[client] renderers: treat -1 as full damage and 0 as no overlay

This makes everything consistent.
This commit is contained in:
Quantum 2021-07-22 04:53:21 -04:00 committed by Geoffrey McRae
parent 4c60409aaf
commit 947eac52f6
4 changed files with 16 additions and 18 deletions

View file

@ -686,7 +686,7 @@ bool opengl_render(void * opaque, LG_RendererRotate rotate, const bool newFrame)
break;
}
if (app_renderOverlay(NULL, 0) > -1)
if (app_renderOverlay(NULL, 0) != 0)
{
ImGui_ImplOpenGL2_NewFrame();
ImGui_ImplOpenGL2_RenderDrawData(igGetDrawData());