mirror of
https://github.com/gnif/LookingGlass.git
synced 2025-02-02 00:03:32 +00:00
parent
7d2b39058c
commit
8692e9af80
2 changed files with 7 additions and 3 deletions
2
VERSION
2
VERSION
|
@ -1 +1 @@
|
|||
B2-rc4-9-g6927dbecd2+1
|
||||
B2-rc4-10-g7d2b39058c+1
|
|
@ -281,7 +281,7 @@ static int cursorThread(void * unused)
|
|||
state.lgr->on_mouse_event
|
||||
(
|
||||
state.lgrData,
|
||||
state.cursorVisible && state.drawCursor && state.cursorInView,
|
||||
state.cursorVisible && state.drawCursor,
|
||||
state.cursor.x,
|
||||
state.cursor.y
|
||||
);
|
||||
|
@ -356,7 +356,7 @@ static int cursorThread(void * unused)
|
|||
state.lgr->on_mouse_event
|
||||
(
|
||||
state.lgrData,
|
||||
state.cursorVisible && state.drawCursor && state.cursorInView,
|
||||
state.cursorVisible && state.drawCursor,
|
||||
state.cursor.x,
|
||||
state.cursor.y
|
||||
);
|
||||
|
@ -730,6 +730,9 @@ static void handleMouseMoveEvent(int ex, int ey)
|
|||
state.cursorInView = false;
|
||||
state.updateCursor = true;
|
||||
state.warpState = WARP_STATE_OFF;
|
||||
|
||||
if (params.useSpiceInput)
|
||||
state.drawCursor = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -738,6 +741,7 @@ static void handleMouseMoveEvent(int ex, int ey)
|
|||
{
|
||||
state.cursorInView = true;
|
||||
state.updateCursor = true;
|
||||
state.drawCursor = true;
|
||||
if (state.warpState == WARP_STATE_ARMED)
|
||||
state.warpState = WARP_STATE_ON;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue