[client] opengl: fix unintended vertical clipping in spiceDrawFill

This commit is contained in:
Jacob McNamee 2024-05-09 21:08:50 -07:00 committed by Geoffrey McRae
parent ecd3692e1e
commit c48bd35b3a

View file

@ -622,13 +622,13 @@ static void opengl_spiceDrawFill(LG_Renderer * renderer, int x, int y, int width
glBindTexture(GL_TEXTURE_2D, this->textures[SPICE_TEXTURE]); glBindTexture(GL_TEXTURE_2D, this->textures[SPICE_TEXTURE]);
glPixelStorei(GL_UNPACK_ALIGNMENT , 4 ); glPixelStorei(GL_UNPACK_ALIGNMENT , 4 );
glPixelStorei(GL_UNPACK_ROW_LENGTH, width); glPixelStorei(GL_UNPACK_ROW_LENGTH, width);
for(; y < height; ++y) for(int dy = 0; dy < height; ++dy)
glTexSubImage2D glTexSubImage2D
( (
GL_TEXTURE_2D, GL_TEXTURE_2D,
0 , 0 ,
x , x ,
y , y + dy ,
width , width ,
1 , 1 ,
GL_BGRA, GL_BGRA,