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https://github.com/gnif/LookingGlass.git
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[client] added FPS limiter for when running without vsync
This commit is contained in:
parent
c42bff99e2
commit
a4600e7278
1 changed files with 31 additions and 7 deletions
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@ -66,6 +66,7 @@ struct AppState
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int shmFD;
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int shmFD;
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struct KVMFRHeader * shm;
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struct KVMFRHeader * shm;
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unsigned int shmSize;
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unsigned int shmSize;
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unsigned int fpsSleep;
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};
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};
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typedef struct RenderOpts
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typedef struct RenderOpts
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@ -89,6 +90,7 @@ struct AppParams
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unsigned int w, h;
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unsigned int w, h;
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char * shmFile;
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char * shmFile;
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unsigned int shmSize;
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unsigned int shmSize;
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unsigned int fpsLimit;
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bool showFPS;
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bool showFPS;
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bool useSpice;
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bool useSpice;
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char * spiceHost;
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char * spiceHost;
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@ -118,6 +120,7 @@ struct AppParams params =
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.h = 768,
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.h = 768,
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.shmFile = "/dev/shm/looking-glass",
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.shmFile = "/dev/shm/looking-glass",
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.shmSize = 0,
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.shmSize = 0,
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.fpsLimit = 200,
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.showFPS = false,
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.showFPS = false,
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.useSpice = true,
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.useSpice = true,
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.spiceHost = "127.0.0.1",
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.spiceHost = "127.0.0.1",
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@ -191,9 +194,12 @@ int renderThread(void * unused)
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if (!state.lgr->render(state.lgrData, state.window))
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if (!state.lgr->render(state.lgrData, state.window))
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break;
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break;
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// put some breaks on (400fps) if we are rendering too fast
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if (microtime() - start < state.fpsSleep)
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if (microtime() - start < (1000000/400))
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{
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usleep((1000000/400) - (microtime() - start));
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usleep(state.fpsSleep - (microtime() - start));
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int64_t delta = (1000000 / params.fpsLimit) - (microtime() - start);
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state.fpsSleep += delta;
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}
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}
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}
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else
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else
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usleep(1000000);
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usleep(1000000);
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@ -689,9 +695,10 @@ int run()
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DEBUG_INFO("Locking Method: " LG_LOCK_MODE);
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DEBUG_INFO("Locking Method: " LG_LOCK_MODE);
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memset(&state, 0, sizeof(state));
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memset(&state, 0, sizeof(state));
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state.running = true;
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state.running = true;
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state.scaleX = 1.0f;
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state.scaleX = 1.0f;
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state.scaleY = 1.0f;
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state.scaleY = 1.0f;
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state.fpsSleep = 1000000 / params.fpsLimit;
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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if (SDL_Init(SDL_INIT_VIDEO) < 0)
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{
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{
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@ -1016,6 +1023,7 @@ void doHelp(char * app)
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" -j Disable cursor position scaling\n"
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" -j Disable cursor position scaling\n"
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" -M Don't hide the host cursor\n"
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" -M Don't hide the host cursor\n"
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"\n"
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"\n"
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" -K Set the FPS limit [current: %d]\n"
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" -k Enable FPS display\n"
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" -k Enable FPS display\n"
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" -g NAME Force the use of a specific renderer\n"
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" -g NAME Force the use of a specific renderer\n"
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" -o OPTION Specify a renderer option (ie: opengl:vsync=0)\n"
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" -o OPTION Specify a renderer option (ie: opengl:vsync=0)\n"
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@ -1040,6 +1048,7 @@ void doHelp(char * app)
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params.shmSize,
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params.shmSize,
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params.spiceHost,
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params.spiceHost,
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params.spicePort,
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params.spicePort,
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params.fpsLimit,
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params.center ? "center" : x,
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params.center ? "center" : x,
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params.center ? "center" : y,
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params.center ? "center" : y,
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params.w,
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params.w,
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@ -1154,6 +1163,17 @@ static bool load_config(const char * configFile)
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}
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}
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params.h = (unsigned int)itmp;
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params.h = (unsigned int)itmp;
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}
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}
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if (config_setting_lookup_int(global, "fpsLimit", &itmp))
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{
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if (itmp < 1)
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{
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DEBUG_ERROR("Invalid FPS limit, must be greater then 0");
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config_destroy(&cfg);
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return false;
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}
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params.fpsLimit = (unsigned int)itmp;
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}
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}
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}
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config_setting_t * spice = config_lookup(&cfg, "spice");
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config_setting_t * spice = config_lookup(&cfg, "spice");
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@ -1247,7 +1267,7 @@ int main(int argc, char * argv[])
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for(;;)
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for(;;)
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{
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{
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switch(getopt(argc, argv, "hC:f:L:sc:p:jMvkg:o:anrdFx:y:w:b:Ql"))
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switch(getopt(argc, argv, "hC:f:L:sc:p:jMvK:kg:o:anrdFx:y:w:b:Ql"))
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{
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{
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case '?':
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case '?':
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case 'h':
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case 'h':
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@ -1294,6 +1314,10 @@ int main(int argc, char * argv[])
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params.hideMouse = false;
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params.hideMouse = false;
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continue;
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continue;
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case 'K':
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params.fpsLimit = atoi(optarg);
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continue;
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case 'k':
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case 'k':
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params.showFPS = true;
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params.showFPS = true;
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continue;
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continue;
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