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https://github.com/gnif/LookingGlass.git
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[client/c-host] updated to use new LGMP naming conventions
This commit is contained in:
parent
e7239c53fd
commit
bea7c94cae
4 changed files with 24 additions and 24 deletions
2
VERSION
2
VERSION
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@ -1 +1 @@
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B1-62-g2d755a45e0+1
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B1-63-g6f551c770c+1
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@ -48,14 +48,14 @@ struct app
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{
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{
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PLGMPHost lgmp;
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PLGMPHost lgmp;
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PLGMPHQueue pointerQueue;
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PLGMPHostQueue pointerQueue;
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PLGMPMemory pointerMemory[LGMP_Q_POINTER_LEN];
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PLGMPMemory pointerMemory[LGMP_Q_POINTER_LEN];
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PLGMPMemory pointerShape;
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PLGMPMemory pointerShape;
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bool pointerShapeValid;
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bool pointerShapeValid;
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unsigned int pointerIndex;
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unsigned int pointerIndex;
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size_t maxFrameSize;
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size_t maxFrameSize;
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PLGMPHQueue frameQueue;
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PLGMPHostQueue frameQueue;
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PLGMPMemory frameMemory[LGMP_Q_FRAME_LEN];
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PLGMPMemory frameMemory[LGMP_Q_FRAME_LEN];
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unsigned int frameIndex;
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unsigned int frameIndex;
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@ -121,7 +121,7 @@ static int frameThread(void * opaque)
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case CAPTURE_RESULT_TIMEOUT:
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case CAPTURE_RESULT_TIMEOUT:
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{
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{
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if (frameValid && lgmpHostNewSubCount(app.frameQueue) > 0)
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if (frameValid && lgmpHostQueueNewSubs(app.frameQueue) > 0)
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{
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{
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// resend the last frame
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// resend the last frame
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repeatFrame = true;
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repeatFrame = true;
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@ -142,7 +142,7 @@ static int frameThread(void * opaque)
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// if we are repeating a frame just send the last frame again
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// if we are repeating a frame just send the last frame again
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if (repeatFrame)
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if (repeatFrame)
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{
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{
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lgmpHostPost(app.frameQueue, 0, app.frameMemory[app.frameIndex]);
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lgmpHostQueuePost(app.frameQueue, 0, app.frameMemory[app.frameIndex]);
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continue;
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continue;
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}
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}
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@ -173,7 +173,7 @@ static int frameThread(void * opaque)
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framebuffer_prepare(fb);
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framebuffer_prepare(fb);
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/* we post and then get the frame, this is intentional! */
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/* we post and then get the frame, this is intentional! */
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lgmpHostPost(app.frameQueue, 0, app.frameMemory[app.frameIndex]);
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lgmpHostQueuePost(app.frameQueue, 0, app.frameMemory[app.frameIndex]);
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app.iface->getFrame(fb);
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app.iface->getFrame(fb);
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}
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}
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DEBUG_INFO("Frame thread stopped");
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DEBUG_INFO("Frame thread stopped");
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@ -275,7 +275,7 @@ bool captureGetPointerBuffer(void ** data, uint32_t * size)
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void capturePostPointerBuffer(CapturePointer pointer)
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void capturePostPointerBuffer(CapturePointer pointer)
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{
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{
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PLGMPMemory mem;
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PLGMPMemory mem;
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const bool newClient = lgmpHostNewSubCount(app.pointerQueue) > 0;
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const bool newClient = lgmpHostQueueNewSubs(app.pointerQueue) > 0;
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if (pointer.shapeUpdate || newClient)
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if (pointer.shapeUpdate || newClient)
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{
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{
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@ -326,12 +326,12 @@ void capturePostPointerBuffer(CapturePointer pointer)
