[c-host] restructure project to use cmake

This commit is contained in:
Geoffrey McRae 2019-04-09 16:28:11 +10:00
parent ccd0fd8902
commit a82b1a2e2f
25 changed files with 237 additions and 99 deletions

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cmake_minimum_required(VERSION 3.0)
project(capture LANGUAGES C)
include("PreCapture")
add_capture("DXGI")
include("PostCapture")
add_library(capture STATIC ${CAPTURE_C})
target_link_libraries(capture ${CAPTURE_LINK})

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cmake_minimum_required(VERSION 3.0)
project(capture_DXGI LANGUAGES C)
add_library(capture_DXGI STATIC
src/dxgi.c
)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DCOBJMACROS -DINITGUID")
FIND_PROGRAM(DLLTOOL_EXECUTABLE NAMES "dlltool.exe" DOC "dlltool executable")
ADD_CUSTOM_COMMAND(TARGET capture_DXGI POST_BUILD
WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/dll"
COMMAND ${DLLTOOL_EXECUTABLE} --def libd3d11.def --output-lib "${PROJECT_BINARY_DIR}/libd3d11.dll"
VERBATIM
)
target_link_libraries(capture_DXGI
${PROJECT_BINARY_DIR}/libd3d11.dll
dxgi
)
target_include_directories(capture_DXGI
PRIVATE
src
)

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LIBRARY "d3d11.dll"
EXPORTS
D3DKMTCloseAdapter
D3DKMTDestroyAllocation
D3DKMTDestroyContext
D3DKMTDestroyDevice
D3DKMTDestroySynchronizationObject
D3DKMTQueryAdapterInfo
D3DKMTSetDisplayPrivateDriverFormat
D3DKMTSignalSynchronizationObject
D3DKMTUnlock
D3DKMTWaitForSynchronizationObject
OpenAdapter10
OpenAdapter10_2
D3D11CoreCreateDevice
D3D11CoreCreateLayeredDevice
D3D11CoreGetLayeredDeviceSize
D3D11CoreRegisterLayers
D3D11CreateDevice
D3D11CreateDeviceAndSwapChain
D3DKMTCreateAllocation
D3DKMTCreateContext
D3DKMTCreateDevice
D3DKMTCreateSynchronizationObject
D3DKMTEscape
D3DKMTGetContextSchedulingPriority
D3DKMTGetDeviceState
D3DKMTGetDisplayModeList
D3DKMTGetMultisampleMethodList
D3DKMTGetRuntimeData
D3DKMTGetSharedPrimaryHandle
D3DKMTLock
D3DKMTOpenAdapterFromHdc
D3DKMTOpenResource
D3DKMTPresent
D3DKMTQueryAllocationResidency
D3DKMTQueryResourceInfo
D3DKMTRender
D3DKMTSetAllocationPriority
D3DKMTSetContextSchedulingPriority
D3DKMTSetDisplayMode
D3DKMTSetGammaRamp
D3DKMTSetVidPnSourceOwner
D3DKMTWaitForVerticalBlankEvent

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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/capture.h"
#include "interface/platform.h"
#include "debug.h"
#include "windows/windebug.h"
#include <assert.h>
#include <dxgi.h>
#include <d3d11.h>
#include <d3dcommon.h>
#include "dxgi_extra.h"
#define MAX_TEXTURES 2
typedef struct Texture
{
ID3D11Texture2D * tex;
D3D11_MAPPED_SUBRESOURCE map;
osEventHandle * evt;
}
Texture;
typedef struct Pointer
{
unsigned int version;
unsigned int x, y;
unsigned int w, h;
bool visible;
unsigned int pitch;
CaptureFormat format;
}
Pointer;
// locals
struct iface
{
bool initialized;
bool reinit;
IDXGIFactory1 * factory;
IDXGIAdapter1 * adapter;
IDXGIOutput * output;
ID3D11Device * device;
ID3D11DeviceContext * deviceContext;
D3D_FEATURE_LEVEL featureLevel;
IDXGIOutputDuplication * dup;
Texture texture[MAX_TEXTURES];
int texRIndex;
int texWIndex;
bool needsRelease;
osEventHandle * frameEvent;
osEventHandle * pointerEvent;
unsigned int width;
unsigned int height;
unsigned int pitch;
unsigned int stride;
CaptureFormat format;
// pointer state
Pointer lastPointer;
Pointer pointer;
// pointer shape
void * pointerShape;
unsigned int pointerSize;
unsigned int pointerUsed;
};
static bool dpiDone = false;
static struct iface * this = NULL;
// forwards
static bool dxgi_deinit();
static CaptureResult dxgi_releaseFrame();
// implementation
static const char * dxgi_getName()
{
return "DXGI";
}
static bool dxgi_create()
{
assert(!this);
this = calloc(sizeof(struct iface), 1);
if (!this)
{
DEBUG_ERROR("failed to allocate iface struct");
return false;
}
this->frameEvent = os_createEvent(true);
if (!this->frameEvent)
{
DEBUG_ERROR("failed to create the frame event");
free(this);
return false;
}
this->pointerEvent = os_createEvent(true);
if (!this->pointerEvent)
{
DEBUG_ERROR("failed to create the pointer event");
os_freeEvent(this->frameEvent);
free(this);
return false;
}
return true;
}
static bool dxgi_init(void * pointerShape, const unsigned int pointerSize)
{
assert(this);
// this is required for DXGI 1.5 support to function
if (!dpiDone)
{
DECLARE_HANDLE(DPI_AWARENESS_CONTEXT);
#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((DPI_AWARENESS_CONTEXT)-4)
typedef BOOL (*User32_SetProcessDpiAwarenessContext)(DPI_AWARENESS_CONTEXT value);
HMODULE user32 = LoadLibraryA("user32.dll");
User32_SetProcessDpiAwarenessContext fn;
