[client] egl: damage the full screen if the frame format changes

This commit is contained in:
Geoffrey McRae 2021-10-22 18:51:49 +11:00
parent 6a898c1e7c
commit fe712b7ec9

View file

@ -533,6 +533,12 @@ static bool egl_onFrameFormat(LG_Renderer * renderer, const LG_RendererFormat fo
egl_update_scale_type(this); egl_update_scale_type(this);
egl_damageSetup(this->damage, format.width, format.height); egl_damageSetup(this->damage, format.width, format.height);
/* we need full screen damage when the format changes */
INTERLOCKED_SECTION(this->desktopDamageLock, {
struct DesktopDamage * damage = this->desktopDamage + this->desktopDamageIdx;
damage->count = -1;
});
return egl_desktopSetup(this->desktop, format); return egl_desktopSetup(this->desktop, format);
} }