[client] fix incorrect texture buffer index

This commit is contained in:
Geoffrey McRae 2017-11-25 20:27:05 +11:00
parent bed2d95ccd
commit c0507f5a15

View file

@ -300,7 +300,7 @@ int renderThread(void * unused)
// update the texture
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, vboTex);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, vboID[texIndex ? 0 : 1]);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, vboID[texIndex]);
glTexSubImage2D(
GL_TEXTURE_2D,
0,