fn = (User32_SetProcessDpiAwarenessContext)GetProcAddress(user32, "SetProcessDpiAwarenessContext");
if (fn)
fn(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
FreeLibrary(user32);
dpiDone = true;
}
HRESULT status;
DXGI_OUTPUT_DESC outputDesc;
this->pointerShape = pointerShape;
this->pointerSize = pointerSize;
this->pointerUsed = 0;
this->reinit = false;
this->texRIndex = 0;
this->texWIndex = 0;
os_resetEvent(this->frameEvent);
status = CreateDXGIFactory1(&IID_IDXGIFactory1, (void **)&this->factory);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to create DXGIFactory1", status);
goto fail;
}
for(int i = 0; IDXGIFactory1_EnumAdapters1(this->factory, i, &this->adapter) != DXGI_ERROR_NOT_FOUND; ++i)
{
for(int n = 0; IDXGIAdapter1_EnumOutputs(this->adapter, n, &this->output) != DXGI_ERROR_NOT_FOUND; ++n)
{
IDXGIOutput_GetDesc(this->output, &outputDesc);
if (outputDesc.AttachedToDesktop)
break;
IDXGIOutput_Release(this->output);
this->output = NULL;
}
if (this->output)
break;
IDXGIAdapter1_Release(this->adapter);
this->adapter = NULL;
}
if (!this->output)
{
DEBUG_ERROR("Failed to locate a valid output device");
goto fail;
}
static const D3D_FEATURE_LEVEL featureLevels[] =
{
D3D_FEATURE_LEVEL_12_1,
D3D_FEATURE_LEVEL_12_0,
D3D_FEATURE_LEVEL_11_1,
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
D3D_FEATURE_LEVEL_9_2,
D3D_FEATURE_LEVEL_9_1
};
IDXGIAdapter * tmp;
status = IDXGIAdapter1_QueryInterface(this->adapter, &IID_IDXGIAdapter, (void **)&tmp);
if (FAILED(status))
{
DEBUG_ERROR("Failed to query IDXGIAdapter interface");
goto fail;
}
status = D3D11CreateDevice(
tmp,
D3D_DRIVER_TYPE_UNKNOWN,
NULL,
D3D11_CREATE_DEVICE_VIDEO_SUPPORT,
featureLevels, sizeof(featureLevels) / sizeof(D3D_FEATURE_LEVEL),
D3D11_SDK_VERSION,
&this->device,
&this->featureLevel,
&this->deviceContext);
IDXGIAdapter_Release(tmp);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to create D3D11 device", status);
goto fail;
}
DXGI_ADAPTER_DESC1 adapterDesc;
IDXGIAdapter1_GetDesc1(this->adapter, &adapterDesc);
this->width = outputDesc.DesktopCoordinates.right - outputDesc.DesktopCoordinates.left;
this->height = outputDesc.DesktopCoordinates.bottom - outputDesc.DesktopCoordinates.top;
DEBUG_INFO("Device Descripion: %ls" , adapterDesc.Description);
DEBUG_INFO("Device Vendor ID : 0x%x" , adapterDesc.VendorId);
DEBUG_INFO("Device Device ID : 0x%x" , adapterDesc.DeviceId);
DEBUG_INFO("Device Video Mem : %u MiB" , (unsigned)(adapterDesc.DedicatedVideoMemory / 1048576));
DEBUG_INFO("Device Sys Mem : %u MiB" , (unsigned)(adapterDesc.DedicatedSystemMemory / 1048576));
DEBUG_INFO("Shared Sys Mem : %u MiB" , (unsigned)(adapterDesc.SharedSystemMemory / 1048576));
DEBUG_INFO("Feature Level : 0x%x" , this->featureLevel);
DEBUG_INFO("Capture Size : %u x %u", this->width, this->height);
// bump up our priority
{
IDXGIDevice * dxgi;
status = ID3D11Device_QueryInterface(this->device, &IID_IDXGIDevice, (void **)&dxgi);
if (FAILED(status))
{
DEBUG_WINERROR("failed to query DXGI interface from device", status);
goto fail;
}
IDXGIDevice_SetGPUThreadPriority(dxgi, 7);
IDXGIDevice_Release(dxgi);
}
IDXGIOutput5 * output5 = NULL;
status = IDXGIOutput_QueryInterface(this->output, &IID_IDXGIOutput5, (void **)&output5);
if (FAILED(status))
{
DEBUG_WARN("IDXGIOutput5 is not available, please update windows for improved performance!");
DEBUG_WARN("Falling back to IDXIGOutput1");
IDXGIOutput1 * output1 = NULL;
status = IDXGIOutput_QueryInterface(this->output, &IID_IDXGIOutput1, (void **)&output1);
if (FAILED(status))
{
DEBUG_ERROR("Failed to query IDXGIOutput1 from the output");
goto fail;
}
// we try this twice in case we still get an error on re-initialization
for (int i = 0; i < 2; ++i)
{
status = IDXGIOutput1_DuplicateOutput(output1, (IUnknown *)this->device, &this->dup);
if (SUCCEEDED(status))
break;
Sleep(200);
}
if (FAILED(status))
{
DEBUG_WINERROR("DuplicateOutput Failed", status);
IDXGIOutput1_Release(output1);
goto fail;
}
IDXGIOutput1_Release(output1);
}
else
{
const DXGI_FORMAT supportedFormats[] =
{
DXGI_FORMAT_B8G8R8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R10G10B10A2_UNORM
};
// we try this twice in case we still get an error on re-initialization
for (int i = 0; i < 2; ++i)
{
status = IDXGIOutput5_DuplicateOutput1(
output5,
(IUnknown *)this->device,
0,
sizeof(supportedFormats) / sizeof(DXGI_FORMAT),
supportedFormats,
&this->dup);
if (SUCCEEDED(status))
break;
// if access is denied we just keep trying until it isn't
if (status == E_ACCESSDENIED)
--i;
Sleep(200);
}
if (FAILED(status))
{
DEBUG_WINERROR("DuplicateOutput1 Failed", status);
