing latency.
2021-08-09 15:24:12 +10:00
Geoffrey McRae
179eaef29d [client] x11: switch to epoll for event wait loop 2021-08-09 15:23:44 +10:00
Geoffrey McRae
64da3465b8 [client] x11: invalidate the full window after timeout from expose
Invalidating the entire window on an Expose event causes poor WM
performance when dragging the window around. Instead flag to redraw and
wait for the expose events to stop for 100ms before doing it.
2021-08-08 08:49:46 +10:00
Geoffrey McRae
3e08e7aafa [client] x11: prevent skew from enter/leave/focus and fullscreen events 2021-08-07 03:49:32 +10:00
Geoffrey McRae
ec56b2760a [client] x11: don't allow window manager events to skew cal timing 2021-08-07 03:39:11 +10:00
Geoffrey McRae
ad256e0b00 [client] x11: improve presentation sync calibration 2021-08-07 02:36:11 +10:00
Geoffrey McRae
0603a55492 [client] x11: prevent possible calibration underflow 2021-08-05 07:11:23 +10:00
Geoffrey McRae
6e7f39edee [client] app: allow selective full invalidation
Overlays only need to trigger a new frame if they have changed and not
full window invalidation, this change allows for this.
2021-08-05 06:47:36 +10:00
Quantum
51b9cd4e5a [all] copyright: use unicode copyright sign ©
This is done for consistency with the license strings in appstrings.c.
2021-08-04 21:16:35 +10:00
Geoffrey McRae
c15d0dc672 [client] ds: waitFrame now returns a bool to force rendering if needed
X11 needs to calibrate to get the best possible latency, as such it
needs the scene to render so that the render time of the scene can be
accounted for in the delay calculation.
2021-08-04 06:49:35 +10:00
Geoffrey McRae
0f7fa32d12 [client] x11: move sleep and calibration code outside of the event loop
Sleeping in the x11 event loop is not ideal as it will introduce latency
when processing other events, instead do this in the waitFrame handler.
2021-08-04 06:34:27 +10:00
Geoffrey McRae
7fc717a839 [client] x11: don't setup XPresent if jitRender is not enabled 2021-08-04 06:12:21 +10:00
Geoffrey McRae
03ed8b7304 [client] x11: added code to calibrate a delay for presentation
XPresent doesn't give us the time before presentation, but the time just
after. This code calculates and calibrates a delay to sleep for before
signaling the wait event for render when using jitRender
2021-08-03 07:51:03 +10:00
Geoffrey McRae
504bf02855 [client] x11: provide an empty rect region to XPresentPixmap
Providing None informs the comppositor that there is full screen damage,
instead we provide an empty rectangle to prevent this behaviour.
2021-08-03 07:49:59 +10:00
Geoffrey McRae
50f9baedba [client] x11: remove junk code from evaluation 2021-08-03 01:11:46 +10:00
Geoffrey McRae
891ee3e789 [client] x11: make use of the x11 present extension for jitRender
This implementation is a bit dodgy and needs some work but is currently
functional. Consider this feature highly experiemental under X11.
2021-08-02 23:59:26 +10:00
Geoffrey McRae
5e2dd589a1 [client] x11: implement cursor support for the imgui overlay
This commit adds libxcursor to the dependencies for X11.
2021-07-31 18:23:05 +10:00
Geoffrey McRae
3143dc1e84 [client] x11: call app_handleWheelMotion for imgui scroll interaction 2021-07-31 16:12:52 +10:00
Geoffrey McRae
7f6fd02d06 [client] x11: Add event handling for ungrabed mouse press/release
The imgui overlay requires input even if the display is not captured and
operating in raw mode. XInput2 correctly only sends
XI_Press/ReleaseButton events if the device has not been captured, as
such it's safe to handle both raw and non raw buttons events at the same
time.
2021-07-31 15:23:31 +10:00
Quantum
da28db2ca4 [client] ds: change showPointer to setPointer for more cursors
Currently everything only supports LG_POINTER_NONE and LG_POINTER_SQUARE.
2021-07-31 14:56:04 +10:00
Geoffrey McRae
3905834807 [client] x11: call app_invalidateWindow on expose 2021-07-25 15:30:56 +10:00
Quantum
0cbc529640 [client] ds: refactor common EGL swap with damage logic
This commit creates a new utility library, eglutil.h, which contains code
to detect and use EGL_KHR_swap_buffers_with_damage or its EXT equivalent.

This logic used to be duplicated between the X11 and Wayland display servers,
which is not ideal.
2021-07-19 19:35:52 +10:00
Geoffrey McRae
03c247a9ff [client] x11: make use of eglSwapBuffersWithDamage if it's available 2021-07-17 21:09:51 +10:00
Geoffrey McRae
203ebc73eb [client] x11/opengl: enable double buffering for OpenGL
Drawing to the front buffer directly requires special handling to
prevent seeing the draw progress (avoiding glClear, etc) and as a result
the output is quite bad unless a compositor is running. Also vsync if
enabled will not function without double buffering enabled.

As OpenGL is the legacy fallback, there are no plans to implement clean
front buffer draw support, so just enable double buffering.
2021-07-02 21:45:12 +10:00
Quantum
5c00f73d23 [client] x11: use correct spelling of _NET_WM_BYPASS_COMPOSITOR
The incorrect spelling, NETWM_BYPASS_COMPOSITOR, somehow worked in the
past, but it appears to not work right now. Corrgan on Discord reported
the issue and confirmed that changing the spelling allowed the compositor
to be bypassed and the client to update faster than 60 Hz on his mixed
refresh rate setup.
2021-06-07 11:17:06 +10:00
Quantum
24d0aa0c18 [all] normalize copyright on all source files 2021-06-06 11:53:05 +10:00
Geoffrey McRae
118d9a086e [client] x11: implement win:noResize
This is the final fix for #506
2021-05-28 20:16:22 +10:00