mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-12-22 13:52:57 +00:00
[host] d12: general cleanups
This commit is contained in:
parent
071e4323fa
commit
a4fede01f3
7 changed files with 287 additions and 182 deletions
|
@ -3,6 +3,7 @@ project(capture_D12 LANGUAGES C)
|
|||
|
||||
add_library(capture_D12 STATIC
|
||||
d12.c
|
||||
command_group.c
|
||||
backend/dd.c
|
||||
)
|
||||
|
||||
|
|
|
@ -88,11 +88,6 @@ static inline ID3D12Resource * d12_backendFetch(D12Backend * instance,
|
|||
unsigned frameBufferIndex)
|
||||
{ return instance->fetch(instance, frameBufferIndex); }
|
||||
|
||||
// APIs for the backend to call
|
||||
|
||||
void d12_updatePointer(
|
||||
CapturePointer * pointer, void * shape, size_t shapeSize);
|
||||
|
||||
// Backend defines
|
||||
|
||||
extern D12Backend D12Backend_DD;
|
||||
|
|
|
@ -1,4 +1,25 @@
|
|||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2024 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "backend.h"
|
||||
#include "d12.h"
|
||||
|
||||
#include "com_ref.h"
|
||||
#include "common/debug.h"
|
||||
|
@ -33,8 +54,6 @@ typedef struct DDInstance
|
|||
{
|
||||
D12Backend base;
|
||||
|
||||
ComScope * comScope;
|
||||
|
||||
HDESK desktop;
|
||||
|
||||
ID3D12Device3 ** d12device;
|
||||
|
@ -54,9 +73,6 @@ typedef struct DDInstance
|
|||
}
|
||||
DDInstance;
|
||||
|
||||
#define comRef_toGlobal(dst, src) \
|
||||
_comRef_toGlobal(this->comScope, dst, src)
|
||||
|
||||
static void d12_dd_openDesktop(DDInstance * this);
|
||||
static bool d12_dd_handleFrameUpdate(DDInstance * this, IDXGIResource * res);
|
||||
|
||||
|
@ -95,7 +111,6 @@ static bool d12_dd_init(
|
|||
bool result = false;
|
||||
HRESULT hr;
|
||||
|
||||
comRef_initGlobalScope(10 + CACHE_SIZE * 2, this->comScope);
|
||||
comRef_scopePush(10);
|
||||
|
||||
// try to open the desktop so we can capture the secure desktop
|
||||
|
@ -249,8 +264,6 @@ static bool d12_dd_init(
|
|||
|
||||
exit:
|
||||
comRef_scopePop();
|
||||
if (!result)
|
||||
comRef_freeScope(&this->comScope);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -271,7 +284,6 @@ static bool d12_dd_deinit(D12Backend * instance)
|
|||
this->desktop = NULL;
|
||||
}
|
||||
|
||||
comRef_freeScope(&this->comScope);
|
||||
memset(this->cache, 0, sizeof(this->cache));
|
||||
return true;
|
||||
}
|
||||
|
|
153
host/platform/Windows/capture/D12/command_group.c
Normal file
153
host/platform/Windows/capture/D12/command_group.c
Normal file
|
@ -0,0 +1,153 @@
|
|||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2024 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "command_group.h"
|
||||
#include "d12.h"
|
||||
|
||||
#include "com_ref.h"
|
||||
#include "common/debug.h"
|
||||
#include "common/windebug.h"
|
||||
|
||||
bool d12_commandGroupCreate(ID3D12Device3 * device, D3D12_COMMAND_LIST_TYPE type,
|
||||
D12CommandGroup * dst, LPCWSTR name)
|
||||
{
|
||||
bool result = false;
|
||||
HRESULT hr;
|
||||
comRef_scopePush(10);
|
||||
|
||||
comRef_defineLocal(ID3D12CommandAllocator, allocator);
|
||||
hr = ID3D12Device3_CreateCommandAllocator(
|
||||
device,
|
||||
type,
|
||||
&IID_ID3D12CommandAllocator,
|
||||
(void **)allocator);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_ERROR("Failed to create the ID3D12CommandAllocator");