IDXGIOutput5_Release(output5);
goto fail;
}
IDXGIOutput5_Release(output5);
}
DXGI_OUTDUPL_DESC dupDesc;
IDXGIOutputDuplication_GetDesc(this->dup, &dupDesc);
DEBUG_INFO("Source Format : %s", GetDXGIFormatStr(dupDesc.ModeDesc.Format));
switch(dupDesc.ModeDesc.Format)
{
case DXGI_FORMAT_B8G8R8A8_UNORM : this->format = CAPTURE_FMT_BGRA ; break;
case DXGI_FORMAT_R8G8B8A8_UNORM : this->format = CAPTURE_FMT_RGBA ; break;
case DXGI_FORMAT_R10G10B10A2_UNORM: this->format = CAPTURE_FMT_RGBA10; break;
default:
DEBUG_ERROR("Unsupported source format");
goto fail;
}
D3D11_TEXTURE2D_DESC texDesc;
memset(&texDesc, 0, sizeof(texDesc));
texDesc.Width = this->width;
texDesc.Height = this->height;
texDesc.MipLevels = 1;
texDesc.ArraySize = 1;
texDesc.SampleDesc.Count = 1;
texDesc.SampleDesc.Quality = 0;
texDesc.Usage = D3D11_USAGE_STAGING;
texDesc.Format = dupDesc.ModeDesc.Format;
texDesc.BindFlags = 0;
texDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
texDesc.MiscFlags = 0;
for(int i = 0; i < MAX_TEXTURES; ++i)
{
status = ID3D11Device_CreateTexture2D(this->device, &texDesc, NULL, &this->texture[i].tex);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to create texture", status);
goto fail;
}
this->texture[i].evt = os_createEvent(true);
if (!this->texture[i].evt)
{
DEBUG_ERROR("Failed to create the texture event");
goto fail;
}
// pre-signal the events to flag as unused
os_signalEvent(this->texture[i].evt);
}
// map the texture simply to get the pitch and stride
D3D11_MAPPED_SUBRESOURCE mapping;
status = ID3D11DeviceContext_Map(this->deviceContext, (ID3D11Resource *)this->texture[0].tex, 0, D3D11_MAP_READ, 0, &mapping);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to map the texture", status);
goto fail;
}
this->pitch = mapping.RowPitch;
this->stride = mapping.RowPitch / 4;
ID3D11DeviceContext_Unmap(this->deviceContext, (ID3D11Resource *)this->texture[0].tex, 0);
this->initialized = true;
return true;
fail:
dxgi_deinit();
return false;
}
static bool dxgi_deinit()
{
assert(this);
for(int i = 0; i < MAX_TEXTURES; ++i)
{
if (this->texture[i].map.pData)
{
ID3D11DeviceContext_Unmap(this->deviceContext, (ID3D11Resource*)this->texture[i].tex, 0);
this->texture[i].map.pData = NULL;
}
if (this->texture[i].tex)
{
ID3D11Texture2D_Release(this->texture[i].tex);
this->texture[i].tex = NULL;
}
if (this->texture[i].evt)
{
os_signalEvent(this->texture[i].evt);
os_freeEvent(this->texture[i].evt);
this->texture[i].evt = NULL;
}
}
if (this->dup)
{
dxgi_releaseFrame();
IDXGIOutputDuplication_Release(this->dup);
this->dup = NULL;
}
if (this->deviceContext)
{
ID3D11DeviceContext_Release(this->deviceContext);
this->deviceContext = NULL;
}
if (this->output)
{
IDXGIOutput_Release(this->output);
this->output = NULL;
}
if (this->device)
{
ID3D11Device_Release(this->device);
this->device = NULL;
}
if (this->adapter)
{
IDXGIAdapter1_Release(this->adapter);
this->adapter = NULL;
}
if (this->factory)
{
// if this doesn't free we have a memory leak
DWORD count = IDXGIFactory1_Release(this->factory);
this->factory = NULL;
if (count != 0)
{
DEBUG_ERROR("Factory release is %lu, there is a memory leak!", count);
return false;
}
}
this->initialized = false;
return true;
}
static void dxgi_free()
{
assert(this);
if (this->initialized)
dxgi_deinit();
os_freeEvent(this->frameEvent );
os_freeEvent(this->pointerEvent);
free(this);
this = NULL;
}
static unsigned int dxgi_getMaxFrameSize()
{
assert(this);
assert(this->initialized);
return this->height * this->pitch;
}
inline static CaptureResult dxgi_capture_int()
{
assert(this);
assert(this->initialized);
CaptureResult result;
HRESULT status;
DXGI_OUTDUPL_FRAME_INFO frameInfo;
IDXGIResource * res;
result = dxgi_releaseFrame();
if (result != CAPTURE_RESULT_OK)
return result;
status = IDXGIOutputDuplication_AcquireNextFrame(this->dup, 1000, &frameInfo, &res);
switch(status)
{
case S_OK:
this->needsRelease = true;
break;
case DXGI_ERROR_WAIT_TIMEOUT:
return CAPTURE_RESULT_TIMEOUT;
case WAIT_ABANDONED:
case DXGI_ERROR_ACCESS_LOST:
return CAPTURE_RESULT_REINIT;
default:
DEBUG_WINERROR("AcquireNextFrame failed", status);
return CAPTURE_RESULT_ERROR;
}
if (frameInfo.LastPresentTime.QuadPart != 0)
{
Texture * tex = &this->texture[this->texWIndex];
// check if the texture is free, if not skip the frame to keep up
if (!os_waitEvent(tex->evt, 0))
{
DEBUG_WARN("Frame skipped");
}
else
{
ID3D11Texture2D * src;
status = IDXGIResource_QueryInterface(res, &IID_ID3D11Texture2D, (void **)&src);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to get the texture from the dxgi resource", status);
IDXGIResource_Release(res);
return CAPTURE_RESULT_ERROR;
