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[client] overlay: allow the fps and graph windows to be moved
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7f6fd02d06
commit
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2 changed files with 2 additions and 2 deletions
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@ -41,7 +41,7 @@ static int fps_render(void * udata, bool interactive, struct Rect * windowRects,
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ImVec2 pos = {0.0f, 0.0f};
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ImVec2 pos = {0.0f, 0.0f};
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igSetNextWindowBgAlpha(0.6f);
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igSetNextWindowBgAlpha(0.6f);
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igSetNextWindowPos(pos, 0, pos);
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igSetNextWindowPos(pos, ImGuiCond_FirstUseEver, pos);
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igPushStyleVarVec2(ImGuiStyleVar_WindowPadding, (ImVec2) { 4.0f , 4.0f });
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igPushStyleVarVec2(ImGuiStyleVar_WindowPadding, (ImVec2) { 4.0f , 4.0f });
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igPushStyleVarVec2(ImGuiStyleVar_WindowMinSize, (ImVec2) { 0.0f , 0.0f });
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igPushStyleVarVec2(ImGuiStyleVar_WindowMinSize, (ImVec2) { 0.0f , 0.0f });
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@ -99,7 +99,7 @@ static int graphs_render(void * udata, bool interactive,
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ImVec2 pos = {0.0f, 0.0f};
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ImVec2 pos = {0.0f, 0.0f};
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igSetNextWindowBgAlpha(0.4f);
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igSetNextWindowBgAlpha(0.4f);
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igSetNextWindowPos(pos, 0, pos);
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igSetNextWindowPos(pos, ImGuiCond_FirstUseEver, pos);
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igBegin(
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igBegin(
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"Performance Metrics",
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"Performance Metrics",
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