|
||||
goto exit;
|
||||
}
|
||||
ID3D12CommandAllocator_SetName(*allocator, name);
|
||||
|
||||
comRef_defineLocal(ID3D12GraphicsCommandList, gfxList);
|
||||
hr = ID3D12Device3_CreateCommandList(
|
||||
device,
|
||||
0,
|
||||
type,
|
||||
*allocator,
|
||||
NULL,
|
||||
&IID_ID3D12GraphicsCommandList,
|
||||
(void **)gfxList);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to create ID3D12GraphicsCommandList", hr);
|
||||
goto exit;
|
||||
}
|
||||
ID3D12GraphicsCommandList_SetName(*gfxList, name);
|
||||
|
||||
comRef_defineLocal(ID3D12CommandList, cmdList);
|
||||
hr = ID3D12GraphicsCommandList_QueryInterface(
|
||||
*gfxList, &IID_ID3D12CommandList, (void **)cmdList);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to query the ID3D12CommandList interface", hr);
|
||||
goto exit;
|
||||
}
|
||||
|
||||
comRef_defineLocal(ID3D12Fence, fence);
|
||||
hr = ID3D12Device3_CreateFence(
|
||||
device, 0, D3D12_FENCE_FLAG_NONE, &IID_ID3D12Fence, (void **)fence);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to create ID3D12Fence", hr);
|
||||
goto exit;
|
||||
}
|
||||
|
||||
// Create the completion event for the fence
|
||||
HANDLE event = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||
if (!event)
|
||||
{
|
||||
DEBUG_WINERROR("Failed to create the completion event", GetLastError());
|
||||
goto exit;
|
||||
}
|
||||
|
||||
comRef_toGlobal(dst->allocator, allocator);
|
||||
comRef_toGlobal(dst->gfxList , gfxList );
|
||||
comRef_toGlobal(dst->cmdList , cmdList );
|
||||
comRef_toGlobal(dst->fence , fence );
|
||||
dst->event = event;
|
||||
dst->fenceValue = 0;
|
||||
|
||||
result = true;
|
||||
|
||||
exit:
|
||||
comRef_scopePop();
|
||||
return result;
|
||||
}
|
||||
|
||||
void d12_commandGroupFree(D12CommandGroup * grp)
|
||||
{
|
||||
// only the handle needs to be free'd, the rest is handled by comRef
|
||||
if (grp->event)
|
||||
{
|
||||
CloseHandle(grp->event);
|
||||
grp->event = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
bool d12_commandGroupExecute(ID3D12CommandQueue * queue, D12CommandGroup * grp)
|
||||
{
|
||||
HRESULT hr = ID3D12GraphicsCommandList_Close(*grp->gfxList);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to close the command list", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
ID3D12CommandQueue_ExecuteCommandLists(queue, 1, grp->cmdList);
|
||||
|
||||
hr = ID3D12CommandQueue_Signal(queue, *grp->fence, ++grp->fenceValue);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to set the fence signal", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ID3D12Fence_GetCompletedValue(*grp->fence) < grp->fenceValue)
|
||||
{
|
||||
ID3D12Fence_SetEventOnCompletion(*grp->fence, grp->fenceValue, grp->event);
|
||||
WaitForSingleObject(grp->event, INFINITE);
|
||||
}
|
||||
|
||||
hr = ID3D12CommandAllocator_Reset(*grp->allocator);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to reset the command allocator", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = ID3D12GraphicsCommandList_Reset(*grp->gfxList, *grp->allocator, NULL);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to reset the graphics command list", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