}
// if the texture was mapped, unmap it
if (tex->map.pData)
{
ID3D11DeviceContext_Unmap(this->deviceContext, (ID3D11Resource*)tex->tex, 0);
tex->map.pData = NULL;
}
// issue the copy from GPU to CPU RAM
ID3D11DeviceContext_CopyResource(this->deviceContext,
(ID3D11Resource *)tex->tex, (ID3D11Resource *)src);
// map the resource (this must be done here as ID3D11DeviceContext is not thread safe)
status = ID3D11DeviceContext_Map(this->deviceContext, (ID3D11Resource*)tex->tex, 0, D3D11_MAP_READ, 0, &tex->map);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to map the texture", status);
IDXGIResource_Release(res);
return CAPTURE_RESULT_ERROR;
}
// signal that a frame is available
os_signalEvent(this->frameEvent);
// advance our write pointer
if (++this->texWIndex == MAX_TEXTURES)
this->texWIndex = 0;
ID3D11Texture2D_Release(src);
}
}
IDXGIResource_Release(res);
// if the pointer has moved or changed state
bool signalPointer = false;
if (frameInfo.LastMouseUpdateTime.QuadPart)
{
if (
frameInfo.PointerPosition.Position.x != this->lastPointer.x ||
frameInfo.PointerPosition.Position.y != this->lastPointer.y ||
frameInfo.PointerPosition.Visible != this->lastPointer.visible
)
{
this->pointer.x = frameInfo.PointerPosition.Position.x;
this->pointer.y = frameInfo.PointerPosition.Position.y;
this->pointer.visible = frameInfo.PointerPosition.Visible;
signalPointer = true;
}
}
// if the pointer shape has changed
if (frameInfo.PointerShapeBufferSize > 0)
{
// update the buffer
if (frameInfo.PointerShapeBufferSize > this->pointerSize)
DEBUG_WARN("The pointer shape is too large to fit in the buffer, ignoring the shape");
else
{
DXGI_OUTDUPL_POINTER_SHAPE_INFO shapeInfo;
status = IDXGIOutputDuplication_GetFramePointerShape(this->dup, this->pointerSize, this->pointerShape, &this->pointerUsed, &shapeInfo);
if (FAILED(status))
{
DEBUG_WINERROR("Failed to get the new pointer shape", status);
return CAPTURE_RESULT_ERROR;
}
switch(shapeInfo.Type)
{
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR : this->pointer.format = CAPTURE_FMT_COLOR ; break;
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR: this->pointer.format = CAPTURE_FMT_MASKED; break;
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME : this->pointer.format = CAPTURE_FMT_MONO ; break;
default:
DEBUG_ERROR("Unsupported cursor format");
return CAPTURE_RESULT_ERROR;
}
this->pointer.w = shapeInfo.Width;
this->pointer.h = shapeInfo.Height;
this->pointer.pitch = shapeInfo.Pitch;
++this->pointer.version;
signalPointer = true;
}
}
// signal about the pointer update
if (signalPointer)
os_signalEvent(this->pointerEvent);
return CAPTURE_RESULT_OK;
}
static CaptureResult dxgi_capture(bool * hasFrameUpdate, bool * hasPointerUpdate)
{
CaptureResult result = dxgi_capture_int(hasFrameUpdate, hasPointerUpdate);
// signal pending events if the result was any form of failure or reinit
if (result != CAPTURE_RESULT_OK && result != CAPTURE_RESULT_TIMEOUT)
{
this->reinit = true;
os_signalEvent(this->frameEvent );
os_signalEvent(this->pointerEvent);
}
return result;
}
static CaptureResult dxgi_getFrame(CaptureFrame * frame)
{
assert(this);
assert(this->initialized);
if (this->reinit)
return CAPTURE_RESULT_REINIT;
if (!os_waitEvent(this->frameEvent, TIMEOUT_INFINITE))
{
DEBUG_ERROR("Failed to wait on the frame event");
return CAPTURE_RESULT_ERROR;
}
if (this->reinit)
return CAPTURE_RESULT_REINIT;
Texture * tex = &this->texture[this->texRIndex];
frame->width = this->width;
frame->height = this->height;
frame->pitch = this->pitch;
frame->stride = this->stride;
frame->format = this->format;
memcpy(frame->data, tex->map.pData, this->pitch * this->height);
os_signalEvent(tex->evt);
if (++this->texRIndex == MAX_TEXTURES)
this->texRIndex = 0;
return CAPTURE_RESULT_OK;
}
static CaptureResult dxgi_getPointer(CapturePointer * pointer)
{
assert(this);
assert(this->initialized);
if (this->reinit)
return CAPTURE_RESULT_REINIT;
if (!os_waitEvent(this->pointerEvent, TIMEOUT_INFINITE))
{
DEBUG_ERROR("Failed to wait on the pointer event");
return CAPTURE_RESULT_ERROR;
}
if (this->reinit)
return CAPTURE_RESULT_REINIT;
Pointer p;
memcpy(&p, &this->pointer, sizeof(Pointer));
pointer->x = p.x;
pointer->y = p.y;
pointer->width = p.w;
pointer->height = p.h;
pointer->pitch = p.pitch;
pointer->visible = p.visible;
pointer->format = p.format;
pointer->shapeUpdate = p.version > this->lastPointer.version;
memcpy(&this->lastPointer, &p, sizeof(Pointer));
return CAPTURE_RESULT_OK;
}
static CaptureResult dxgi_releaseFrame()
{
assert(this);
if (!this->needsRelease)
return CAPTURE_RESULT_OK;
HRESULT status = IDXGIOutputDuplication_ReleaseFrame(this->dup);
