[client] egl: remove useless RenderStep struct

This commit is contained in:
Quantum 2021-09-01 20:38:49 -04:00 committed by Geoffrey McRae
parent f287b4625d
commit e9bf225c75

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@ -36,23 +36,6 @@ extern const EGL_TextureOps EGL_TextureBufferStream;
extern const EGL_TextureOps EGL_TextureFrameBuffer;
extern const EGL_TextureOps EGL_TextureDMABUF;
typedef struct RenderStep
{
EGL_Texture *owner;
bool enabled;
bool ready;
GLuint fb;
GLuint tex;
EGL_Shader * shader;
unsigned int width, height;
GLint uInRes;
GLint uOutRes;
}
RenderStep;
bool egl_textureInit(EGL_Texture ** texture_, EGLDisplay * display,
EGL_TexType type, bool streaming)
{