45
host/platform/Windows/capture/D12/command_group.h
Normal file
45
host/platform/Windows/capture/D12/command_group.h
Normal file
|
@ -0,0 +1,45 @@
|
|||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2024 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _H_D12_COMMANDGROUP_
|
||||
#define _H_D12_COMMANDGROUP_
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <d3d12.h>
|
||||
|
||||
typedef struct D12CommandGroup
|
||||
{
|
||||
ID3D12CommandAllocator ** allocator;
|
||||
ID3D12GraphicsCommandList ** gfxList;
|
||||
ID3D12CommandList ** cmdList;
|
||||
ID3D12Fence ** fence;
|
||||
HANDLE event;
|
||||
UINT64 fenceValue;
|
||||
}
|
||||
D12CommandGroup;
|
||||
|
||||
bool d12_commandGroupCreate(ID3D12Device3 * device, D3D12_COMMAND_LIST_TYPE type,
|
||||
D12CommandGroup * dst, PCWSTR name);
|
||||
|
||||
void d12_commandGroupFree(D12CommandGroup * grp);
|
||||
|
||||
bool d12_commandGroupExecute(ID3D12CommandQueue * queue, D12CommandGroup * grp);
|
||||
|
||||
#endif
|
|
@ -1,3 +1,25 @@
|
|||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2024 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#include "d12.h"
|
||||
|
||||
#include "interface/capture.h"
|
||||
|
||||
#include "common/array.h"
|
||||
|
@ -6,6 +28,7 @@
|
|||
#include "com_ref.h"
|
||||
|
||||
#include "backend.h"
|
||||
#include "command_group.h"
|
||||
|
||||
#include <dxgi.h>
|
||||
#include <dxgi1_3.h>
|
||||
|
@ -25,21 +48,8 @@ typedef HRESULT (*D3D12GetDebugInterface_t)(
|
|||
void **ppvDebug
|
||||
);
|
||||
|
||||
typedef struct D12CommandGroup
|
||||
{
|
||||
ID3D12CommandAllocator ** allocator;
|
||||
ID3D12GraphicsCommandList ** gfxList;
|
||||
ID3D12CommandList ** cmdList;
|
||||
ID3D12Fence ** fence;
|
||||
HANDLE event;
|
||||
UINT64 fenceValue;
|
||||
}
|
||||
D12CommandGroup;
|
||||
|
||||
struct D12Interface
|
||||
{
|
||||
ComScope * comScope;
|
||||
|
||||
HMODULE d3d12;
|
||||
D3D12CreateDevice_t D3D12CreateDevice;
|
||||
D3D12GetDebugInterface_t D3D12GetDebugInterface;
|
||||
|
@ -78,10 +88,9 @@ struct D12Interface
|
|||
frameBuffers[0];
|
||||
};
|
||||
|
||||
// defines
|
||||
// gloabls
|
||||
|
||||
#define comRef_toGlobal(dst, src) \
|
||||
_comRef_toGlobal(this->comScope, dst, src)
|
||||
ComScope * d12_comScope = NULL;
|
||||
|
||||
// locals
|
||||
|
||||
|
@ -94,18 +103,6 @@ static bool d12_enumerateDevices(
|
|||
IDXGIAdapter1 ** adapter,
|
||||
IDXGIOutput ** output);
|
||||
|
||||
static bool d12_createCommandGroup(
|
||||
ID3D12Device3 * device,
|
||||
D3D12_COMMAND_LIST_TYPE type,
|
||||
D12CommandGroup * dst,
|
||||
LPCWSTR name);
|
||||
|
||||
static void d12_freeCommandGroup(
|
||||
D12CommandGroup * grp);
|
||||
|
||||
static bool d12_executeCommandGroup(
|
||||
D12CommandGroup * grp);
|
||||
|
||||
static ID3D12Resource * d12_frameBufferToResource(
|
||||
unsigned frameBufferIndex,
|
||||
FrameBuffer * frameBuffer,
|
||||
|
@ -180,7 +177,7 @@ static bool d12_create(
|
|||
static bool d12_init(void * ivshmemBase, unsigned * alignSize)
|
||||
{
|
||||
bool result = false;
|
||||
comRef_initGlobalScope(100, this->comScope);
|
||||
comRef_initGlobalScope(100, d12_comScope);
|
||||
comRef_scopePush(10);
|
||||
|