switch(status)
{
case S_OK:
break;
case DXGI_ERROR_INVALID_CALL:
DEBUG_WINERROR("Frame was already released", status);
return CAPTURE_RESULT_ERROR;
case WAIT_ABANDONED:
case DXGI_ERROR_ACCESS_LOST:
{
this->needsRelease = false;
return CAPTURE_RESULT_REINIT;
}
default:
DEBUG_WINERROR("ReleaseFrame failed", status);
return CAPTURE_RESULT_ERROR;
}
this->needsRelease = false;
return CAPTURE_RESULT_OK;
}
struct CaptureInterface Capture_DXGI =
{
.getName = dxgi_getName,
.create = dxgi_create,
.init = dxgi_init,
.deinit = dxgi_deinit,
.free = dxgi_free,
.getMaxFrameSize = dxgi_getMaxFrameSize,
.capture = dxgi_capture,
.getFrame = dxgi_getFrame,
.getPointer = dxgi_getPointer
};

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/*
Looking Glass - KVM FrameRelay (KVMFR) Client
Copyright (C) 2017-2019 Geoffrey McRae <geoff@hostfission.com>
https://looking-glass.hostfission.com
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <dxgi.h>
#include <d3d11.h>
#include <d3dcommon.h>
// missing declarations in dxgi.h
HRESULT __stdcall CreateDXGIFactory1(REFIID riid, void **factory);
#define D3D_FEATURE_LEVEL_12_0 0xc000
#define D3D_FEATURE_LEVEL_12_1 0xc100
#define DXGI_ERROR_ACCESS_LOST _HRESULT_TYPEDEF_(0x887A0026L)
#define DXGI_ERROR_WAIT_TIMEOUT _HRESULT_TYPEDEF_(0x887A0027L)
enum DXGI_OUTDUPL_POINTER_SHAPE_TYPE {
DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME = 1,
DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR,
DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR
};
typedef struct DXGI_OUTDUPL_DESC {
DXGI_MODE_DESC ModeDesc;
DXGI_MODE_ROTATION Rotation;
BOOL DesktopImageInSystemMemory;
}
DXGI_OUTDUPL_DESC;
typedef struct DXGI_OUTDUPL_POINTER_POSITION {
POINT Position;
BOOL Visible;
}
DXGI_OUTDUPL_POINTER_POSITION;
typedef struct DXGI_OUTDUPL_FRAME_INFO {
LARGE_INTEGER LastPresentTime;
LARGE_INTEGER LastMouseUpdateTime;
UINT AccumulatedFrames;
BOOL RectsCoalesced;
BOOL ProtectedContentMaskedOut;
DXGI_OUTDUPL_POINTER_POSITION PointerPosition;
UINT TotalMetadataBufferSize;
UINT PointerShapeBufferSize;
}
DXGI_OUTDUPL_FRAME_INFO;
typedef struct DXGI_OUTDUPL_MOVE_RECT {
POINT SourcePoint;
RECT DestinationRect;
}
DXGI_OUTDUPL_MOVE_RECT;
typedef struct DXGI_OUTDUPL_POINTER_SHAPE_INFO {
UINT Type;
UINT Width;
UINT Height;
UINT Pitch;
POINT HotSpot;
}
DXGI_OUTDUPL_POINTER_SHAPE_INFO;
DEFINE_GUID(IID_IDXGIOutputDuplication, 0x191cfac3, 0xa341, 0x470d, 0xb2,0x6e,0xa8,0x64,0xf4,0x28,0x31,0x9c);
typedef interface IDXGIOutputDuplication IDXGIOutputDuplication;
typedef struct IDXGIOutputDuplicationVtbl {
BEGIN_INTERFACE
/*** IUnknown methods ***/
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
IDXGIOutputDuplication* This,
REFIID riid,
void **ppvObject);
ULONG (STDMETHODCALLTYPE *AddRef)(
IDXGIOutputDuplication* This);
ULONG (STDMETHODCALLTYPE *Release)(
IDXGIOutputDuplication* This);
/*** IDXGIObject methods ***/
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
IDXGIOutputDuplication* This,
REFGUID guid,
UINT data_size,
const void *data);
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
IDXGIOutputDuplication* This,
REFGUID guid,
const IUnknown *object);
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
IDXGIOutputDuplication* This,
REFGUID guid,
UINT *data_size,
void *data);
HRESULT (STDMETHODCALLTYPE *GetParent)(
IDXGIOutputDuplication* This,
REFIID riid,
void **parent);
/*** IDXGIOutputDuplication methods ***/
void (STDMETHODCALLTYPE *GetDesc)(
IDXGIOutputDuplication* This,
DXGI_OUTDUPL_DESC *pDesc);
HRESULT (STDMETHODCALLTYPE *AcquireNextFrame)(
IDXGIOutputDuplication* This,
UINT TimeoutInMilliseconds,
DXGI_OUTDUPL_FRAME_INFO *pFrameInfo,
IDXGIResource **ppDesktopResource);
HRESULT (STDMETHODCALLTYPE *GetFrameDirtyRects)(
IDXGIOutputDuplication* This,
UINT DirtyRectsBufferSize,
RECT *pDirtyRectsBuffer,
UINT *pDirtyRectsBufferSizeRequired);
HRESULT (STDMETHODCALLTYPE *GetFrameMoveRects)(
IDXGIOutputDuplication* This,
UINT MoveRectsBufferSize,
DXGI_OUTDUPL_MOVE_RECT *pMoveRectBuffer,
UINT *pMoveRectsBufferSizeRequired);
HRESULT (STDMETHODCALLTYPE *GetFramePointerShape)(
IDXGIOutputDuplication* This,
UINT PointerShapeBufferSize,
void *pPointerShapeBuffer,
UINT *pPointerShapeBufferSizeRequired,
DXGI_OUTDUPL_POINTER_SHAPE_INFO *pPointerShapeInfo);
HRESULT (STDMETHODCALLTYPE *MapDesktopSurface)(
IDXGIOutputDuplication* This,
DXGI_MAPPED_RECT *pLockedRect);
HRESULT (STDMETHODCALLTYPE *UnMapDesktopSurface)(
IDXGIOutputDuplication* This);
HRESULT (STDMETHODCALLTYPE *ReleaseFrame)(
IDXGIOutputDuplication* This);
END_INTERFACE
}
IDXGIOutputDuplicationVtbl;
interface IDXGIOutputDuplication {
