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[common]: move array length into a common helper
Since it is more generally useful, and less cryptic this way.
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2 changed files with 30 additions and 4 deletions
26
common/include/common/array.h
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26
common/include/common/array.h
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@ -0,0 +1,26 @@
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/**
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* Looking Glass
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* Copyright (C) 2017-2021 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _LG_ARRAY_H_
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#define _LG_ARRAY_H_
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#define ARRAY_LENGTH(arr) (sizeof(arr) / sizeof(*(arr)))
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#endif
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@ -20,6 +20,7 @@
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#include "interface/capture.h"
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#include "interface/platform.h"
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#include "common/array.h"
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#include "common/debug.h"
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#include "common/windebug.h"
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#include "common/option.h"
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@ -716,14 +717,13 @@ static void computeFrameDamage(Texture * tex)
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// By default, damage the full frame.
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tex->damageRectsCount = 0;
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const int maxDamageRectsCount =
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sizeof(tex->damageRects) / sizeof(*tex->damageRects);
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const int maxDamageRectsCount = ARRAY_LENGTH(tex->damageRects);
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// Compute dirty rectangles.
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RECT dirtyRects[maxDamageRectsCount];
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UINT dirtyRectsBufferSizeRequired;
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if (IDXGIOutputDuplication_GetFrameDirtyRects(this->dup,
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sizeof(dirtyRects) / sizeof(*dirtyRects), dirtyRects,
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ARRAY_LENGTH(dirtyRects), dirtyRects,
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&dirtyRectsBufferSizeRequired) != S_OK)
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return;
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@ -738,7 +738,7 @@ static void computeFrameDamage(Texture * tex)
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DXGI_OUTDUPL_MOVE_RECT moveRects[(maxDamageRectsCount - dirtyRectsCount) / 2];
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UINT moveRectsBufferSizeRequired;
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if (IDXGIOutputDuplication_GetFrameMoveRects(this->dup,
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sizeof(moveRects) / sizeof(*moveRects), moveRects,
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ARRAY_LENGTH(moveRects), moveRects,
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&moveRectsBufferSizeRequired) != S_OK)
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return;
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