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((pointer.shapeUpdate || newClient) && app.pointerShapeValid) ? 1 : 0;
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((pointer.shapeUpdate || newClient) && app.pointerShapeValid) ? 1 : 0;
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LGMP_STATUS status;
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LGMP_STATUS status;
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while ((status = lgmpHostPost(app.pointerQueue, sendShape, mem)) != LGMP_OK)
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while ((status = lgmpHostQueuePost(app.pointerQueue, sendShape, mem)) != LGMP_OK)
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{
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{
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if (status == LGMP_ERR_QUEUE_FULL)
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if (status == LGMP_ERR_QUEUE_FULL)
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continue;
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continue;
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DEBUG_ERROR("lgmpHostPost Failed (Pointer): %s", lgmpStatusString(status));
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DEBUG_ERROR("lgmpHostQueuePost Failed (Pointer): %s", lgmpStatusString(status));
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return;
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return;
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}
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}
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}
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}
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@ -390,15 +390,15 @@ int app_main(int argc, char * argv[])
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goto fail;
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goto fail;
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}
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}
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if ((status = lgmpHostAddQueue(app.lgmp, LGMP_Q_FRAME, LGMP_Q_FRAME_LEN, &app.frameQueue)) != LGMP_OK)
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if ((status = lgmpHostQueueNew(app.lgmp, LGMP_Q_FRAME, LGMP_Q_FRAME_LEN, &app.frameQueue)) != LGMP_OK)
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{
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{
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DEBUG_ERROR("lgmpHostQueueCreate Failed (Frame): %s", lgmpStatusString(status));
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DEBUG_ERROR("lgmpHostQueueCreate Failed (Frame): %s", lgmpStatusString(status));
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goto fail;
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goto fail;
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}
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}
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if ((status = lgmpHostAddQueue(app.lgmp, LGMP_Q_POINTER, LGMP_Q_POINTER_LEN, &app.pointerQueue)) != LGMP_OK)
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if ((status = lgmpHostQueueNew(app.lgmp, LGMP_Q_POINTER, LGMP_Q_POINTER_LEN, &app.pointerQueue)) != LGMP_OK)
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{
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{
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DEBUG_ERROR("lgmpHostAddQueue Failed (Pointer): %s", lgmpStatusString(status));
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DEBUG_ERROR("lgmpHostQueueNew Failed (Pointer): %s", lgmpStatusString(status));
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goto fail;
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goto fail;
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}
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}
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@ -237,7 +237,7 @@ static int renderThread(void * unused)
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static int cursorThread(void * unused)
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static int cursorThread(void * unused)
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{
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{
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LGMP_STATUS status;
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LGMP_STATUS status;
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PLGMPCQueue queue;
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PLGMPClientQueue queue;
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LG_RendererCursor cursorType = LG_CURSOR_COLOR;
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LG_RendererCursor cursorType = LG_CURSOR_COLOR;
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lgWaitEvent(e_startup, TIMEOUT_INFINITE);
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lgWaitEvent(e_startup, TIMEOUT_INFINITE);
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@ -329,7 +329,7 @@ static int cursorThread(void * unused)
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static int frameThread(void * unused)
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static int frameThread(void * unused)
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{
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{
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LGMP_STATUS status;
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LGMP_STATUS status;
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PLGMPCQueue queue;
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PLGMPClientQueue queue;
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
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lgWaitEvent(e_startup, TIMEOUT_INFINITE);
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lgWaitEvent(e_startup, TIMEOUT_INFINITE);
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@ -60,8 +60,8 @@ struct AppState
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struct IVSHMEM shm;
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struct IVSHMEM shm;
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PLGMPClient lgmp;
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PLGMPClient lgmp;
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PLGMPCQueue frameQueue;
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PLGMPClientQueue frameQueue;
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PLGMPCQueue pointerQueue;
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PLGMPClientQueue pointerQueue;
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uint64_t frameTime;
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uint64_t frameTime;
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uint64_t lastFrameTime;
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uint64_t lastFrameTime;
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