[client] egl: make FSR detect an input size change and activate if valid

This commit is contained in:
Geoffrey McRae 2021-08-11 20:02:29 +10:00
parent 9bded74543
commit 73f125dcc7

View file

@ -40,6 +40,7 @@ typedef struct EGL_FilterFFXFSR1
enum EGL_PixelFormat pixFmt;
unsigned int width, height;
unsigned int inWidth, inHeight;
bool sizeChanged;
bool prepared;
@ -231,19 +232,28 @@ static bool egl_filterFFXFSR1Setup(EGL_Filter * filter,
{
EGL_FilterFFXFSR1 * this = UPCAST(EGL_FilterFFXFSR1, filter);
if (pixFmt == this->pixFmt && !this->sizeChanged)
const bool inSizeChanged = this->width != width || this->height != height;
if (pixFmt == this->pixFmt && !this->sizeChanged && !inSizeChanged)
return true;
if (!egl_framebufferSetup(this->easuFb, pixFmt, this->width, this->height))
return false;
if (this->sizeChanged)
{
if (!egl_framebufferSetup(this->easuFb, pixFmt, this->width, this->height))
return false;
if (!egl_framebufferSetup(this->rcasFb, pixFmt, this->width, this->height))
return false;
if (!egl_framebufferSetup(this->rcasFb, pixFmt, this->width, this->height))
return false;
}
this->inWidth = width;
this->inHeight = height;
this->active = this->width > width && this->height > height;
this->sizeChanged = false;
this->pixFmt = pixFmt;
this->prepared = false;
DEBUG_INFO("%d %d %d", width, height, this->active);
return true;
}