CONST_VTBL IDXGIOutputDuplicationVtbl* lpVtbl;
};
#define IDXGIOutputDuplication_Release(This) (This)->lpVtbl->Release(This)
#define IDXGIOutputDuplication_GetDesc(This, pDesc) (This)->lpVtbl->GetDesc(This, pDesc)
#define IDXGIOutputDuplication_AcquireNextFrame(This, TimeoutInMilliseconds, pFrameInfo, ppDesktopResource) (This)->lpVtbl->AcquireNextFrame(This, TimeoutInMilliseconds, pFrameInfo, ppDesktopResource)
#define IDXGIOutputDuplication_GetFrameDirtyRects(This, DirtyRectsBufferSize, pDirectyRectsBuffer, pDirtyRectsBufferSizeRequired) (This)->lpVtbl->GetFrameDirtyRects(This, DirtyRectsBufferSize, pDirectyRectsBuffer, pDirtyRectsBufferSizeRequired)
#define IDXGIOutputDuplication_GetFrameMoveRects(This, MoveRectsBufferSize, pDirtyRectsBuffer, pDirtyRectsBufferSizeRequired) (This)->lpVtbl->GetFrameMoveRects(This, MoveRectsBufferSize, pDirtyRectsBuffer, pDirtyRectsBufferSizeRequired)
#define IDXGIOutputDuplication_GetFramePointerShape(This, PointerShapeBufferSize, pPointerShapeBuffer, pPointerShapeBufferSizeRequired, pPointerShapeInfo) (This)->lpVtbl->GetFramePointerShape(This, PointerShapeBufferSize, pPointerShapeBuffer, pPointerShapeBufferSizeRequired, pPointerShapeInfo)
#define IDXGIOutputDuplication_MapDesktopSurface(This, pLockedRect) (This)->lpVtbl->MapDesktopSurface(This, pLockedRect)
#define IDXGIOutputDuplication_UnMapDesktopSurface(This) (This)->lpVtbl->UnMapDesktopSurface(This)
#define IDXGIOutputDuplication_ReleaseFrame(This) (This)->lpVtbl->ReleaseFrame(This)
typedef struct DXGI_MODE_DESC1
{
UINT Width;
UINT Height;
DXGI_RATIONAL RefreshRate;
DXGI_FORMAT Format;
DXGI_MODE_SCANLINE_ORDER ScanlineOrdering;
DXGI_MODE_SCALING Scaling;
BOOL Stereo;
}
DXGI_MODE_DESC1;
typedef enum DXGI_COLOR_SPACE_TYPE {
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 = 0,
DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 = 1,
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 = 2,
DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 = 3,
DXGI_COLOR_SPACE_RESERVED = 4,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 = 5,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 = 6,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601 = 7,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 = 8,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709 = 9,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 = 10,
DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 = 11,
DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 = 12,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020 = 13,
DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020 = 14,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020 = 15,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020 = 16,
DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020 = 17,
DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020 = 18,
DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020 = 19,
DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709 = 20,
DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020 = 21,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709 = 22,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020 = 23,
DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020 = 24,
DXGI_COLOR_SPACE_CUSTOM = 0xFFFFFFFF
} DXGI_COLOR_SPACE_TYPE;
DEFINE_GUID(IID_IDXGIOutput1, 0x00cddea8, 0x939b, 0x4b83, 0xa3,0x40,0xa6,0x85,0x22,0x66,0x66,0xcc);
typedef struct IDXGIOutput1 IDXGIOutput1;
typedef struct IDXGIOutput1Vtbl {
BEGIN_INTERFACE
/*** IUnknown methods ***/
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
IDXGIOutput1* This,
REFIID riid,
void **ppvObject);
ULONG (STDMETHODCALLTYPE *AddRef)(
IDXGIOutput1* This);
ULONG (STDMETHODCALLTYPE *Release)(
IDXGIOutput1* This);
/*** IDXGIObject methods ***/
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
IDXGIOutput1* This,
REFGUID guid,
UINT data_size,
const void *data);
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
IDXGIOutput1* This,
REFGUID guid,
const IUnknown *object);
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
IDXGIOutput1* This,
REFGUID guid,
UINT *data_size,
void *data);
HRESULT (STDMETHODCALLTYPE *GetParent)(
IDXGIOutput1* This,
REFIID riid,
void **parent);
/*** IDXGIOutput methods ***/
HRESULT (STDMETHODCALLTYPE *GetDesc)(
IDXGIOutput1* This,
DXGI_OUTPUT_DESC *desc);
HRESULT (STDMETHODCALLTYPE *GetDisplayModeList)(
IDXGIOutput1* This,
DXGI_FORMAT format,
UINT flags,
UINT *mode_count,
DXGI_MODE_DESC *desc);
HRESULT (STDMETHODCALLTYPE *FindClosestMatchingMode)(
IDXGIOutput1* This,
const DXGI_MODE_DESC *mode,
DXGI_MODE_DESC *closest_match,
IUnknown *device);
