Commit graph

3 commits

Author SHA1 Message Date
Geoffrey McRae
34e8a2255e [host] dxgi: d3d12 now writes direclty into ivshmem
This is still incomplete as d3d12 doesn't have any proper sync with the
captured frame and as such is still not suggested for general usage. This
change though is monumental for this project as it removes a full memory
copy reducing bandwidth consumption enormously.
2024-01-27 22:57:13 +11:00
Quantum
5392f815af [vendor] directx: add d3d12sdklayers.h
This is an MIT-licensed header from Microsoft, which contains the
Direct3D 12 debug layer.

This header is slightly modified to be able to compile on older
MinGW versions.
2022-01-17 15:12:54 +11:00
Quantum
4c271f8744 [host] dxgi: move d3d12.h to vendor/directx 2022-01-17 15:12:54 +11:00