||||
// create a DXGI factory
|
||||
|
@ -258,7 +255,7 @@ retryCreateCommandQueue:
|
|||
}
|
||||
ID3D12CommandQueue_SetName(*commandQueue, L"Command Queue");
|
||||
|
||||
if (!d12_createCommandGroup(
|
||||
if (!d12_commandGroupCreate(
|
||||
*device, D3D12_COMMAND_LIST_TYPE_COPY, &this->copyCommand, L"Copy"))
|
||||
goto exit;
|
||||
|
||||
|
@ -291,7 +288,7 @@ retryCreateCommandQueue:
|
|||
exit:
|
||||
comRef_scopePop();
|
||||
if (!result)
|
||||
comRef_freeScope(&this->comScope);
|
||||
comRef_freeScope(&d12_comScope);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -306,8 +303,8 @@ static bool d12_deinit(void)
|
|||
if (!this->backend->deinit(this->backend))
|
||||
result = false;
|
||||
|
||||
d12_freeCommandGroup(&this->copyCommand);
|
||||
comRef_freeScope(&this->comScope);
|
||||
d12_commandGroupFree(&this->copyCommand);
|
||||
comRef_freeScope(&d12_comScope);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -430,7 +427,7 @@ static CaptureResult d12_getFrame(unsigned frameBufferIndex,
|
|||
if (result != CAPTURE_RESULT_OK)
|
||||
goto exit;
|
||||
|
||||
d12_executeCommandGroup(&this->copyCommand);
|
||||
d12_commandGroupExecute(*this->commandQueue, &this->copyCommand);
|
||||
|
||||
framebuffer_set_write_ptr(frameBuffer, desc.Height * desc.Width * 4);
|
||||
result = CAPTURE_RESULT_OK;
|
||||
|
@ -524,140 +521,6 @@ static bool d12_enumerateDevices(
|
|||
return true;
|
||||
}
|
||||
|
||||
static bool d12_createCommandGroup(
|
||||
ID3D12Device3 * device,
|
||||
D3D12_COMMAND_LIST_TYPE type,
|
||||
D12CommandGroup * dst,
|
||||
LPCWSTR name)
|
||||
{
|
||||
bool result = false;
|
||||
HRESULT hr;
|
||||
comRef_scopePush(10);
|
||||
|
||||
comRef_defineLocal(ID3D12CommandAllocator, allocator);
|
||||
hr = ID3D12Device3_CreateCommandAllocator(
|
||||
device,
|
||||
type,
|
||||
&IID_ID3D12CommandAllocator,
|
||||
(void **)allocator);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_ERROR("Failed to create the ID3D12CommandAllocator");
|
||||
goto exit;
|
||||
}
|
||||
ID3D12CommandAllocator_SetName(*allocator, name);
|
||||
|
||||
comRef_defineLocal(ID3D12GraphicsCommandList, gfxList);
|
||||
hr = ID3D12Device3_CreateCommandList(
|
||||
device,
|
||||
0,
|
||||
type,
|
||||
*allocator,
|
||||
NULL,
|
||||
&IID_ID3D12GraphicsCommandList,
|
||||
(void **)gfxList);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to create ID3D12GraphicsCommandList", hr);
|
||||
goto exit;
|
||||
}
|
||||
ID3D12GraphicsCommandList_SetName(*gfxList, name);
|
||||
|
||||
comRef_defineLocal(ID3D12CommandList, cmdList);
|
||||
hr = ID3D12GraphicsCommandList_QueryInterface(
|
||||
*gfxList, &IID_ID3D12CommandList, (void **)cmdList);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to query the ID3D12CommandList interface", hr);
|
||||
goto exit;
|
||||
}
|
||||
|
||||
comRef_defineLocal(ID3D12Fence, fence);
|
||||
hr = ID3D12Device3_CreateFence(
|
||||
device, 0, D3D12_FENCE_FLAG_NONE, &IID_ID3D12Fence, (void **)fence);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to create ID3D12Fence", hr);
|
||||
goto exit;
|
||||
}
|
||||
|
||||
// Create the completion event for the fence
|
||||
HANDLE event = CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||