HRESULT (STDMETHODCALLTYPE *WaitForVBlank)(
IDXGIOutput1* This);
HRESULT (STDMETHODCALLTYPE *TakeOwnership)(
IDXGIOutput1* This,
IUnknown *device,
WINBOOL exclusive);
void (STDMETHODCALLTYPE *ReleaseOwnership)(
IDXGIOutput1* This);
HRESULT (STDMETHODCALLTYPE *GetGammaControlCapabilities)(
IDXGIOutput1* This,
DXGI_GAMMA_CONTROL_CAPABILITIES *gamma_caps);
HRESULT (STDMETHODCALLTYPE *SetGammaControl)(
IDXGIOutput1* This,
const DXGI_GAMMA_CONTROL *gamma_control);
HRESULT (STDMETHODCALLTYPE *GetGammaControl)(
IDXGIOutput1* This,
DXGI_GAMMA_CONTROL *gamma_control);
HRESULT (STDMETHODCALLTYPE *SetDisplaySurface)(
IDXGIOutput1* This,
IDXGISurface *surface);
HRESULT (STDMETHODCALLTYPE *GetDisplaySurfaceData)(
IDXGIOutput1* This,
IDXGISurface *surface);
HRESULT (STDMETHODCALLTYPE *GetFrameStatistics)(
IDXGIOutput1* This,
DXGI_FRAME_STATISTICS *stats);
/*** IDXGIOutput1 methods ***/
HRESULT (STDMETHODCALLTYPE *GetDisplayModeList1)(
IDXGIOutput1* This,
DXGI_FORMAT EnumFormat,
UINT Flags,
UINT *pNumModes,
DXGI_MODE_DESC1 *pDesc);
HRESULT (STDMETHODCALLTYPE *FindClosestMatchingMode1)(
IDXGIOutput1* This,
const DXGI_MODE_DESC1 *pModeToMatch,
DXGI_MODE_DESC1 *pClosestMatch,
IUnknown *pConcernedDevice);
HRESULT (STDMETHODCALLTYPE *GetDisplaySurfaceData1)(
IDXGIOutput1* This,
IDXGIResource *pDestination);
HRESULT (STDMETHODCALLTYPE *DuplicateOutput)(
IDXGIOutput1* This,
IUnknown *pDevice,
IDXGIOutputDuplication **ppOutputDuplication);
END_INTERFACE
}
IDXGIOutput1Vtbl;
interface IDXGIOutput1 {
CONST_VTBL IDXGIOutput1Vtbl* lpVtbl;
};
#define IDXGIOutput1_DuplicateOutput(This,pDevice,ppOutputDuplication) (This)->lpVtbl->DuplicateOutput(This,pDevice,ppOutputDuplication)
#define IDXGIOutput1_Release(This) (This)->lpVtbl->Release(This);
DEFINE_GUID(IID_IDXGIOutput5, 0x80a07424, 0xab52, 0x42eb, 0x83,0x3c,0x0c,0x42,0xfd,0x28,0x2d,0x98);
typedef struct IDXGIOutput5 IDXGIOutput5;
typedef struct IDXGIOutput5Vtbl {
BEGIN_INTERFACE
/*** IUnknown methods ***/
HRESULT (STDMETHODCALLTYPE *QueryInterface)(
IDXGIOutput5* This,
REFIID riid,
void **ppvObject);
ULONG (STDMETHODCALLTYPE *AddRef)(
IDXGIOutput5* This);
ULONG (STDMETHODCALLTYPE *Release)(
IDXGIOutput5* This);
/*** IDXGIObject methods ***/
HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
IDXGIOutput5* This,
REFGUID guid,
UINT data_size,
const void *data);
HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
IDXGIOutput5* This,
REFGUID guid,
const IUnknown *object);
HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
IDXGIOutput5* This,
REFGUID guid,
UINT *data_size,
void *data);
HRESULT (STDMETHODCALLTYPE *GetParent)(
IDXGIOutput5* This,
REFIID riid,
void **parent);
/*** IDXGIOutput methods ***/
HRESULT (STDMETHODCALLTYPE *GetDesc)(
IDXGIOutput5* This,
DXGI_OUTPUT_DESC *desc);
HRESULT (STDMETHODCALLTYPE *GetDisplayModeList)(
IDXGIOutput5* This,
DXGI_FORMAT format,
UINT flags,
UINT *mode_count,
DXGI_MODE_DESC *desc);
HRESULT (STDMETHODCALLTYPE *FindClosestMatchingMode)(
IDXGIOutput5* This,
const DXGI_MODE_DESC *mode,
DXGI_MODE_DESC *closest_match,
IUnknown *device);
HRESULT (STDMETHODCALLTYPE *WaitForVBlank)(
IDXGIOutput5* This);
HRESULT (STDMETHODCALLTYPE *TakeOwnership)(
IDXGIOutput5* This,
IUnknown *device,
WINBOOL exclusive);
void (STDMETHODCALLTYPE *ReleaseOwnership)(
IDXGIOutput5* This);
HRESULT (STDMETHODCALLTYPE *GetGammaControlCapabilities)(
IDXGIOutput5* This,
DXGI_GAMMA_CONTROL_CAPABILITIES *gamma_caps);
HRESULT (STDMETHODCALLTYPE *SetGammaControl)(
IDXGIOutput5* This,
const DXGI_GAMMA_CONTROL *gamma_control);
HRESULT (STDMETHODCALLTYPE *GetGammaControl)(
IDXGIOutput5* This,
DXGI_GAMMA_CONTROL *gamma_control);
HRESULT (STDMETHODCALLTYPE *SetDisplaySurface)(
IDXGIOutput5* This,
IDXGISurface *surface);
HRESULT (STDMETHODCALLTYPE *GetDisplaySurfaceData)(
IDXGIOutput5* This,
IDXGISurface *surface);
HRESULT (STDMETHODCALLTYPE *GetFrameStatistics)(
IDXGIOutput5* This,
DXGI_FRAME_STATISTICS *stats);
/*** IDXGIOutput1 methods ***/
HRESULT (STDMETHODCALLTYPE *GetDisplayModeList1)(
IDXGIOutput5* This,
DXGI_FORMAT EnumFormat,
UINT Flags,
UINT *pNumModes,
DXGI_MODE_DESC1 *pDesc);
HRESULT (STDMETHODCALLTYPE *FindClosestMatchingMode1)(
IDXGIOutput5* This,
const DXGI_MODE_DESC1 *pModeToMatch,
DXGI_MODE_DESC1 *pClosestMatch,
IUnknown *pConcernedDevice);
HRESULT (STDMETHODCALLTYPE *GetDisplaySurfaceData1)(
IDXGIOutput5* This,
IDXGIResource *pDestination);
HRESULT (STDMETHODCALLTYPE *DuplicateOutput)(
IDXGIOutput5* This,
IUnknown *pDevice,
IDXGIOutputDuplication **ppOutputDuplication);
/*** IDXGIOutput2 methods ***/
BOOL (STDMETHODCALLTYPE *SupportsOverlays)(
IDXGIOutput5* This);
/*** IDXGIOutput3 methods ***/
HRESULT (STDMETHODCALLTYPE *CheckOverlaySupport)(
IDXGIOutput5* This,
DXGI_FORMAT EnumFormat,
IUnknown *pConcernedDevice,
UINT *pFlags);
/*** IDXGIOutput4 methods ***/
HRESULT (STDMETHODCALLTYPE *CheckOverlayColorSpaceSupport)(
IDXGIOutput5* This,
DXGI_FORMAT Format,
DXGI_COLOR_SPACE_TYPE ColorSpace,
IUnknown *pConcernedDevice,
UINT *pFlags);
/*** IDXGIOutput5 methods ***/
HRESULT (STDMETHODCALLTYPE *DuplicateOutput1)(
IDXGIOutput5* This,
IUnknown *pDevice,
UINT Flags,
UINT SupportedFormatsCount,
const DXGI_FORMAT *pSupportedFormats,
IDXGIOutputDuplication **ppOutputDuplication);
END_INTERFACE
}
IDXGIOutput5Vtbl;
interface IDXGIOutput5 {
CONST_VTBL IDXGIOutput5Vtbl* lpVtbl;
};
#define IDXGIOutput5_DuplicateOutput1(This,pDevice,Flags,SupportedForamtsCount,pSupportedFormats,ppOutputDuplication) (This)->lpVtbl->DuplicateOutput1(This,pDevice,Flags,SupportedForamtsCount,pSupportedFormats,ppOutputDuplication)
#define IDXGIOutput5_Release(This) (This)->lpVtbl->Release(This);
static const char * DXGI_FORMAT_STR[] = {
"DXGI_FORMAT_UNKNOWN",
"DXGI_FORMAT_R32G32B32A32_TYPELESS",
"DXGI_FORMAT_R32G32B32A32_FLOAT",
"DXGI_FORMAT_R32G32B32A32_UINT",
"DXGI_FORMAT_R32G32B32A32_SINT",
"DXGI_FORMAT_R32G32B32_TYPELESS",
"DXGI_FORMAT_R32G32B32_FLOAT",
"DXGI_FORMAT_R32G32B32_UINT",
"DXGI_FORMAT_R32G32B32_SINT",
"DXGI_FORMAT_R16G16B16A16_TYPELESS",
"DXGI_FORMAT_R16G16B16A16_FLOAT",
"DXGI_FORMAT_R16G16B16A16_UNORM",
"DXGI_FORMAT_R16G16B16A16_UINT",
"DXGI_FORMAT_R16G16B16A16_SNORM",
"DXGI_FORMAT_R16G16B16A16_SINT",
"DXGI_FORMAT_R32G32_TYPELESS",
"DXGI_FORMAT_R32G32_FLOAT",
"DXGI_FORMAT_R32G32_UINT",
"DXGI_FORMAT_R32G32_SINT",
"DXGI_FORMAT_R32G8X24_TYPELESS",
"DXGI_FORMAT_D32_FLOAT_S8X24_UINT",
"DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS",
"DXGI_FORMAT_X32_TYPELESS_G8X24_UINT",
"DXGI_FORMAT_R10G10B10A2_TYPELESS",
"DXGI_FORMAT_R10G10B10A2_UNORM",
"DXGI_FORMAT_R10G10B10A2_UINT",
"DXGI_FORMAT_R11G11B10_FLOAT",
"DXGI_FORMAT_R8G8B8A8_TYPELESS",
"DXGI_FORMAT_R8G8B8A8_UNORM",
"DXGI_FORMAT_R8G8B8A8_UNORM_SRGB",
"DXGI_FORMAT_R8G8B8A8_UINT",
"DXGI_FORMAT_R8G8B8A8_SNORM",
"DXGI_FORMAT_R8G8B8A8_SINT",
"DXGI_FORMAT_R16G16_TYPELESS",
"DXGI_FORMAT_R16G16_FLOAT",
"DXGI_FORMAT_R16G16_UNORM",
"DXGI_FORMAT_R16G16_UINT",
"DXGI_FORMAT_R16G16_SNORM",
"DXGI_FORMAT_R16G16_SINT",
"DXGI_FORMAT_R32_TYPELESS",
"DXGI_FORMAT_D32_FLOAT",
"DXGI_FORMAT_R32_FLOAT",
"DXGI_FORMAT_R32_UINT",
"DXGI_FORMAT_R32_SINT",
"DXGI_FORMAT_R24G8_TYPELESS",
"DXGI_FORMAT_D24_UNORM_S8_UINT",
"DXGI_FORMAT_R24_UNORM_X8_TYPELESS",
"DXGI_FORMAT_X24_TYPELESS_G8_UINT",
"DXGI_FORMAT_R8G8_TYPELESS",
"DXGI_FORMAT_R8G8_UNORM",
"DXGI_FORMAT_R8G8_UINT",
"DXGI_FORMAT_R8G8_SNORM",
"DXGI_FORMAT_R8G8_SINT",
"DXGI_FORMAT_R16_TYPELESS",
"DXGI_FORMAT_R16_FLOAT",
"DXGI_FORMAT_D16_UNORM",
"DXGI_FORMAT_R16_UNORM",
"DXGI_FORMAT_R16_UINT",
"DXGI_FORMAT_R16_SNORM",
"DXGI_FORMAT_R16_SINT",
"DXGI_FORMAT_R8_TYPELESS",
"DXGI_FORMAT_R8_UNORM",
"DXGI_FORMAT_R8_UINT",
"DXGI_FORMAT_R8_SNORM",
"DXGI_FORMAT_R8_SINT",
"DXGI_FORMAT_A8_UNORM",
"DXGI_FORMAT_R1_UNORM",
"DXGI_FORMAT_R9G9B9E5_SHAREDEXP",
"DXGI_FORMAT_R8G8_B8G8_UNORM",
"DXGI_FORMAT_G8R8_G8B8_UNORM",
"DXGI_FORMAT_BC1_TYPELESS",
"DXGI_FORMAT_BC1_UNORM",
"DXGI_FORMAT_BC1_UNORM_SRGB",
"DXGI_FORMAT_BC2_TYPELESS",
"DXGI_FORMAT_BC2_UNORM",
"DXGI_FORMAT_BC2_UNORM_SRGB",
"DXGI_FORMAT_BC3_TYPELESS",
"DXGI_FORMAT_BC3_UNORM",
"DXGI_FORMAT_BC3_UNORM_SRGB",
"DXGI_FORMAT_BC4_TYPELESS",
"DXGI_FORMAT_BC4_UNORM",
"DXGI_FORMAT_BC4_SNORM",
"DXGI_FORMAT_BC5_TYPELESS",
"DXGI_FORMAT_BC5_UNORM",
"DXGI_FORMAT_BC5_SNORM",
"DXGI_FORMAT_B5G6R5_UNORM",
"DXGI_FORMAT_B5G5R5A1_UNORM",
"DXGI_FORMAT_B8G8R8A8_UNORM",
"DXGI_FORMAT_B8G8R8X8_UNORM",
"DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM",
"DXGI_FORMAT_B8G8R8A8_TYPELESS",
"DXGI_FORMAT_B8G8R8A8_UNORM_SRGB",
"DXGI_FORMAT_B8G8R8X8_TYPELESS",
"DXGI_FORMAT_B8G8R8X8_UNORM_SRGB",
"DXGI_FORMAT_BC6H_TYPELESS",
"DXGI_FORMAT_BC6H_UF16",
"DXGI_FORMAT_BC6H_SF16",
"DXGI_FORMAT_BC7_TYPELESS",
"DXGI_FORMAT_BC7_UNORM",
"DXGI_FORMAT_BC7_UNORM_SRGB",
"DXGI_FORMAT_AYUV",
"DXGI_FORMAT_Y410",
"DXGI_FORMAT_Y416",
"DXGI_FORMAT_NV12",
"DXGI_FORMAT_P010",
"DXGI_FORMAT_P016",
"DXGI_FORMAT_420_OPAQUE",
"DXGI_FORMAT_YUY2",
"DXGI_FORMAT_Y210",
"DXGI_FORMAT_Y216",
"DXGI_FORMAT_NV11",
"DXGI_FORMAT_AI44",
"DXGI_FORMAT_IA44",
"DXGI_FORMAT_P8",
"DXGI_FORMAT_A8P8",
"DXGI_FORMAT_B4G4R4A4_UNORM",
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
"DXGI_FORMAT_P208",
"DXGI_FORMAT_V208",
"DXGI_FORMAT_V408"
};
static const char * GetDXGIFormatStr(DXGI_FORMAT format)
{
if (format > sizeof(DXGI_FORMAT_STR) / sizeof(const char *))
return DXGI_FORMAT_STR[0];
return DXGI_FORMAT_STR[format];
}