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[client] egl_dynprocs: use official prototypes from system headers
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3 changed files with 20 additions and 32 deletions
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@ -23,33 +23,21 @@
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#ifdef ENABLE_EGL
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#undef GL_KHR_debug
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#include <GLES3/gl3.h>
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#include <GLES2/gl2ext.h>
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typedef EGLDisplay (*eglGetPlatformDisplayEXT_t)(EGLenum platform,
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void *native_display, const EGLint *attrib_list);
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typedef EGLBoolean (*eglSwapBuffersWithDamageKHR_t)(EGLDisplay dpy,
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EGLSurface surface, const EGLint *rects, EGLint n_rects);
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typedef void (*glEGLImageTargetTexture2DOES_t)(GLenum target,
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GLeglImageOES image);
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typedef void (*DEBUGPROC_t)(GLenum source,
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GLenum type, GLuint id, GLenum severity, GLsizei length,
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const GLchar *message, const void *userParam);
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typedef void (*glDebugMessageCallback_t)(DEBUGPROC_t callback,
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const void * userParam);
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typedef void (*glBufferStorageEXT_t)(GLenum target, GLsizeiptr size,
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const void * data, GLbitfield flags);
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struct EGLDynProcs
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{
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eglGetPlatformDisplayEXT_t eglGetPlatformDisplay;
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eglGetPlatformDisplayEXT_t eglGetPlatformDisplayEXT;
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eglSwapBuffersWithDamageKHR_t eglSwapBuffersWithDamageKHR;
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eglSwapBuffersWithDamageKHR_t eglSwapBuffersWithDamageEXT;
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glEGLImageTargetTexture2DOES_t glEGLImageTargetTexture2DOES;
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glDebugMessageCallback_t glDebugMessageCallback;
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glDebugMessageCallback_t glDebugMessageCallbackKHR;
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glBufferStorageEXT_t glBufferStorageEXT;
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PFNEGLGETPLATFORMDISPLAYPROC eglGetPlatformDisplay;
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PFNEGLGETPLATFORMDISPLAYPROC eglGetPlatformDisplayEXT;
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PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC eglSwapBuffersWithDamageKHR;
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PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC eglSwapBuffersWithDamageEXT;
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PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
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PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallback;
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PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
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PFNGLBUFFERSTORAGEEXTPROC glBufferStorageEXT;
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};
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extern struct EGLDynProcs g_egl_dynProcs;
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@ -23,14 +23,14 @@
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#include <stdbool.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "common/types.h"
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#include "egl_dynprocs.h"
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struct SwapWithDamageData
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{
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bool init;
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eglSwapBuffersWithDamageKHR_t func;
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PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC func;
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};
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void swapWithDamageInit(struct SwapWithDamageData * data, EGLDisplay display);
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@ -26,21 +26,21 @@ struct EGLDynProcs g_egl_dynProcs = {0};
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void egl_dynProcsInit(void)
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{
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g_egl_dynProcs.eglGetPlatformDisplay = (eglGetPlatformDisplayEXT_t)
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g_egl_dynProcs.eglGetPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYPROC)
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eglGetProcAddress("eglGetPlatformDisplay");
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g_egl_dynProcs.eglGetPlatformDisplayEXT = (eglGetPlatformDisplayEXT_t)
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g_egl_dynProcs.eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYPROC)
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eglGetProcAddress("eglGetPlatformDisplayEXT");
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g_egl_dynProcs.glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_t)
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g_egl_dynProcs.glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
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eglGetProcAddress("glEGLImageTargetTexture2DOES");
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g_egl_dynProcs.eglSwapBuffersWithDamageKHR = (eglSwapBuffersWithDamageKHR_t)
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g_egl_dynProcs.eglSwapBuffersWithDamageKHR = (PFNEGLSWAPBUFFERSWITHDAMAGEKHRPROC)
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eglGetProcAddress("eglSwapBuffersWithDamageKHR");
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g_egl_dynProcs.eglSwapBuffersWithDamageEXT = (eglSwapBuffersWithDamageKHR_t)
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g_egl_dynProcs.eglSwapBuffersWithDamageEXT = (PFNEGLSWAPBUFFERSWITHDAMAGEEXTPROC)
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eglGetProcAddress("eglSwapBuffersWithDamageEXT");
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g_egl_dynProcs.glDebugMessageCallback = (glDebugMessageCallback_t)
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g_egl_dynProcs.glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)
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eglGetProcAddress("glDebugMessageCallback");
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g_egl_dynProcs.glDebugMessageCallbackKHR = (glDebugMessageCallback_t)
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g_egl_dynProcs.glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)
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eglGetProcAddress("glDebugMessageCallbackKHR");
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g_egl_dynProcs.glBufferStorageEXT = (glBufferStorageEXT_t)
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g_egl_dynProcs.glBufferStorageEXT = (PFNGLBUFFERSTORAGEEXTPROC)
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eglGetProcAddress("glBufferStorageEXT");
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};
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