if (!event)
|
||||
{
|
||||
DEBUG_WINERROR("Failed to create the completion event", GetLastError());
|
||||
goto exit;
|
||||
}
|
||||
|
||||
comRef_toGlobal(dst->allocator, allocator);
|
||||
comRef_toGlobal(dst->gfxList , gfxList );
|
||||
comRef_toGlobal(dst->cmdList , cmdList );
|
||||
comRef_toGlobal(dst->fence , fence );
|
||||
dst->event = event;
|
||||
dst->fenceValue = 0;
|
||||
|
||||
result = true;
|
||||
|
||||
exit:
|
||||
comRef_scopePop();
|
||||
return result;
|
||||
}
|
||||
|
||||
static void d12_freeCommandGroup(
|
||||
D12CommandGroup * grp)
|
||||
{
|
||||
// com objet release is handled by comRef, but the handle is not
|
||||
if (grp->event)
|
||||
{
|
||||
CloseHandle(grp->event);
|
||||
grp->event = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static bool d12_executeCommandGroup(
|
||||
D12CommandGroup * grp)
|
||||
{
|
||||
HRESULT hr = ID3D12GraphicsCommandList_Close(*grp->gfxList);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to close the command list", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
ID3D12CommandQueue_ExecuteCommandLists(
|
||||
*this->commandQueue, 1, grp->cmdList);
|
||||
|
||||
hr = ID3D12CommandQueue_Signal(
|
||||
*this->commandQueue, *grp->fence, ++grp->fenceValue);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to set the fence signal", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (ID3D12Fence_GetCompletedValue(*grp->fence) < grp->fenceValue)
|
||||
{
|
||||
ID3D12Fence_SetEventOnCompletion(*grp->fence, grp->fenceValue, grp->event);
|
||||
WaitForSingleObject(grp->event, INFINITE);
|
||||
}
|
||||
|
||||
hr = ID3D12CommandAllocator_Reset(*grp->allocator);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to reset the command allocator", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
hr = ID3D12GraphicsCommandList_Reset(*grp->gfxList, *grp->allocator, NULL);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
DEBUG_WINERROR("Failed to reset the graphics command list", hr);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static ID3D12Resource * d12_frameBufferToResource(unsigned frameBufferIndex,
|
||||
FrameBuffer * frameBuffer, unsigned size)
|
||||
{
|
||||
|
|
36
host/platform/Windows/capture/D12/d12.h
Normal file
36
host/platform/Windows/capture/D12/d12.h
Normal file
|
@ -0,0 +1,36 @@
|
|||
/**
|
||||
* Looking Glass
|
||||
* Copyright © 2017-2024 The Looking Glass Authors
|
||||
* https://looking-glass.io
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the Free
|
||||
* Software Foundation; either version 2 of the License, or (at your option)
|
||||
* any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program; if not, write to the Free Software Foundation, Inc., 59
|
||||
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef _H_D12_
|
||||
#define _H_D12_
|
||||
|
||||
#include "com_ref.h"
|
||||
#include "interface/capture.h"
|
||||
|
||||
extern ComScope * d12_comScope;
|
||||
#define comRef_toGlobal(dst, src) \
|
||||
_comRef_toGlobal(d12_comScope, dst, src)
|
||||
|
||||
// APIs for the backends to call
|
||||
|
||||
void d12_updatePointer(
|
||||
CapturePointer * pointer, void * shape, size_t shapeSize);
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue