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[host] remove debug tracing noise
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b23c7808c0
commit
d753af9d17
1 changed files with 0 additions and 7 deletions
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@ -21,7 +21,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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using namespace Capture;
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using namespace Capture;
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#include "common/debug.h"
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#include "common/debug.h"
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#include "TraceUtil.h"
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#include <mfapi.h>
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#include <mfapi.h>
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#include <wmcodecdsp.h>
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#include <wmcodecdsp.h>
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@ -761,9 +760,7 @@ GrabStatus Capture::DXGI::GrabFrameRaw(FrameInfo & frame, struct CursorInfo & cu
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while(true)
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while(true)
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{
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{
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TRACE_START("GrabFrame");
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result = GrabFrameTexture(frame, cursor, src, timeout);
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result = GrabFrameTexture(frame, cursor, src, timeout);
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TRACE_END;
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if (result != GRAB_STATUS_OK)
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if (result != GRAB_STATUS_OK)
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return result;
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return result;
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@ -804,7 +801,6 @@ GrabStatus Capture::DXGI::GrabFrameRaw(FrameInfo & frame, struct CursorInfo & cu
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}
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}
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m_surfaceMapped = true;
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m_surfaceMapped = true;
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TRACE_START("DXGI Memory Copy");
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// wake up the copy threads
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// wake up the copy threads
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m_memcpy.Wake();
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m_memcpy.Wake();
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@ -813,7 +809,6 @@ GrabStatus Capture::DXGI::GrabFrameRaw(FrameInfo & frame, struct CursorInfo & cu
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const unsigned int size = m_height * m_mapping.RowPitch;
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const unsigned int size = m_height * m_mapping.RowPitch;
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m_memcpy.Copy(frame.buffer, m_mapping.pData, LG_MIN(size, frame.bufferSize));
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m_memcpy.Copy(frame.buffer, m_mapping.pData, LG_MIN(size, frame.bufferSize));
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TRACE_END;
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return GRAB_STATUS_OK;
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return GRAB_STATUS_OK;
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}
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}
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@ -912,7 +907,6 @@ GrabStatus Capture::DXGI::GrabFrameH264(struct FrameInfo & frame, struct CursorI
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LeaveCriticalSection(&m_encodeCS);
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LeaveCriticalSection(&m_encodeCS);
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// wake up the copy threads
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// wake up the copy threads
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TRACE_START("copy");
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m_memcpy.Wake();
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m_memcpy.Wake();
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MFT_OUTPUT_STREAM_INFO streamInfo;
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MFT_OUTPUT_STREAM_INFO streamInfo;
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@ -953,7 +947,6 @@ GrabStatus Capture::DXGI::GrabFrameH264(struct FrameInfo & frame, struct CursorI
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frame.stride = 0;
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frame.stride = 0;
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frame.pitch = curLen;
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frame.pitch = curLen;
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TRACE_END;
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return GRAB_STATUS_OK;
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return GRAB_STATUS_OK;
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}
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}
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